/*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*/
#include <iostream>
-#include <stdlib.h>
+#include <iterator>
+#include <vector>
+#include <algorithm>
+#include <cstdlib>
+
#include <dali-toolkit-test-suite-utils.h>
#include <dali-toolkit/devel-api/builder/builder.h>
+#include <dali-toolkit/devel-api/builder/base64-encoding.h>
#include <dali/integration-api/events/touch-event-integ.h>
#include <dali-toolkit/dali-toolkit.h>
#include <test-button.h>
#include <test-animation-data.h>
+#include <dummy-control.h>
+
#define STRINGIFY(A)#A
"\"orientation\": [10,10,10,10],"
"\"clippingBox\": [10,10,10,10],"
"\"signals\": [{"
- "\"name\": \"touch\","
+ "\"name\": \"touched\","
"\"action\": \"quit\""
"}]"
"}]"
);
Builder builder = Builder::New();
builder.LoadFromString( json );
- builder.AddActors ( Stage::GetCurrent().GetRootLayer() );
+ builder.AddActors ( application.GetScene().GetRootLayer() );
// Connect to builder's quit signal
bool functorCalled( false );
" \"duration\": 3"
" }"
" }]"
+ " },"
+ " \"pathAnimation2\": {"
+ " \"duration\": 3.0,"
+ " \"endAction\": \"BAKE_FINAL\","
+ " \"disconnectAction\": \"DISCARD\","
+ " \"properties\": [{"
+ " \"actor\": \"greeting\","
+ " \"path\":\"path0\","
+ " \"forward\":[1,0,0],"
+ " \"alphaFunction\": \"EASE_IN_OUT\","
+ " \"timePeriod\": {"
+ " \"delay\": 0,"
+ " \"duration\": 3"
+ " }"
+ " }]"
" }"
" },"
" \"stage\": [{"
" \"size\": [200, 200, 1],"
" \"orientation\": [0, 0, 30],"
" \"signals\": [{"
- " \"name\": \"touch\","
+ " \"name\": \"touched\","
" \"action\": \"play\","
" \"animation\": \"animate\""
" }]"
Builder builder = Builder::New();
builder.LoadFromString( json );
- builder.AddActors( Stage::GetCurrent().GetRootLayer() );
+ builder.AddActors( application.GetScene().GetRootLayer() );
Animation anim = builder.CreateAnimation("animate");
DALI_TEST_CHECK( anim );
+ anim = builder.CreateAnimation("pathAnimation2");
+
+ DALI_TEST_CHECK( anim );
+
// trigger play
// Emit touch event and check that our quit method is called
Integration::TouchEvent touchEvent;
" \"size\": [200, 200, 1],"
" \"orientation\": [0, 0, 30],"
" \"signals\": [{"
- " \"name\": \"touch\","
+ " \"name\": \"touched\","
" \"action\": \"play\","
" \"animation\": \"animate\""
" }]"
Builder builder = Builder::New();
builder.LoadFromString( json );
- builder.AddActors( Stage::GetCurrent().GetRootLayer() );
+ builder.AddActors( application.GetScene().GetRootLayer() );
Animation anim = builder.CreateAnimation("animate");
DALI_TEST_CHECK(anim);
// alternative actor to use for FindChildByName
- anim = builder.CreateAnimation("animate2", Dali::Stage::GetCurrent().GetRootLayer());
+ anim = builder.CreateAnimation("animate2", application.GetScene().GetRootLayer());
DALI_TEST_CHECK(anim);
// alternative actor to use for FindChildByName
- anim = builder.CreateAnimation("animate2", map, Dali::Stage::GetCurrent().GetRootLayer());
+ anim = builder.CreateAnimation("animate2", map, application.GetScene().GetRootLayer());
DALI_TEST_CHECK(anim);
" \"image\": { \"url\": \"dir/{IMAGE_PATH}\" },"
" \"sizeWidth\": \"{WIDTH}\","
" \"signals\": [{"
- " \"name\": \"touch\","
+ " \"name\": \"touched\","
" \"action\": \"quit\""
" }]"
"}]"
DALI_TEST_CHECK( value.GetType() != Property::NONE );
- builder.AddActors ( Stage::GetCurrent().GetRootLayer() );
+ builder.AddActors ( application.GetScene().GetRootLayer() );
DALI_TEST_CHECK( builder );
- Actor actor = Stage::GetCurrent().GetRootLayer().FindChildByName("image");
+ Actor actor = application.GetScene().GetRootLayer().FindChildByName("image");
DALI_TEST_CHECK( actor );
END_TEST;
" \"name\": \"image\",\n"
" \"size\": \"{SIZE}\",\n"
" \"signals\": [{\n"
- " \"name\": \"touch\",\n"
+ " \"name\": \"touched\",\n"
" \"action\": \"quit\"\n"
" }],\n"
" \"actors\": [\n"
" \"name\": \"image\",\n"
" \"size\": \"{SIZE}\",\n"
" \"signals\": [{\n"
- " \"name\": \"touch\",\n"
+ " \"name\": \"touched\",\n"
" \"action\": \"quit\"\n"
" }],\n"
" \"actors\": [\n"
" \"name\": \"image\",\n"
" \"size\": [100,100,1],\n"
" \"signals\": [{\n"
- " \"name\": \"touch\",\n"
+ " \"name\": \"touched\",\n"
" \"action\": \"quit\"\n"
" }],\n"
" \"actors\": [\n"
Builder builder = Builder::New();
builder.LoadFromString( json );
- unsigned int count = Stage::GetCurrent().GetRenderTaskList().GetTaskCount();
+ unsigned int count = application.GetScene().GetRenderTaskList().GetTaskCount();
// coverage
builder.CreateRenderTask( "task0" );
DALI_TEST_CHECK( count <
- Stage::GetCurrent().GetRenderTaskList().GetTaskCount() );
+ application.GetScene().GetRenderTaskList().GetTaskCount() );
END_TEST;
}
" \"name\": \"subActor\"\n"
" }],\n"
" \"signals\": [{\n"
- " \"name\": \"touch\",\n"
+ " \"name\": \"touched\",\n"
" \"action\": \"hide\",\n"
" \"actor\": \"actor\",\n"
" \"childActor\": \"subActor\"\n"
Builder builder = Builder::New();
builder.LoadFromString( json );
- builder.AddActors ( Stage::GetCurrent().GetRootLayer() );
+ builder.AddActors ( application.GetScene().GetRootLayer() );
// Render and notify
application.SendNotification();
application.SendNotification();
application.Render();
- Actor actor = Stage::GetCurrent().GetRootLayer().FindChildByName("subActor");
+ Actor actor = application.GetScene().GetRootLayer().FindChildByName("subActor");
DALI_TEST_CHECK( actor );
- DALI_TEST_CHECK( !actor.IsVisible() );
+ DALI_TEST_CHECK( !actor.GetCurrentProperty< bool >( Actor::Property::VISIBLE ) );
END_TEST;
}
" \"name\": \"subActor\"\n"
" }],\n"
" \"signals\": [{\n"
- " \"name\": \"touch\",\n"
+ " \"name\": \"touched\",\n"
" \"action\": \"set\",\n"
" \"actor\": \"subActor\",\n"
" \"property\": \"visible\",\n"
Builder builder = Builder::New();
builder.LoadFromString( json );
- builder.AddActors ( Stage::GetCurrent().GetRootLayer() );
+ builder.AddActors ( application.GetScene().GetRootLayer() );
// Render and notify
application.SendNotification();
application.SendNotification();
application.Render();
- Actor actor = Stage::GetCurrent().GetRootLayer().FindChildByName("subActor");
+ Actor actor = application.GetScene().GetRootLayer().FindChildByName("subActor");
DALI_TEST_CHECK( actor );
- DALI_TEST_CHECK( !actor.IsVisible() );
+ DALI_TEST_CHECK( !actor.GetCurrentProperty< bool >( Actor::Property::VISIBLE ) );
END_TEST;
}
" \"name\": \"subActor\"\n"
" }],\n"
" \"signals\": [{\n"
- " \"name\": \"touch\",\n"
+ " \"name\": \"touched\",\n"
" \"action\": \"hide\"\n"
" }]\n"
" }]\n"
Builder builder = Builder::New();
builder.LoadFromString( json );
- builder.AddActors ( Stage::GetCurrent().GetRootLayer() );
+ builder.AddActors ( application.GetScene().GetRootLayer() );
// Render and notify
application.SendNotification();
application.SendNotification();
application.Render();
- Actor actor = Stage::GetCurrent().GetRootLayer().FindChildByName("actor");
+ Actor actor = application.GetScene().GetRootLayer().FindChildByName("actor");
DALI_TEST_CHECK( actor );
- DALI_TEST_CHECK( !actor.IsVisible() );
+ DALI_TEST_CHECK( !actor.GetCurrentProperty< bool >( Actor::Property::VISIBLE ) );
END_TEST;
}
" \"name\": \"subActor\"\n"
" }],\n"
" \"signals\": [{\n"
- " \"name\": \"touch\",\n"
+ " \"name\": \"touched\",\n"
" \"action\": \"hide\"\n"
" }],\n"
" \"notifications\": [{\n"
Builder builder = Builder::New();
builder.LoadFromString( json );
- builder.AddActors ( Stage::GetCurrent().GetRootLayer() );
+ builder.AddActors ( application.GetScene().GetRootLayer() );
// Render and notify
application.SendNotification();
application.SendNotification();
application.Render();
- Actor actor = Stage::GetCurrent().GetRootLayer().FindChildByName("actor");
+ Actor actor = application.GetScene().GetRootLayer().FindChildByName("actor");
DALI_TEST_CHECK( actor );
- DALI_TEST_CHECK( actor.IsVisible() );
+ DALI_TEST_CHECK( actor.GetCurrentProperty< bool >( Actor::Property::VISIBLE ) );
END_TEST;
}
{
Builder builder = Builder::New();
builder.LoadFromString( json );
- builder.AddActors ( Stage::GetCurrent().GetRootLayer() );
+ builder.AddActors ( application.GetScene().GetRootLayer() );
DALI_TEST_CHECK( false );
}
catch(...)
" \"name\": \"image\",\n"
" \"size\": [100,100,1],\n"
" \"signals\": [{\n"
- " \"name\": \"touch\",\n"
+ " \"name\": \"touched\",\n"
" \"action\": \"quit\"\n"
" }],\n"
" \"properties\": {\n"
" },\n"
" \"signals\": [\n"
" {\n"
- " \"name\": \"onStage\",\n"
+ " \"name\": \"onScene\",\n"
" \"action\": \"play\",\n"
" \"animation\": \"Animation_1\"\n"
" }\n"
Builder builder = Builder::New();
builder.LoadFromString( json );
- builder.AddActors ( "stage", Stage::GetCurrent().GetRootLayer() );
+ builder.AddActors ( "stage", application.GetScene().GetRootLayer() );
// Render and notify
application.SendNotification();
application.Render();
- Actor actor = Stage::GetCurrent().GetRootLayer().FindChildByName("Image1");
+ Actor actor = application.GetScene().GetRootLayer().FindChildByName("Image1");
// coverage
DALI_TEST_CHECK( actor );
"\"parentOrigin\": \"TOP_LEFT\","
"\"anchorPoint\": \"TOP_LEFT\","
"\"signals\": [{"
- "\"name\": \"touch\","
+ "\"name\": \"touched\","
"\"action\": \"quit\""
"}]"
"}]"
" \"visible\": false\n"
" }],\n"
" \"signals\": [{\n"
- " \"name\": \"touch\",\n"
+ " \"name\": \"touched\",\n"
" \"action\": \"hide\",\n"
" \"actor\": \"actor\",\n"
" \"childActor\": \"subActor\"\n"
Builder builder = Builder::New();
builder.LoadFromString( json );
- builder.AddActors ( "arbitarysection", Stage::GetCurrent().GetRootLayer() );
+ builder.AddActors ( "arbitarysection", application.GetScene().GetRootLayer() );
// Render and notify
application.SendNotification();
application.Render();
- Actor actor = Stage::GetCurrent().GetRootLayer().FindChildByName("subActor");
+ Actor actor = application.GetScene().GetRootLayer().FindChildByName("subActor");
DALI_TEST_CHECK( actor );
- DALI_TEST_CHECK( !actor.IsVisible() );
-
- END_TEST;
-}
-
-int UtcDaliBuilderFrameBufferP(void)
-{
- ToolkitTestApplication application;
-
- // JSON with a quit event when the actor is touched
- std::string json(
- "{\n"
- " \"constants\":\n"
- " {\n"
- " \"FB_WIDTH\": 200.0,\n"
- " \"FB_HEIGHT\": 200.0,\n"
- " \"FB_SIZE\": [200,200],\n"
- " \"FB_ASPECT_RATIO\": 1\n"
- " },\n"
- " \"stage\": [\n"
- " {\n"
- " \"type\": \"ImageView\",\n"
- " \"name\": \"fbOnStage\",\n"
- " \"position\": [\n"
- " 0.40461349487305,\n"
- " 0.9150390625,\n"
- " 0.0\n"
- " ],\n"
- " \"parentOrigin\": [0.5, 0.5, 0.5],\n"
- " \"size\": [300, 300, 0],\n"
- " \"image\": \"fb0\",\n"
- " \"clearColor\": [1,0,0,1]\n"
- " },\n"
- " {\n"
- " \"type\": \"ImageView\",\n"
- " \"name\": \"Image1\",\n"
- " \"size\": [200, 200, 0],\n"
- " \"parentOrigin\": [0.5, 0.5, 0.5],\n"
- " \"effect\": \"Ripple2D\",\n"
- " \"image\": {\n"
- " \"url\": \"{DALI_IMAGE_DIR}gallery-medium-25.jpg\"\n"
- " },\n"
- " \"signals\": [\n"
- " {\n"
- " \"name\": \"onStage\",\n"
- " \"action\": \"play\",\n"
- " \"animation\": \"Animation_1\"\n"
- " }\n"
- " ]\n"
- " },\n"
- " {\n"
- " \"type\":\"CameraActor\",\n"
- " \"name\":\"fbCam\",\n"
- " \"aspectRatio\": \"{FB_ASPECT_RATIO}\",\n"
- " \"projectionMode\": \"PERSPECTIVE_PROJECTION\",\n"
- " \"fieldOfView\": 0.785,\n"
- " \"invertYAxis\": true\n"
- " }\n"
- " ],\n"
- " \"frameBufferImages\":\n"
- " {\n"
- " \"fb0\":\n"
- " {\n"
- " \"type\": \"FrameBufferImage\",\n"
- " \"width\": { \"typeCast\":\"float\", \"value\":\"{FB_WIDTH}\" },\n"
- " \"height\": { \"typeCast\":\"float\", \"value\":\"{FB_HEIGHT}\" }\n"
- " }\n"
- " },\n"
- " \"renderTasks\":\n"
- " {\n"
- " \"stage\":\n"
- " [\n"
- " {\n"
- " \"sourceActor\": \"fbOnStage\"\n"
- " },\n"
- " {\n"
- " \"sourceActor\": \"Image1\",\n"
- " \"targetFrameBuffer\": \"fb0\",\n"
- " \"viewportSize\":\"{FB_SIZE}\",\n"
- " \"cameraActor\":\"fbCam\"\n"
- " }\n"
- " ]\n"
- " },\n"
- " \"paths\": {},\n"
- " \"animations\": {\n"
- " \"Animation_1\": {\n"
- " \"loop\":true,\n"
- " \"properties\": [\n"
- " {\n"
- " \"actor\": \"Image1\",\n"
- " \"property\": \"uTime\",\n"
- " \"value\": 10.0,\n"
- " \"alphaFunction\": \"LINEAR\",\n"
- " \"timePeriod\": {\n"
- " \"delay\": 0,\n"
- " \"duration\": 10.0\n"
- " },\n"
- " \"gui-builder-timeline-color\": \"#8dc0da\"\n"
- " }\n"
- " ]\n"
- " }\n"
- " }\n"
- "}\n");
-
- Builder builder = Builder::New();
-
- // frame buffer coverage
- builder.LoadFromString( json );
-
- // Render and notify
- application.SendNotification();
- application.Render();
-
- Dali::FrameBufferImage frameBuffer = builder.GetFrameBufferImage( "fb0" );
- DALI_TEST_CHECK( frameBuffer );
-
- Dali::FrameBufferImage frameBuffer2 = builder.GetFrameBufferImage( "fb0" );
- DALI_TEST_CHECK( frameBuffer2 );
- DALI_TEST_CHECK( frameBuffer == frameBuffer2 );
-
- DALI_TEST_CHECK( true );
+ DALI_TEST_CHECK( !actor.GetCurrentProperty< bool >( Actor::Property::VISIBLE ) );
END_TEST;
}
" },\n"
" \"signals\": [\n"
" {\n"
- " \"name\": \"onStage\",\n"
+ " \"name\": \"onScene\",\n"
" \"action\": \"play\",\n"
" \"animation\": \"pathAnimation\"\n"
" },\n"
" {\n"
- " \"name\": \"onStage\",\n"
+ " \"name\": \"onScene\",\n"
" \"action\": \"applyConstraint\",\n"
" \"constrainer\": \"constrainer0\",\n"
" \"properties\":\n"
" ]\n"
" },\n"
" {\n"
- " \"name\": \"onStage\",\n"
+ " \"name\": \"onScene\",\n"
" \"action\": \"applyConstraint\",\n"
" \"constrainer\": \"constrainer1\",\n"
" \"properties\":\n"
" ]\n"
" },\n"
" {\n"
- " \"name\": \"offStage\",\n"
+ " \"name\": \"offScene\",\n"
" \"action\": \"removeConstraints\",\n"
" \"constrainer\": \"constrainer0\",\n"
" \"properties\":\n"
" ]\n"
" },\n"
" {\n"
- " \"name\": \"offStage\",\n"
+ " \"name\": \"offScene\",\n"
" \"action\": \"removeConstraints\",\n"
" \"constrainer\": \"constrainer1\",\n"
" \"properties\":\n"
// For coverage
Actor actor = Actor::New();
- Stage::GetCurrent().Add( actor );
+ application.GetScene().Add( actor );
builder.AddActors( actor );
// Render and notify
builder.LoadFromString( json );
Test::TestButton testButton = Test::TestButton::New();
- Stage::GetCurrent().Add( testButton );
+ application.GetScene().Add( testButton );
// Render and notify
application.SendNotification();
builder.LoadFromString( json );
Test::TestButton testButton = Test::TestButton::New();
- Stage::GetCurrent().Add( testButton );
+ application.GetScene().Add( testButton );
// Render and notify
application.SendNotification();
"\"sensitive\": { \"typeCast\":\"boolean\", \"value\":false },"
"\"orientation\": { \"typeCast\":\"rotation\", \"value\":[10,10,10,10] },"
"\"colorMode\": { \"typeCast\":\"string\", \"value\":\"USE_OWN_MULTIPLY_PARENT_COLOR\" },"
- "\"clippingBox\": { \"typeCast\":\"rect\", \"value\":[10,10,10,10] }"
+ "\"clippingBox\": { \"typeCast\":\"rect\", \"value\":[10,10,10,10] },"
+ "\"padding\": { \"typeCast\":\"extents\", \"value\":[10,10,10,10] }"
"}]"
"}"
);
Actor rootActor = Actor::New();
- Stage::GetCurrent().Add( rootActor );
+ application.GetScene().Add( rootActor );
Builder builder = Builder::New();
builder.LoadFromString( json );
application.Render();
Actor createdActor = rootActor.GetChildAt( 0 );
- DALI_TEST_EQUALS( createdActor.GetMaximumSize(), Vector2(100.0f,15.0f), TEST_LOCATION );
- DALI_TEST_EQUALS( createdActor.GetCurrentPosition(), Vector3(100.0f,10.0f,1.0f), TEST_LOCATION );
- DALI_TEST_EQUALS( createdActor.GetCurrentColor(), Vector4(0.5f,0.5f,0.5f,1.0f), TEST_LOCATION );
- DALI_TEST_EQUALS( createdActor.IsSensitive(), false, TEST_LOCATION );
- DALI_TEST_EQUALS( createdActor.GetColorMode(), USE_OWN_MULTIPLY_PARENT_COLOR, TEST_LOCATION );
+ DALI_TEST_EQUALS( createdActor.GetProperty< Vector2 >( Actor::Property::MAXIMUM_SIZE ), Vector2(100.0f,15.0f), TEST_LOCATION );
+ DALI_TEST_EQUALS( createdActor.GetCurrentProperty< Vector3 >( Actor::Property::POSITION ), Vector3(100.0f,10.0f,1.0f), TEST_LOCATION );
+ DALI_TEST_EQUALS( createdActor.GetCurrentProperty< Vector4 >( Actor::Property::COLOR ), Vector4(0.5f,0.5f,0.5f,1.0f), TEST_LOCATION );
+ DALI_TEST_EQUALS( createdActor.GetProperty< bool >( Actor::Property::SENSITIVE ), false, TEST_LOCATION );
+ DALI_TEST_EQUALS( createdActor.GetProperty< ColorMode >( Actor::Property::COLOR_MODE ), USE_OWN_MULTIPLY_PARENT_COLOR, TEST_LOCATION );
END_TEST;
}
);
Actor rootActor = Actor::New();
- Stage::GetCurrent().Add( rootActor );
+ application.GetScene().Add( rootActor );
Builder builder = Builder::New();
builder.LoadFromString( json );
END_TEST;
}
+int UtcDaliBuilderCustomControl(void)
+{
+ ToolkitTestApplication application;
+
+ std::string json(
+ "{"
+ "\"stage\":"
+ "[{"
+ "\"type\": \"DummyControl\","
+ "\"name\": \"I can haz custom Control\""
+ "}]"
+ "}"
+ );
+
+ Actor rootActor = Actor::New();
+ application.GetScene().Add( rootActor );
+
+ Builder builder = Builder::New();
+ builder.LoadFromString( json );
+ builder.AddActors( rootActor );
+
+ application.SendNotification();
+ application.Render();
+
+ Actor customControl = rootActor.FindChildByName( "I can haz custom Control" );
+
+ // Test that we have the correct type of custom control
+ DummyControl dummyControl = DummyControl::DownCast( customControl );
+ DALI_TEST_CHECK( dummyControl );
+ if( dummyControl )
+ {
+ DALI_TEST_CHECK( typeid(dummyControl.GetImplementation()) == typeid(DummyControlImpl) );
+ }
+
+ END_TEST;
+}
+
int UtcDaliBuilderActionsWithParams(void)
{
ToolkitTestApplication application;
" \"name\": \"image\",\n"
" \"size\": [100,100,1],\n"
" \"signals\": [{\n"
- " \"name\": \"touch\",\n"
+ " \"name\": \"touched\",\n"
" \"action\": \"show\",\n"
" \"parameters\": {\n"
" \"property1\" : 10,\n"
Builder builder = Builder::New();
builder.LoadFromString( json );
- builder.AddActors( Stage::GetCurrent().GetRootLayer() );
+ builder.AddActors( application.GetScene().GetRootLayer() );
DALI_TEST_CHECK( true ); // For Coverage
END_TEST;
}
+
+
+int UtcDaliBase64EncodingP(void)
+{
+ std::vector<uint32_t> data = { 0, 1, 2, 3, 4, 5, std::numeric_limits<uint32_t>::min(), std::numeric_limits<uint32_t>::max() };
+
+ Property::Value value;
+ EncodeBase64PropertyData( value, data );
+
+ std::cout << "Max uint32_t:" << std::numeric_limits<uint32_t>::max() << std::endl;
+ std::cout << "Input data: ";
+ std::ostream_iterator<uint32_t> out_it (std::cout,", ");
+ std::copy ( data.begin(), data.end(), out_it );
+ std::cout << std::endl;
+
+ std::string output;
+ DALI_TEST_CHECK( value.Get( output ) );
+ DALI_TEST_EQUALS( output, "AAAAAAEAAAACAAAAAwAAAAQAAAAFAAAAAAAAAP////8", TEST_LOCATION );
+
+ std::cout << "Output data: " << output << std::endl;
+
+ END_TEST;
+}
+
+int UtcDaliBase64EncodingN(void)
+{
+ tet_infoline( "Test encoding an empty vector returns empty string" );
+ std::vector<uint32_t> data;
+
+ Property::Value value;
+ EncodeBase64PropertyData( value, data );
+
+ std::string output;
+ DALI_TEST_CHECK( value.Get( output ) );
+ DALI_TEST_EQUALS( output.empty(), true, TEST_LOCATION );
+
+ END_TEST;
+}
+
+template <typename T>
+int b64l(std::vector<T>&data)
+{
+ auto lengthInBytes = 4*data.size();
+ return ceil( lengthInBytes * 1.33333f );
+}
+
+int UtcDaliBase64EncodingP02(void)
+{
+ tet_infoline( "Test encoding vectors of lengths m .. m+4 encode and decode back to the same length vectors" );
+
+ std::vector<uint32_t> testData;
+ for(int i=0; i<8; ++i ) // 8 chosen to stay within single string output
+ {
+ testData.push_back(i);
+ }
+ Property::Value value;
+ EncodeBase64PropertyData( value, testData );
+
+ std::string output;
+ DALI_TEST_CHECK( value.Get( output ) );
+ DALI_TEST_EQUALS( output.empty(), false, TEST_LOCATION);
+ DALI_TEST_EQUALS( output.length(), b64l(testData), TEST_LOCATION );
+
+ std::vector<uint32_t> outData;
+ DecodeBase64PropertyData( value, outData );
+ DALI_TEST_EQUALS( testData.size(), outData.size(), TEST_LOCATION );
+ DALI_TEST_EQUALS( std::equal( testData.begin(), testData.end(), outData.begin()), true, TEST_LOCATION );
+
+ // n+1
+ testData.push_back( 12345 );
+ EncodeBase64PropertyData( value, testData );
+
+ DALI_TEST_CHECK( value.Get( output ) );
+ DALI_TEST_EQUALS( output.empty(), false, TEST_LOCATION);
+ DALI_TEST_EQUALS( output.length(), b64l(testData), TEST_LOCATION );
+
+ outData.clear();
+ DecodeBase64PropertyData( value, outData );
+ DALI_TEST_EQUALS( testData.size(), outData.size(), TEST_LOCATION );
+ DALI_TEST_EQUALS( std::equal( testData.begin(), testData.end(), outData.begin()), true, TEST_LOCATION );
+
+ // n+2
+ testData.push_back( 67890 );
+ EncodeBase64PropertyData( value, testData );
+
+ DALI_TEST_CHECK( value.Get( output ) );
+ DALI_TEST_EQUALS( output.empty(), false, TEST_LOCATION);
+ DALI_TEST_EQUALS( output.length(), b64l(testData), TEST_LOCATION );
+
+ outData.clear();
+ DecodeBase64PropertyData( value, outData );
+ DALI_TEST_EQUALS( testData.size(), outData.size(), TEST_LOCATION );
+ DALI_TEST_EQUALS( std::equal( testData.begin(), testData.end(), outData.begin()), true, TEST_LOCATION );
+
+ // n+3
+ testData.push_back( -1 );
+ EncodeBase64PropertyData( value, testData );
+
+ DALI_TEST_CHECK( value.Get( output ) );
+ DALI_TEST_EQUALS( output.empty(), false, TEST_LOCATION);
+ DALI_TEST_EQUALS( output.length(), b64l(testData), TEST_LOCATION );
+
+ outData.clear();
+ DecodeBase64PropertyData( value, outData );
+ DALI_TEST_EQUALS( testData.size(), outData.size(), TEST_LOCATION );
+ DALI_TEST_EQUALS( std::equal( testData.begin(), testData.end(), outData.begin()), true, TEST_LOCATION );
+
+
+ END_TEST;
+}
+
+
+int UtcDaliBase64EncodingP03(void)
+{
+ tet_infoline( "Test encoding a vector of length 12 has output within single string" );
+
+ std::vector<uint32_t> testData;
+ for(int i=0; i<12; ++i )
+ {
+ testData.push_back(i);
+ }
+ Property::Value value;
+ EncodeBase64PropertyData( value, testData );
+
+ std::string output;
+ DALI_TEST_CHECK( value.Get( output ) );
+ DALI_TEST_EQUALS( output.empty(), false, TEST_LOCATION);
+ DALI_TEST_EQUALS( output.length(), b64l(testData), TEST_LOCATION );
+
+ std::vector<uint32_t> outData;
+ DecodeBase64PropertyData( value, outData );
+ DALI_TEST_EQUALS( testData.size(), outData.size(), TEST_LOCATION );
+
+ END_TEST;
+}
+
+
+int UtcDaliBase64EncodingP04(void)
+{
+ tet_infoline( "Test encoding a vector of length 13 has output split over 2 strings" );
+
+ std::vector<uint32_t> testData;
+ for(int i=0; i<13; ++i )
+ {
+ testData.push_back(i);
+ }
+ Property::Value value;
+ EncodeBase64PropertyData( value, testData );
+
+ auto array = value.GetArray();
+ DALI_TEST_CHECK( array );
+
+ DALI_TEST_EQUALS( array->Count(), 2, TEST_LOCATION );
+
+ std::vector<uint32_t> outData;
+ DecodeBase64PropertyData( value, outData );
+ DALI_TEST_EQUALS( testData.size(), outData.size(), TEST_LOCATION );
+
+ END_TEST;
+}
+
+
+int UtcDaliBase64EncodingP05(void)
+{
+ tet_infoline( "Test encoding a vector of length 24 has output split over 2 strings" );
+
+ std::vector<uint32_t> testData;
+ for(int i=0; i<24; ++i )
+ {
+ testData.push_back(i);
+ }
+ Property::Value value;
+ EncodeBase64PropertyData( value, testData );
+
+ auto array = value.GetArray();
+ DALI_TEST_CHECK( array );
+
+ DALI_TEST_EQUALS( array->Count(), 2, TEST_LOCATION );
+
+ std::vector<uint32_t> outData;
+ DecodeBase64PropertyData( value, outData );
+ DALI_TEST_EQUALS( testData.size(), outData.size(), TEST_LOCATION );
+
+ END_TEST;
+}
+
+
+int UtcDaliBase64EncodingP06(void)
+{
+ tet_infoline( "Test encoding a vector of arbitrary length decodes OK." );
+
+ std::vector<uint32_t> testData;
+ for(int i=0; i<97; ++i )
+ {
+ testData.push_back(i);
+ }
+ Property::Value value;
+ EncodeBase64PropertyData( value, testData );
+
+ auto array = value.GetArray();
+ DALI_TEST_CHECK( array );
+
+ std::vector<uint32_t> outData;
+ DecodeBase64PropertyData( value, outData );
+ DALI_TEST_EQUALS( testData.size(), outData.size(), TEST_LOCATION );
+
+ END_TEST;
+}
+
+
+int UtcDaliBase64DecodingN01(void)
+{
+ tet_infoline( "Test decoding empty string results in empty data" );
+
+ Property::Value value("");
+ std::vector<uint32_t> outputData;
+ DecodeBase64PropertyData( value, outputData);
+ DALI_TEST_EQUALS( outputData.size(), 0, TEST_LOCATION );
+ END_TEST;
+}
+
+
+int UtcDaliBase64DecodingN02(void)
+{
+ tet_infoline( "Test decoding array with non-string values results in empty data" );
+
+ Property::Array array;
+ array.Resize(2);
+ array[0] = "Stuff, things";
+ array[1] = 1;
+ Property::Value value(array);
+
+ std::vector<uint32_t> outputData;
+ DecodeBase64PropertyData( value, outputData);
+ DALI_TEST_EQUALS( outputData.size(), 0, TEST_LOCATION );
+ END_TEST;
+}
+
+int UtcDaliBase64DecodingP01(void)
+{
+ tet_infoline( "Test decoding string of known data gives expected result");
+
+ std::string testInput("//////7+/v4DAgEA");
+ std::vector<uint32_t> expectedResults = { 0xffffffff, 0xfefefefe, 0x00010203 };
+
+ std::vector<uint32_t> outputData;
+ DecodeBase64PropertyData(Property::Value(testInput), outputData);
+
+ DALI_TEST_EQUALS( std::equal( expectedResults.begin(), expectedResults.end(), outputData.begin() ), true,
+ TEST_LOCATION );
+
+ END_TEST;
+}