#include <stdlib.h>
#include <dali-toolkit-test-suite-utils.h>
#include <dali-toolkit/dali-toolkit.h>
+#include <dali-toolkit/devel-api/shader-effects/bendy-effect.h>
using namespace Dali;
Toolkit::BendyEffect effect = Toolkit::BendyEffect::New();
DALI_TEST_CHECK( effect );
- BitmapImage image = CreateBitmapImage();
+ BufferImage image = CreateBufferImage();
ImageActor actor = ImageActor::New( image );
actor.SetSize( 100.0f, 100.0f );
Toolkit::BendyEffect effect = Toolkit::BendyEffect::New();
DALI_TEST_CHECK( effect );
- BitmapImage image = CreateBitmapImage();
+ BufferImage image = CreateBufferImage();
ImageActor actor = ImageActor::New( image );
actor.SetSize( 100.0f, 100.0f );