/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*
*/
-#include <iostream>
#include <stdlib.h>
+#include <iostream>
// Need to override adaptor classes for toolkit test harness, so include
// test harness headers before dali headers.
#include <dali-toolkit-test-suite-utils.h>
+#include "dali-toolkit-test-utils/toolkit-timer.h"
-#include <dali.h>
#include <dali-toolkit/dali-toolkit.h>
+#include <dali.h>
#include <dali/integration-api/events/touch-event-integ.h>
+#include <dali-toolkit/devel-api/controls/buttons/button-devel.h>
+
using namespace Dali;
using namespace Toolkit;
-
void utc_dali_toolkit_button_startup(void)
{
test_return_value = TET_UNDEF;
namespace
{
-static bool gIsCalledButtonCallback = false;
+static bool gIsCalledButtonCallback = false;
+static bool gIsCalledChildButtonCallback = false;
-static bool ButtonCallback( Button button )
+static bool ButtonCallback(Button button)
{
gIsCalledButtonCallback = true;
return false;
}
-Image CreateSolidColorImage( const Vector4& color, unsigned int width, unsigned int height )
+static bool ChildButtonCallback(Button button)
{
- BufferImage imageData = BufferImage::New( width, height, Pixel::RGBA8888 );
+ gIsCalledChildButtonCallback = true;
+ return false;
+}
+
+static std::string GetButtonText(Button button)
+{
+ Property::Value value = button.GetProperty(Toolkit::Button::Property::LABEL);
- // Create the image
- PixelBuffer* pixbuf = imageData.GetBuffer();
- unsigned int size = width * height;
+ Property::Map* labelProperty = value.GetMap();
- for( size_t i = 0; i < size; i++ )
- {
- pixbuf[i*4+0] = 0xFF * color.r;
- pixbuf[i*4+1] = 0xFF * color.g;
- pixbuf[i*4+2] = 0xFF * color.b;
- pixbuf[i*4+3] = 0xFF * color.a;
- }
+ std::string textLabel;
- imageData.Update();
+ if(labelProperty)
+ {
+ Property::Value* value = labelProperty->Find(Toolkit::TextVisual::Property::TEXT);
+ value->Get(textLabel);
+ }
- return imageData;
+ return textLabel;
}
-const Dali::TouchPoint pointDownInside( 0, TouchPoint::Down, 240, 400 );
-const Dali::TouchPoint pointUpInside( 0, TouchPoint::Up, 240, 400 );
-const Dali::TouchPoint pointLeave( 0, TouchPoint::Leave, 240, 400 );
-const Dali::TouchPoint pointEnter( 0, TouchPoint::Motion, 240, 400 );
-const Dali::TouchPoint pointDownOutside( 0, TouchPoint::Down, 10, 10 );
-const Dali::TouchPoint pointUpOutside( 0, TouchPoint::Up, 10, 10 );
+struct CallbackFunctor
+{
+ CallbackFunctor(bool* callbackFlag)
+ : mCallbackFlag(callbackFlag)
+ {
+ }
+
+ void operator()()
+ {
+ *mCallbackFlag = true;
+ }
+ bool* mCallbackFlag;
+};
+
+Dali::Integration::Point GetPointDownInside()
+{
+ Dali::Integration::Point point;
+ point.SetState(PointState::DOWN);
+ point.SetScreenPosition(Vector2(240, 400));
+ return point;
+}
+
+Dali::Integration::Point GetPointUpInside()
+{
+ Dali::Integration::Point point;
+ point.SetState(PointState::UP);
+ point.SetScreenPosition(Vector2(240, 400));
+ return point;
+}
+
+Dali::Integration::Point GetPointLeave()
+{
+ Dali::Integration::Point point;
+ point.SetState(PointState::LEAVE);
+ point.SetScreenPosition(Vector2(240, 400));
+ return point;
+}
+
+Dali::Integration::Point GetPointEnter()
+{
+ Dali::Integration::Point point;
+ point.SetState(PointState::MOTION);
+ point.SetScreenPosition(Vector2(240, 400));
+ return point;
+}
+
+Dali::Integration::Point GetPointDownOutside()
+{
+ Dali::Integration::Point point;
+ point.SetState(PointState::DOWN);
+ point.SetScreenPosition(Vector2(10, 10));
+ return point;
+}
+
+Dali::Integration::Point GetPointUpOutside()
+{
+ Dali::Integration::Point point;
+ point.SetState(PointState::UP);
+ point.SetScreenPosition(Vector2(10, 10));
+ return point;
+}
-static float ANIMATION_TIME( 0.5f );
} // namespace
int UtcDaliButtonConstructorP(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
Button button;
- DALI_TEST_CHECK( !button );
+ DALI_TEST_CHECK(!button);
END_TEST;
}
int UtcDaliButtonCopyConstructorP(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
// Initialize an object, ref count == 1
Button button = PushButton::New();
- Button copy( button );
- DALI_TEST_CHECK( copy );
+ Button copy(button);
+ DALI_TEST_CHECK(copy);
+ END_TEST;
+}
+
+int UtcDaliButtonMoveConstructor(void)
+{
+ ToolkitTestApplication application;
+
+ Button button = PushButton::New();
+ DALI_TEST_EQUALS(1, button.GetBaseObject().ReferenceCount(), TEST_LOCATION);
+ DALI_TEST_EQUALS(button.GetProperty<bool>(Button::Property::TOGGLABLE), false, TEST_LOCATION);
+ button.SetProperty(Button::Property::TOGGLABLE, true);
+ DALI_TEST_EQUALS(button.GetProperty<bool>(Button::Property::TOGGLABLE), true, TEST_LOCATION);
+
+ Button moved = std::move(button);
+ DALI_TEST_CHECK(moved);
+ DALI_TEST_EQUALS(1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION);
+ DALI_TEST_EQUALS(moved.GetProperty<bool>(Button::Property::TOGGLABLE), true, TEST_LOCATION);
+ DALI_TEST_CHECK(!button);
+
END_TEST;
}
int UtcDaliButtonAssignmentOperatorP(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
Button button = PushButton::New();
- Button copy( button );
- DALI_TEST_CHECK( copy );
+ Button copy(button);
+ DALI_TEST_CHECK(copy);
+
+ DALI_TEST_CHECK(button == copy);
+ END_TEST;
+}
+
+int UtcDaliButtonMoveAssignment(void)
+{
+ ToolkitTestApplication application;
+
+ Button button = PushButton::New();
+ DALI_TEST_EQUALS(1, button.GetBaseObject().ReferenceCount(), TEST_LOCATION);
+ DALI_TEST_EQUALS(button.GetProperty<bool>(Button::Property::TOGGLABLE), false, TEST_LOCATION);
+ button.SetProperty(Button::Property::TOGGLABLE, true);
+ DALI_TEST_EQUALS(button.GetProperty<bool>(Button::Property::TOGGLABLE), true, TEST_LOCATION);
+
+ Button moved;
+ moved = std::move(button);
+ DALI_TEST_CHECK(moved);
+ DALI_TEST_EQUALS(1, moved.GetBaseObject().ReferenceCount(), TEST_LOCATION);
+ DALI_TEST_EQUALS(moved.GetProperty<bool>(Button::Property::TOGGLABLE), true, TEST_LOCATION);
+ DALI_TEST_CHECK(!button);
- DALI_TEST_CHECK( button == copy );
END_TEST;
}
int UtcDaliButtonDownCastP(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
Button button = PushButton::New();
BaseHandle object(button);
- Button button2 = Button::DownCast( object );
+ Button button2 = Button::DownCast(object);
DALI_TEST_CHECK(button2);
- Button button3 = DownCast< Button >(object);
+ Button button3 = DownCast<Button>(object);
DALI_TEST_CHECK(button3);
END_TEST;
}
int UtcDaliButtonDownCastN(void)
{
- TestApplication application;
+ ToolkitTestApplication application;
BaseHandle unInitializedObject;
- Button button1 = Button::DownCast( unInitializedObject );
- DALI_TEST_CHECK( !button1 );
+ Button button1 = Button::DownCast(unInitializedObject);
+ DALI_TEST_CHECK(!button1);
- Button button2 = DownCast< Button >( unInitializedObject );
- DALI_TEST_CHECK( !button2 );
+ Button button2 = DownCast<Button>(unInitializedObject);
+ DALI_TEST_CHECK(!button2);
END_TEST;
}
-int UtcDaliButtonSetDisabledP(void)
+int UtcDaliButtonDisabledPropertyP(void)
{
ToolkitTestApplication application;
Button button = PushButton::New();
- button.SetDisabled( true );
+ button.SetProperty(button.GetPropertyIndex("disabled"), true);
+
+ DALI_TEST_EQUALS(button.GetProperty<bool>(button.GetPropertyIndex("disabled")), true, TEST_LOCATION);
- DALI_TEST_CHECK( button.IsDisabled() );
+ button.SetProperty(button.GetPropertyIndex("disabled"), false);
- button.SetDisabled( false );
+ DALI_TEST_EQUALS(button.GetProperty<bool>(button.GetPropertyIndex("disabled")), false, TEST_LOCATION);
- DALI_TEST_CHECK( !button.IsDisabled() );
+ button.SetProperty(button.GetPropertyIndex("disabled"), true);
- button.SetDisabled( true );
+ DALI_TEST_EQUALS(button.GetProperty<bool>(button.GetPropertyIndex("disabled")), true, TEST_LOCATION);
- DALI_TEST_CHECK( button.IsDisabled() );
+ button.SetProperty(button.GetPropertyIndex("disabled"), false);
- button.SetDisabled( false );
+ DALI_TEST_EQUALS(button.GetProperty<bool>(button.GetPropertyIndex("disabled")), false, TEST_LOCATION);
- DALI_TEST_CHECK( !button.IsDisabled() );
END_TEST;
}
-int UtcDaliButtonIsDisabledP(void)
+int UtcDaliButtonSetDisabledWithDifferentStates01P(void)
{
ToolkitTestApplication application;
+ tet_infoline("UtcDaliButtonSetDisabledWithDifferentStates01P\n");
+
Button button = PushButton::New();
- button.SetDisabled( true );
+ bool SELECTED = true;
+
+ button.SetProperty(Button::Property::TOGGLABLE, true);
+ button.SetProperty(Button::Property::SELECTED, SELECTED);
+
+ button.SetProperty(Button::Property::DISABLED, true);
- DALI_TEST_CHECK( button.IsDisabled() );
+ tet_infoline("Set button to SELECTED = false whilst disabled, should not change to false\n");
+ button.SetProperty(Button::Property::SELECTED, !SELECTED);
- button.SetDisabled( false );
+ bool isSelected = button.GetProperty<bool>(Button::Property::SELECTED);
+
+ DALI_TEST_EQUALS(isSelected, SELECTED, TEST_LOCATION);
- DALI_TEST_CHECK( !button.IsDisabled() );
END_TEST;
}
-int UtcDaliButtonSetAutoRepeatingP(void)
+int UtcDaliButtonSetDisabledWithDifferentStates02P(void)
{
ToolkitTestApplication application;
+ tet_infoline("UtcDaliButtonSetDisabledWithDifferentStates02\n");
+
Button button = PushButton::New();
- button.SetAutoRepeating( true );
+ bool SELECTED = true;
+
+ button.SetProperty(Button::Property::TOGGLABLE, true);
+ button.SetProperty(Button::Property::SELECTED, SELECTED);
+ button.SetProperty(Button::Property::DISABLED, true);
- DALI_TEST_CHECK( button.IsAutoRepeating() );
+ bool isSelected = button.GetProperty<bool>(Button::Property::SELECTED);
+ DALI_TEST_EQUALS(isSelected, SELECTED, TEST_LOCATION);
+ tet_infoline("Set button to DISABLED = false whilst disabled and then set to unselected\n");
- button.SetAutoRepeating( false );
+ button.SetProperty(Button::Property::DISABLED, false);
+ button.SetProperty(Button::Property::SELECTED, !SELECTED);
- DALI_TEST_CHECK( !button.IsAutoRepeating() );
+ isSelected = button.GetProperty<bool>(Button::Property::SELECTED);
+ DALI_TEST_EQUALS(isSelected, !SELECTED, TEST_LOCATION);
- button.SetAutoRepeating( true );
+ END_TEST;
+}
- DALI_TEST_CHECK( button.IsAutoRepeating() );
+int UtcDaliButtonPropertyGetLabelAlignment(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliPushButtonPropertyGetLabelAlignment\n");
- button.SetAutoRepeating( false );
+ Button button = PushButton::New();
+ button.SetProperty(Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT, "END");
+ DALI_TEST_EQUALS(button.GetProperty<std::string>(Toolkit::DevelButton::Property::LABEL_RELATIVE_ALIGNMENT), "END", TEST_LOCATION);
- DALI_TEST_CHECK( !button.IsAutoRepeating() );
END_TEST;
}
-int UtcDaliButtonIsAutoRepeatingP(void)
+int UtcDaliButtonIsDisabledP(void)
{
ToolkitTestApplication application;
Button button = PushButton::New();
- button.SetAutoRepeating( true );
+ button.SetProperty(Button::Property::DISABLED, true);
- DALI_TEST_CHECK( button.IsAutoRepeating() );
+ DALI_TEST_EQUALS(button.GetProperty<bool>(Button::Property::DISABLED), true, TEST_LOCATION);
- button.SetAutoRepeating( false );
+ button.SetProperty(Button::Property::DISABLED, false);
- DALI_TEST_CHECK( !button.IsAutoRepeating() );
+ DALI_TEST_EQUALS(button.GetProperty<bool>(Button::Property::DISABLED), false, TEST_LOCATION);
END_TEST;
}
-int UtcDaliButtonSetInitialAutoRepeatingDelayP(void)
+int UtcDaliButtonAutoRepeatingPropertyP(void)
{
ToolkitTestApplication application;
Button button = PushButton::New();
- button.SetInitialAutoRepeatingDelay( 0.5f );
+ button.SetProperty(button.GetPropertyIndex("autoRepeating"), true);
+
+ DALI_TEST_EQUALS(button.GetProperty<bool>(button.GetPropertyIndex("autoRepeating")), true, TEST_LOCATION);
+
+ button.SetProperty(button.GetPropertyIndex("autoRepeating"), false);
- DALI_TEST_EQUALS( button.GetInitialAutoRepeatingDelay(), 0.5f, TEST_LOCATION );
+ DALI_TEST_EQUALS(button.GetProperty<bool>(button.GetPropertyIndex("autoRepeating")), false, TEST_LOCATION);
- button.SetInitialAutoRepeatingDelay( 0.2f );
+ button.SetProperty(button.GetPropertyIndex("autoRepeating"), true);
+
+ DALI_TEST_EQUALS(button.GetProperty<bool>(button.GetPropertyIndex("autoRepeating")), true, TEST_LOCATION);
- DALI_TEST_EQUALS( button.GetInitialAutoRepeatingDelay(), 0.2f, TEST_LOCATION );
END_TEST;
}
-int UtcDaliButtonSetNextAutoRepeatingDelayP(void)
+int UtcDaliButtonIsAutoRepeatingP(void)
{
ToolkitTestApplication application;
Button button = PushButton::New();
- button.SetNextAutoRepeatingDelay( 0.5f );
+ button.SetProperty(Button::Property::AUTO_REPEATING, true);
+
+ DALI_TEST_EQUALS(button.GetProperty<bool>(Button::Property::AUTO_REPEATING), true, TEST_LOCATION);
- DALI_TEST_EQUALS( button.GetNextAutoRepeatingDelay(), 0.5f, TEST_LOCATION );
+ button.SetProperty(Button::Property::AUTO_REPEATING, false);
- button.SetNextAutoRepeatingDelay( 0.2f );
+ DALI_TEST_EQUALS(button.GetProperty<bool>(Button::Property::AUTO_REPEATING), false, TEST_LOCATION);
- DALI_TEST_EQUALS( button.GetNextAutoRepeatingDelay(), 0.2f, TEST_LOCATION );
END_TEST;
}
-int UtcDaliButtonSetTogglableButtonP(void)
+int UtcDaliButtonAutoRepeatingP(void)
{
ToolkitTestApplication application;
+ tet_infoline(" UtcDaliButtonPressedSignalP Setup Autorepeating and check multiple clicked signals received\n");
+
+ const float AUTO_REPEATING_DELAY = 0.15f;
Button button = PushButton::New();
+ button.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ button.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ button.SetProperty(Actor::Property::POSITION, Vector2(240, 400));
+ button.SetProperty(Actor::Property::SIZE, Vector2(100, 100));
+ application.GetScene().Add(button);
+
+ application.SendNotification();
+ application.Render();
+
+ button.SetProperty(Toolkit::Button::Property::AUTO_REPEATING, true);
+ button.SetProperty(Toolkit::Button::Property::INITIAL_AUTO_REPEATING_DELAY, AUTO_REPEATING_DELAY);
+ // connect to its touch signal
+ ConnectionTracker* testTracker = new ConnectionTracker();
+ button.PressedSignal().Connect(&ButtonCallback);
+ button.ClickedSignal().Connect(&ButtonCallback);
+ bool clickedSignal = false;
+ bool pressedSignal = false;
+ button.ConnectSignal(testTracker, "pressed", CallbackFunctor(&pressedSignal));
+ button.ConnectSignal(testTracker, "clicked", CallbackFunctor(&clickedSignal));
+
+ Dali::Integration::TouchEvent event;
+
+ // Touch point down and up inside the button.
- button.SetTogglableButton( true );
+ gIsCalledButtonCallback = false;
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint(GetPointDownInside());
+ application.ProcessEvent(event);
+
+ DALI_TEST_EQUALS(gIsCalledButtonCallback, true, TEST_LOCATION);
+ DALI_TEST_EQUALS(pressedSignal, true, TEST_LOCATION);
+ tet_infoline("Consume first clicked signal then wait\n");
+
+ gIsCalledButtonCallback = false;
+ Dali::Timer timer = Timer::New(AUTO_REPEATING_DELAY);
+ timer.MockEmitSignal();
+ application.Wait(AUTO_REPEATING_DELAY * 2);
+ DALI_TEST_EQUALS(clickedSignal, true, TEST_LOCATION);
+ tet_infoline("Check gIsCalledButtonCallback was called again after last consumption of it.\n");
+
+ DALI_TEST_EQUALS(gIsCalledButtonCallback, true, TEST_LOCATION);
- DALI_TEST_CHECK( button.IsTogglableButton() );
+ gIsCalledButtonCallback = false;
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint(GetPointUpInside());
+ application.ProcessEvent(event);
- button.SetTogglableButton( false );
+ DALI_TEST_EQUALS(gIsCalledButtonCallback, true, TEST_LOCATION);
- DALI_TEST_CHECK( !button.IsTogglableButton() );
END_TEST;
}
-int UtcDaliButtonSetSelectedP(void)
+int UtcDaliButtonInitialAutoRepeatingDelayPropertyP(void)
{
ToolkitTestApplication application;
Button button = PushButton::New();
- button.SetTogglableButton( true );
- button.SetSelected( true );
+ button.SetProperty(button.GetPropertyIndex("initialAutoRepeatingDelay"), 0.5f);
- DALI_TEST_CHECK( button.IsSelected() );
+ DALI_TEST_EQUALS(button.GetProperty<float>(button.GetPropertyIndex("initialAutoRepeatingDelay")), 0.5f, TEST_LOCATION);
- button.SetSelected( false );
+ button.SetProperty(button.GetPropertyIndex("initialAutoRepeatingDelay"), 0.2f);
+
+ DALI_TEST_EQUALS(button.GetProperty<float>(button.GetPropertyIndex("initialAutoRepeatingDelay")), 0.2f, TEST_LOCATION);
- DALI_TEST_CHECK( !button.IsSelected() );
END_TEST;
}
-int UtcDaliButtonSetAnimationTimeP(void)
+int UtcDaliButtonNextAutoRepeatingDelayPropertyP(void)
{
ToolkitTestApplication application;
- tet_infoline(" UtcDaliButtonSetAnimationTimeP");
Button button = PushButton::New();
- button.SetAnimationTime( ANIMATION_TIME );
+ button.SetProperty(button.GetPropertyIndex("nextAutoRepeatingDelay"), 0.5f);
+
+ DALI_TEST_EQUALS(button.GetProperty<float>(button.GetPropertyIndex("nextAutoRepeatingDelay")), 0.5f, TEST_LOCATION);
+
+ button.SetProperty(button.GetPropertyIndex("nextAutoRepeatingDelay"), 0.2f);
- DALI_TEST_EQUALS( button.GetAnimationTime(), ANIMATION_TIME, TEST_LOCATION );
+ DALI_TEST_EQUALS(button.GetProperty<float>(button.GetPropertyIndex("nextAutoRepeatingDelay")), 0.2f, TEST_LOCATION);
END_TEST;
}
-int UtcDaliButtonSetLabelStringP(void)
+int UtcDaliButtonTogglableButtonPropertyP(void)
{
ToolkitTestApplication application;
Button button = PushButton::New();
- button.SetLabel( "Button Label" );
+ button.SetProperty(button.GetPropertyIndex("togglable"), true);
- DALI_TEST_CHECK( button.GetLabel() );
+ DALI_TEST_EQUALS(button.GetProperty<bool>(button.GetPropertyIndex("togglable")), true, TEST_LOCATION);
+
+ button.SetProperty(button.GetPropertyIndex("togglable"), false);
+
+ DALI_TEST_EQUALS(button.GetProperty<bool>(button.GetPropertyIndex("togglable")), false, TEST_LOCATION);
END_TEST;
}
-int UtcDaliButtonSetLabelActorP(void)
+int UtcDaliButtonSelectedPropertyP(void)
{
ToolkitTestApplication application;
Button button = PushButton::New();
+ button.SetProperty(button.GetPropertyIndex("togglable"), true);
+
+ button.SetProperty(button.GetPropertyIndex("selected"), true);
- TextLabel textLabel = TextLabel::New( "Button Label" );
- button.SetLabel( textLabel );
+ DALI_TEST_EQUALS(button.GetProperty<bool>(button.GetPropertyIndex("selected")), true, TEST_LOCATION);
- DALI_TEST_CHECK( button.GetLabel() );
+ button.SetProperty(button.GetPropertyIndex("selected"), false);
+
+ DALI_TEST_EQUALS(button.GetProperty<bool>(button.GetPropertyIndex("selected")), false, TEST_LOCATION);
END_TEST;
}
-int UtcDaliButtonSetButtonImage(void)
+int UtcDaliButtonSetLabelStringWithPropertyMapP(void)
{
ToolkitTestApplication application;
- tet_infoline(" UtcDaliButtonSetButtonImage");
- Image image = CreateSolidColorImage( Color::RED, 10, 10 );
+ Button button = PushButton::New();
+ button.SetProperty(Toolkit::Button::Property::LABEL,
+ Property::Map().Add(Toolkit::Visual::Property::TYPE, Toolkit::Visual::TEXT).Add(Toolkit::TextVisual::Property::POINT_SIZE, 15.0f).Add(Toolkit::TextVisual::Property::TEXT, "Button Label"));
- PushButton pushButton = PushButton::New();
- Stage::GetCurrent().Add( pushButton );
+ DALI_TEST_EQUALS(GetButtonText(button), "Button Label", TEST_LOCATION);
+ END_TEST;
+}
- application.SendNotification();
- application.Render();
+int UtcDaliButtonSetLabelStringWithPropertyMapStringsP(void)
+{
+ ToolkitTestApplication application;
- pushButton.SetSize( Vector2( 20.0f, 20.0f ) );
- pushButton.SetButtonImage( image );
+ Button button = PushButton::New();
- application.SendNotification();
- application.Render();
+ tet_infoline(" UtcDaliButtonSetLabelStringWithPropertyMapStringsP Setting Button text using String then replacing with Enum then string");
+
+ Property::Map textVisualMapInitial;
+ textVisualMapInitial["visualType"] = "TEXT";
+ textVisualMapInitial["pointSize"] = 15.0f;
+ textVisualMapInitial["text"] = "button label initial";
+
+ button.SetProperty(Button::Property::LABEL, textVisualMapInitial);
+
+ DALI_TEST_EQUALS(GetButtonText(button), "button label initial", TEST_LOCATION);
+
+ tet_infoline(" UtcDaliButtonSetLabelStringWithPropertyMapStringsP Intermediate part of test");
+
+ Property::Map propertyMap;
+ propertyMap.Insert(Toolkit::Visual::Property::TYPE, Toolkit::Visual::TEXT);
+ propertyMap.Insert(Toolkit::TextVisual::Property::TEXT, "error if this is the final text");
+ propertyMap.Insert(Toolkit::TextVisual::Property::POINT_SIZE, 15.0f);
+
+ button.SetProperty(Button::Property::LABEL, propertyMap);
+
+ DALI_TEST_EQUALS(GetButtonText(button), "error if this is the final text", TEST_LOCATION);
- Vector3 size = pushButton.GetCurrentSize();
+ tet_infoline(" UtcDaliButtonSetLabelStringWithPropertyMapStringsP Final part of test");
- DALI_TEST_EQUALS( size.width, 20.f, TEST_LOCATION );
- DALI_TEST_EQUALS( size.height, 20.f, TEST_LOCATION );
+ Property::Map textVisualMap;
+ textVisualMap["visualType"] = "TEXT";
+ textVisualMap["pointSize"] = 15.0f;
+ textVisualMap["text"] = "Button Label";
+ button.SetProperty(Toolkit::Button::Property::LABEL, textVisualMap);
+
+ DALI_TEST_EQUALS(GetButtonText(button), "Button Label", TEST_LOCATION);
END_TEST;
}
-int UtcDaliButtonSetSelectedImageP(void)
+int UtcDaliButtonSetLabelWithStringP(void)
{
ToolkitTestApplication application;
- tet_infoline(" UtcDaliButtonSetButtonImage");
- Image image = CreateSolidColorImage( Color::RED, 10, 10 );
+ Button button = PushButton::New();
- PushButton pushButton = PushButton::New();
- Stage::GetCurrent().Add( pushButton );
+ // Set default point size for text visual as style sheet not available.
+ button.SetProperty(Toolkit::Button::Property::LABEL,
+ Property::Map().Add(Toolkit::Visual::Property::TYPE, Toolkit::Visual::TEXT).Add(Toolkit::TextVisual::Property::POINT_SIZE, 15.0f));
- application.SendNotification();
- application.Render();
+ button.SetProperty(Toolkit::Button::Property::LABEL, "Button Label");
- pushButton.SetSize( Vector2( 20.0f, 20.0f ) );
- pushButton.SetSelectedImage( image );
+ DALI_TEST_EQUALS(GetButtonText(button), "Button Label", TEST_LOCATION);
+ END_TEST;
+}
- application.SendNotification();
- application.Render();
+int UtcDaliButtonSetLabelPropertyP(void)
+{
+ ToolkitTestApplication application;
- Vector3 size = pushButton.GetCurrentSize();
+ tet_infoline(" UtcDaliButtonSetLabelPropertyP Set text label and then set again with new text");
- DALI_TEST_EQUALS( size.width, 20.f, TEST_LOCATION );
- DALI_TEST_EQUALS( size.height, 20.f, TEST_LOCATION );
+ const std::string TEST_LABEL1 = "test label one";
+ const std::string TEST_LABEL2 = "test label two";
+
+ Button button = PushButton::New();
+
+ button.SetProperty(Toolkit::Button::Property::LABEL,
+ Property::Map().Add(Toolkit::Visual::Property::TYPE, Toolkit::Visual::TEXT).Add(Toolkit::TextVisual::Property::POINT_SIZE, 15.0f).Add(Toolkit::TextVisual::Property::TEXT, TEST_LABEL1));
+
+ DALI_TEST_EQUALS(GetButtonText(button), TEST_LABEL1, TEST_LOCATION);
+
+ Property::Map propertyMap;
+ propertyMap.Insert(Toolkit::Visual::Property::TYPE, Toolkit::Visual::TEXT);
+ propertyMap.Insert(Toolkit::TextVisual::Property::TEXT, TEST_LABEL2);
+ propertyMap.Insert(Toolkit::TextVisual::Property::TEXT_COLOR, Color::BLUE);
+ propertyMap.Insert(Toolkit::TextVisual::Property::POINT_SIZE, 15.0f);
+ button.SetProperty(Button::Property::LABEL, propertyMap);
+
+ DALI_TEST_EQUALS(GetButtonText(button), TEST_LABEL2, TEST_LOCATION);
END_TEST;
}
tet_infoline(" UtcDaliButtonPressedSignalP");
Button button = PushButton::New();
- button.SetAnchorPoint( AnchorPoint::TOP_LEFT );
- button.SetParentOrigin( ParentOrigin::TOP_LEFT );
- button.SetPosition( 240, 400 );
- button.SetSize( 100, 100 );
+ button.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ button.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ button.SetProperty(Actor::Property::POSITION, Vector2(240, 400));
+ button.SetProperty(Actor::Property::SIZE, Vector2(100, 100));
- Stage::GetCurrent().Add( button );
+ application.GetScene().Add(button);
application.SendNotification();
application.Render();
// connect to its touch signal
- button.PressedSignal().Connect( &ButtonCallback );
- button.ReleasedSignal().Connect( &ButtonCallback );
+ ConnectionTracker* testTracker = new ConnectionTracker();
+ button.PressedSignal().Connect(&ButtonCallback);
+ button.ReleasedSignal().Connect(&ButtonCallback);
+ bool pressedSignal = false;
+ bool releasedSignal = false;
+ button.ConnectSignal(testTracker, "pressed", CallbackFunctor(&pressedSignal));
+ button.ConnectSignal(testTracker, "released", CallbackFunctor(&releasedSignal));
Dali::Integration::TouchEvent event;
// Test1. Touch point down and up inside the button.
gIsCalledButtonCallback = false;
- event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownInside );
- application.ProcessEvent( event );
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint(GetPointDownInside());
+ application.ProcessEvent(event);
- DALI_TEST_CHECK( gIsCalledButtonCallback );
+ DALI_TEST_CHECK(gIsCalledButtonCallback);
+ DALI_TEST_CHECK(pressedSignal);
gIsCalledButtonCallback = false;
- event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpInside );
- application.ProcessEvent( event );
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint(GetPointUpInside());
+ application.ProcessEvent(event);
- DALI_TEST_CHECK( gIsCalledButtonCallback );
+ DALI_TEST_CHECK(gIsCalledButtonCallback);
+ DALI_TEST_CHECK(releasedSignal);
// Test2. Touch point down and up outside the button.
+ pressedSignal = false;
+ releasedSignal = false;
gIsCalledButtonCallback = false;
- event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownOutside );
- application.ProcessEvent( event );
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint(GetPointDownOutside());
+ application.ProcessEvent(event);
- DALI_TEST_CHECK( !gIsCalledButtonCallback );
+ DALI_TEST_CHECK(!gIsCalledButtonCallback);
+ DALI_TEST_CHECK(!pressedSignal);
gIsCalledButtonCallback = false;
- event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpOutside );
- application.ProcessEvent( event );
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint(GetPointUpOutside());
+ application.ProcessEvent(event);
- DALI_TEST_CHECK( !gIsCalledButtonCallback );
+ DALI_TEST_CHECK(!gIsCalledButtonCallback);
+ DALI_TEST_CHECK(!releasedSignal);
// Test3. Touch point down inside and up outside the button.
gIsCalledButtonCallback = false;
- event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownInside );
- application.ProcessEvent( event );
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint(GetPointDownInside());
+ application.ProcessEvent(event);
- DALI_TEST_CHECK( gIsCalledButtonCallback );
+ DALI_TEST_CHECK(gIsCalledButtonCallback);
gIsCalledButtonCallback = false;
- event = Dali::Integration::TouchEvent();
- event.AddPoint( pointLeave );
- application.ProcessEvent( event );
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint(GetPointLeave());
+ application.ProcessEvent(event);
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpOutside );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointUpOutside());
+ application.ProcessEvent(event);
- DALI_TEST_CHECK( gIsCalledButtonCallback );
+ DALI_TEST_CHECK(gIsCalledButtonCallback);
// Test4. Touch point down outside and up inside the button.
gIsCalledButtonCallback = false;
- event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownOutside );
- application.ProcessEvent( event );
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint(GetPointDownOutside());
+ application.ProcessEvent(event);
- DALI_TEST_CHECK( !gIsCalledButtonCallback );
+ DALI_TEST_CHECK(!gIsCalledButtonCallback);
gIsCalledButtonCallback = false;
- event = Dali::Integration::TouchEvent();
- event.AddPoint( pointEnter );
- application.ProcessEvent( event );
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint(GetPointEnter());
+ application.ProcessEvent(event);
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpInside );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointUpInside());
+ application.ProcessEvent(event);
- DALI_TEST_CHECK( !gIsCalledButtonCallback );
+ DALI_TEST_CHECK(!gIsCalledButtonCallback);
END_TEST;
}
tet_infoline(" UtcDaliButtonClickedSignalP");
Button button = PushButton::New();
- button.SetAnchorPoint( AnchorPoint::TOP_LEFT );
- button.SetParentOrigin( ParentOrigin::TOP_LEFT );
- button.SetPosition( 240, 400 );
- button.SetSize( 100, 100 );
+ button.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ button.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ button.SetProperty(Actor::Property::POSITION, Vector2(240, 400));
+ button.SetProperty(Actor::Property::SIZE, Vector2(100, 100));
- Stage::GetCurrent().Add( button );
+ application.GetScene().Add(button);
application.SendNotification();
application.Render();
// connect to its touch signal
- button.ClickedSignal().Connect( &ButtonCallback );
+ button.ClickedSignal().Connect(&ButtonCallback);
+ bool clickedSignal = false;
+ ConnectionTracker* testTracker = new ConnectionTracker();
+ button.ConnectSignal(testTracker, "clicked", CallbackFunctor(&clickedSignal));
Dali::Integration::TouchEvent event;
// Test1. Touch point down and up inside the button.
gIsCalledButtonCallback = false;
- event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownInside );
- application.ProcessEvent( event );
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint(GetPointDownInside());
+ application.ProcessEvent(event);
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpInside );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointUpInside());
+ application.ProcessEvent(event);
- DALI_TEST_CHECK( gIsCalledButtonCallback );
+ DALI_TEST_CHECK(gIsCalledButtonCallback);
+ DALI_TEST_CHECK(clickedSignal);
// Test2. Touch point down and up outside the button.
gIsCalledButtonCallback = false;
- event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownOutside );
- application.ProcessEvent( event );
+ clickedSignal = false;
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint(GetPointDownOutside());
+ application.ProcessEvent(event);
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpOutside );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointUpOutside());
+ application.ProcessEvent(event);
- DALI_TEST_CHECK( !gIsCalledButtonCallback );
+ DALI_TEST_CHECK(!gIsCalledButtonCallback);
+ DALI_TEST_CHECK(!clickedSignal);
// Test3. Touch point down inside and up outside the button.
gIsCalledButtonCallback = false;
- event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownInside );
- application.ProcessEvent( event );
+ clickedSignal = false;
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint(GetPointDownInside());
+ application.ProcessEvent(event);
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointLeave );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointLeave());
+ application.ProcessEvent(event);
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpOutside );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointUpOutside());
+ application.ProcessEvent(event);
- DALI_TEST_CHECK( !gIsCalledButtonCallback );
+ DALI_TEST_CHECK(!gIsCalledButtonCallback);
+ DALI_TEST_CHECK(!clickedSignal);
// Test4. Touch point down outside and up inside the button.
gIsCalledButtonCallback = false;
- event = Dali::Integration::TouchEvent();
- event.AddPoint( pointDownOutside );
- application.ProcessEvent( event );
+ clickedSignal = false;
+ event = Dali::Integration::TouchEvent();
+ event.AddPoint(GetPointDownOutside());
+ application.ProcessEvent(event);
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointEnter );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointEnter());
+ application.ProcessEvent(event);
event = Dali::Integration::TouchEvent();
- event.AddPoint( pointUpInside );
- application.ProcessEvent( event );
+ event.AddPoint(GetPointUpInside());
+ application.ProcessEvent(event);
- DALI_TEST_CHECK( !gIsCalledButtonCallback );
+ DALI_TEST_CHECK(!gIsCalledButtonCallback);
+ DALI_TEST_CHECK(!clickedSignal);
END_TEST;
}
tet_infoline(" UtcDaliButtonStateChangedSignalP");
Button button = PushButton::New();
- button.SetTogglableButton( true );
- Stage::GetCurrent().Add( button );
+ button.SetProperty(Button::Property::TOGGLABLE, true);
+
+ application.GetScene().Add(button);
application.SendNotification();
application.Render();
// connect to its signal
- button.StateChangedSignal().Connect( &ButtonCallback );
+ button.StateChangedSignal().Connect(&ButtonCallback);
+ bool stateChangedSignal = false;
+ ConnectionTracker* testTracker = new ConnectionTracker();
+ button.ConnectSignal(testTracker, "stateChanged", CallbackFunctor(&stateChangedSignal));
gIsCalledButtonCallback = false;
- button.SetSelected( true );
+ button.SetProperty(Button::Property::SELECTED, true);
- DALI_TEST_CHECK( gIsCalledButtonCallback );
+ DALI_TEST_CHECK(gIsCalledButtonCallback);
+ DALI_TEST_CHECK(stateChangedSignal);
gIsCalledButtonCallback = false;
- button.SetSelected( false );
+ stateChangedSignal = false;
- DALI_TEST_CHECK( gIsCalledButtonCallback );
+ button.SetProperty(Button::Property::SELECTED, false);
+ DALI_TEST_CHECK(gIsCalledButtonCallback);
+ DALI_TEST_CHECK(stateChangedSignal);
END_TEST;
}
PushButton pushButton = PushButton::New();
pushButton.SetProperty(pushButton.GetPropertyIndex("disabled"), false);
- DALI_TEST_CHECK( false == pushButton.IsDisabled() );
+
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("disabled")), false, TEST_LOCATION);
+
pushButton.SetProperty(pushButton.GetPropertyIndex("disabled"), true);
- DALI_TEST_CHECK( true == pushButton.IsDisabled() );
+ DALI_TEST_EQUALS(pushButton.GetProperty<bool>(pushButton.GetPropertyIndex("disabled")), true, TEST_LOCATION);
+
END_TEST;
}
-int UtcDaliButtonSize(void)
+int UtcDaliButtonEventConsumption(void)
{
+ /**
+ * [ Parent ]
+ * [ Child ]
+ *
+ * Child parented and positioned under parent.
+ * Touch up and down performed on child.
+ * Should only trigger signal on child.
+ */
+
ToolkitTestApplication application;
- tet_infoline(" UtcDaliButtonSize");
- ImageActor image01 = ImageActor::New(CreateBufferImage());
- image01.SetSize( 100, 50 );
+ Button parentButton = PushButton::New();
+ parentButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ parentButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ parentButton.SetProperty(Actor::Property::SIZE, Vector2(20, 20));
+ application.GetScene().Add(parentButton);
+
+ Button childButton = PushButton::New();
+ childButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ childButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::BOTTOM_LEFT);
+ childButton.SetProperty(Actor::Property::SIZE, Vector2(20, 20));
+ parentButton.Add(childButton);
+
+ // Reset signal flags
+ gIsCalledChildButtonCallback = false;
+ gIsCalledButtonCallback = false;
- PushButton pushButton;
+ parentButton.ClickedSignal().Connect(&ButtonCallback);
+ childButton.ClickedSignal().Connect(&ChildButtonCallback);
+
+ // Peform a button click at coordinates (10,30) which is the child.
+ Dali::Integration::TouchEvent event;
+ event = Dali::Integration::TouchEvent();
+ Dali::Integration::Point point;
+ point.SetState(PointState::DOWN);
+ point.SetScreenPosition(Vector2(10, 30));
+ event.AddPoint(point);
+ // flush the queue and render once
+ application.SendNotification();
+ application.Render();
+ application.ProcessEvent(event);
+
+ event = Dali::Integration::TouchEvent();
+ point.SetState(PointState::UP);
+ point.SetScreenPosition(Vector2(10, 30));
+ event.AddPoint(point);
+ // flush the queue and render once
+ application.SendNotification();
+ application.Render();
+ application.ProcessEvent(event);
+
+ DALI_TEST_EQUALS(gIsCalledChildButtonCallback, true, TEST_LOCATION);
+ DALI_TEST_EQUALS(!gIsCalledButtonCallback, true, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliButtonRelease(void)
+{
+ /**
+ * Down event followed by interrupted event should signal Release.
+ */
+
+ ToolkitTestApplication application;
+
+ Button parentButton = PushButton::New();
+ parentButton.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ parentButton.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ parentButton.SetProperty(Actor::Property::SIZE, Vector2(20, 20));
+ application.GetScene().Add(parentButton);
+ parentButton.ReleasedSignal().Connect(&ButtonCallback);
+
+ // Reset signal flags
+ gIsCalledButtonCallback = false;
+
+ // Peform a button down and then button interrupted at coordinates (10,10).
+ Dali::Integration::TouchEvent event;
+ event = Dali::Integration::TouchEvent();
+ Dali::Integration::Point point;
+ point.SetState(PointState::DOWN);
+ point.SetScreenPosition(Vector2(10, 10));
+ event.AddPoint(point);
+ // flush the queue and render once
+ application.SendNotification();
+ application.Render();
+ application.ProcessEvent(event);
+
+ event = Dali::Integration::TouchEvent();
+ point.SetState(PointState::INTERRUPTED);
+ event.AddPoint(point);
+ // flush the queue and render once
+ application.SendNotification();
+ application.Render();
+ application.ProcessEvent(event);
+
+ DALI_TEST_EQUALS(gIsCalledButtonCallback, true, TEST_LOCATION);
+
+ END_TEST;
+}
+
+int UtcDaliButtonMultiTouch(void)
+{
+ /**
+ * Down event followed by a multi touch point event should signal Release.
+ */
+
+ ToolkitTestApplication application;
+
+ Button button = PushButton::New();
+ button.SetProperty(Button::Property::TOGGLABLE, true);
+
+ button.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
+ button.SetProperty(Actor::Property::PARENT_ORIGIN, ParentOrigin::TOP_LEFT);
+ button.SetProperty(Actor::Property::SIZE, Vector2(20, 20));
+ application.GetScene().Add(button);
+ button.ReleasedSignal().Connect(&ButtonCallback);
+
+ // Reset signal flags
+ gIsCalledButtonCallback = false;
+
+ // Peform a button down and then button interrupted at coordinates (10,10).
+ Dali::Integration::TouchEvent downEvent;
+ downEvent = Dali::Integration::TouchEvent();
+ Dali::Integration::Point point;
+
+ // Add Press button
+ point.SetState(PointState::DOWN);
+ point.SetScreenPosition(Vector2(15, 15));
+ downEvent.AddPoint(point);
+ // flush the queue and render once
+ application.SendNotification();
+ application.Render();
+ application.ProcessEvent(downEvent);
+
+ // Release button
+ Dali::Integration::TouchEvent upEvent;
+ upEvent = Dali::Integration::TouchEvent();
+ point.SetState(PointState::UP);
+ point.SetScreenPosition(Vector2(15, 15));
+ upEvent.AddPoint(point);
+ // flush the queue and render once
+ application.SendNotification();
+ application.Render();
+ application.ProcessEvent(upEvent);
- Vector3 size;
+ tet_infoline("Button should now be selected\n");
+ bool isSelected = button.GetProperty<bool>(Button::Property::SELECTED);
+ DALI_TEST_EQUALS(isSelected, true, TEST_LOCATION);
- // Test1 Size is set through Actor API
+ // Add first point
+ Dali::Integration::TouchEvent multiEvent;
+ multiEvent = Dali::Integration::TouchEvent();
+ point.SetState(PointState::DOWN);
+ point.SetScreenPosition(Vector2(10, 10));
+ multiEvent.AddPoint(point);
- // First an image is set, then SetSize is called.
- pushButton = PushButton::New();
- Stage::GetCurrent().Add( pushButton );
+ // Add second point
+ point.SetState(PointState::DOWN);
+ point.SetScreenPosition(Vector2(15, 15));
+ multiEvent.AddPoint(point);
- pushButton.SetBackgroundImage( image01 );
- pushButton.SetSize( 10.f, 10.f );
+ tet_infoline("Before a multi touch event\n");
+ // flush the queue and render once
application.SendNotification();
application.Render();
+ application.ProcessEvent(multiEvent);
- size = pushButton.GetCurrentSize();
+ DALI_TEST_EQUALS(gIsCalledButtonCallback, true, TEST_LOCATION);
- DALI_TEST_EQUALS( size.width, 10.f, TEST_LOCATION );
- DALI_TEST_EQUALS( size.height, 10.f, TEST_LOCATION );
END_TEST;
}