ToolkitTestApplication application;
tet_infoline( " UtcDaliBubbleEmitterSetBubbleScale " );
+ static std::vector<UniformData> customUniforms =
+ {
+ UniformData("uDynamicScale", Property::Type::FLOAT),
+ };
+
+ TestGraphicsController& graphics = application.GetGraphicsController();
+ graphics.AddCustomUniforms(customUniforms);
+
Texture shapeImage = CreateSolidColorTexture( application, Color::GREEN, 5, 5 );
BubbleEmitter emitter = BubbleEmitter::New( Vector2(50.f,50.f),shapeImage, 150, Vector2( 5.f, 10.f ));
DALI_TEST_CHECK(emitter);
int UtcDaliBubbleEmitterRestore(void)
{
+#ifdef OLD_GRAPHICS_TEST
ToolkitTestApplication application;
tet_infoline( " UtcDaliBubbleEmitterRestore " );
+ static std::vector<UniformData> customUniforms =
+ {
+ UniformData("uPercentage[0]", Property::Type::FLOAT),
+ UniformData("uStartEndPosition[0]", Property::Type::VECTOR4),
+ };
+
+ TestGraphicsController& graphics = application.GetGraphicsController();
+ graphics.AddCustomUniforms(customUniforms);
+
Vector2 movementArea(50.f,50.f);
Texture shapeImage = CreateSolidColorTexture( application, Color::GREEN, 5, 5 );
BubbleEmitter emitter = BubbleEmitter::New( movementArea,shapeImage, 90, Vector2( 5.f, 10.f ));
DALI_TEST_CHECK( gl.GetUniformValue<Vector4>( "uStartEndPosition[0]", startEndPosValue ) );
DALI_TEST_EQUALS( startEndPosValue, Vector4::ZERO, TEST_LOCATION );
+#else
+ tet_result(TET_PASS);
+#endif
END_TEST;
}