DALI_TEST_CHECK(emitter);
Actor root = emitter.GetRootActor();
Stage::GetCurrent().Add( root );
- root.SetPosition( Vector3::ZERO );
+ root.SetProperty( Actor::Property::POSITION, Vector3::ZERO );
root.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
root.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );
BubbleEmitter emitter = BubbleEmitter::New( movementArea,shapeImage, 90, Vector2( 5.f, 10.f ));
Actor root = emitter.GetRootActor();
Stage::GetCurrent().Add( root );
- root.SetPosition( Vector3::ZERO );
+ root.SetProperty( Actor::Property::POSITION, Vector3::ZERO );
root.SetProperty( Actor::Property::PARENT_ORIGIN, ParentOrigin::CENTER );
root.SetProperty( Actor::Property::ANCHOR_POINT, AnchorPoint::CENTER );