Merge "If it is a key event that occurred in another window, it skipped" into devel...
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-toolkit / utc-Dali-AnimatedVectorImageVisual.cpp
index 6a5a089..2aa3d4e 100644 (file)
@@ -386,6 +386,9 @@ int UtcDaliAnimatedVectorImageVisualGetPropertyMap01(void)
   value = resultMap.Find(DevelImageVisual::Property::CONTENT_INFO, Property::MAP);
   DALI_TEST_CHECK(value);
 
+  value = resultMap.Find(DevelImageVisual::Property::MARKER_INFO, Property::MAP);
+  DALI_TEST_CHECK(value);
+
   value = resultMap.Find(DevelImageVisual::Property::REDRAW_IN_SCALING_DOWN, Property::BOOLEAN);
   DALI_TEST_CHECK(value);
   DALI_TEST_CHECK(value->Get<bool>() == true); // Check default value
@@ -967,6 +970,130 @@ int UtcDaliAnimatedVectorImageVisualPlayRangeMarker(void)
   END_TEST;
 }
 
+int UtcDaliAnimatedVectorImageVisualMarkerInfo(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline("UtcDaliAnimatedVectorImageVisualMarkerInfo");
+
+  Property::Map propertyMap;
+  propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE)
+    .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME)
+    .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false);
+
+  Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap);
+  DALI_TEST_CHECK(visual);
+
+  DummyControl      actor     = DummyControl::New(true);
+  DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
+  dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual);
+
+  Vector2 controlSize(20.f, 30.f);
+  actor.SetProperty(Actor::Property::SIZE, controlSize);
+
+  application.GetScene().Add(actor);
+
+  Property::Map attributes;
+  DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes);
+
+  application.SendNotification();
+  application.Render();
+
+  // Trigger count is 2 - load & render a frame
+  DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(2), true, TEST_LOCATION);
+
+  // renderer is added to actor
+  DALI_TEST_CHECK(actor.GetRendererCount() == 1u);
+  Renderer renderer = actor.GetRendererAt(0u);
+  DALI_TEST_CHECK(renderer);
+
+  Property::Map    map   = actor.GetProperty<Property::Map>(DummyControl::Property::TEST_VISUAL);
+  Property::Value* value = map.Find(DevelImageVisual::Property::MARKER_INFO);
+
+  DALI_TEST_CHECK(value);
+
+  Property::Map* result = value->GetMap();
+  DALI_TEST_CHECK(result);
+
+  std::string resultMarkerName;
+  int         resultStartFrame, resultEndFrame;
+  DALI_TEST_EQUALS(2u, result->Count(), TEST_LOCATION);
+
+  for(uint32_t i = 0u; i < result->Count(); ++i)
+  {
+    if(result->GetKeyAt(i).stringKey == VECTOR_ANIMATION_MARKER_NAME_1)
+    {
+      Property::Array* frameArray = result->GetValue(i).GetArray();
+      DALI_TEST_CHECK(frameArray);
+      frameArray->GetElementAt(0).Get(resultStartFrame);
+      frameArray->GetElementAt(1).Get(resultEndFrame);
+
+      DALI_TEST_EQUALS(VECTOR_ANIMATION_MARKER_START_FRAME_1, resultStartFrame, TEST_LOCATION);
+      DALI_TEST_EQUALS(VECTOR_ANIMATION_MARKER_END_FRAME_1, resultEndFrame, TEST_LOCATION);
+    }
+    else if(result->GetKeyAt(i).stringKey == VECTOR_ANIMATION_MARKER_NAME_2)
+    {
+      Property::Array* frameArray = result->GetValue(i).GetArray();
+      DALI_TEST_CHECK(frameArray);
+      frameArray->GetElementAt(0).Get(resultStartFrame);
+      frameArray->GetElementAt(1).Get(resultEndFrame);
+
+      DALI_TEST_EQUALS(VECTOR_ANIMATION_MARKER_START_FRAME_2, resultStartFrame, TEST_LOCATION);
+      DALI_TEST_EQUALS(VECTOR_ANIMATION_MARKER_END_FRAME_2, resultEndFrame, TEST_LOCATION);
+    }
+    else
+    {
+      DALI_TEST_CHECK(false);
+    }
+  }
+
+  END_TEST;
+}
+
+int UtcDaliAnimatedVectorImageVisualMarkerInfoFromInvalid(void)
+{
+  ToolkitTestApplication application;
+  tet_infoline("UtcDaliAnimatedVectorImageVisualMarkerInfoFromInvalid");
+
+  Property::Map propertyMap;
+  propertyMap.Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE)
+    .Add(ImageVisual::Property::URL, "invalid.json")
+    .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, false);
+
+  Visual::Base visual = VisualFactory::Get().CreateVisual(propertyMap);
+  DALI_TEST_CHECK(visual);
+
+  DummyControl      actor     = DummyControl::New(true);
+  DummyControlImpl& dummyImpl = static_cast<DummyControlImpl&>(actor.GetImplementation());
+  dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual);
+
+  Vector2 controlSize(20.f, 30.f);
+  actor.SetProperty(Actor::Property::SIZE, controlSize);
+
+  application.GetScene().Add(actor);
+
+  Property::Map attributes;
+  DevelControl::DoAction(actor, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PLAY, attributes);
+
+  application.SendNotification();
+  application.Render();
+
+  // Trigger count is 1 - load, and failed.
+  DALI_TEST_EQUALS(Test::WaitForEventThreadTrigger(1), true, TEST_LOCATION);
+
+  // renderer is added to actor
+  DALI_TEST_CHECK(actor.GetRendererCount() == 1u);
+  Renderer renderer = actor.GetRendererAt(0u);
+  DALI_TEST_CHECK(renderer);
+
+  Property::Map    map   = actor.GetProperty<Property::Map>(DummyControl::Property::TEST_VISUAL);
+  Property::Value* value = map.Find(DevelImageVisual::Property::MARKER_INFO);
+
+  // The values when load failed case is invalid.
+  DALI_TEST_CHECK(value == nullptr || (value->GetMap() == nullptr) || (value->GetMap()->Empty()));
+
+  END_TEST;
+}
+
 int UtcDaliAnimatedVectorImageVisualAnimationFinishedSignal(void)
 {
   ToolkitTestApplication application;
@@ -2126,3 +2253,153 @@ int UtcDaliAnimatedVectorImageVisualDesiredSize(void)
 
   END_TEST;
 }
+
+int UtcDaliAnimatedVectorImageVisualFlushAction(void)
+{
+  ToolkitTestApplication application;
+
+  tet_infoline("UtcDaliAnimatedVectorImageVisualFlushAction");
+
+  int startFrame = 1;
+  int endFrame   = 2;
+
+  int totalFrameCount = 0;
+
+  Property::Array playRange;
+  playRange.PushBack(startFrame);
+  playRange.PushBack(endFrame);
+
+  Property::Map    resultMap;
+  Property::Value* value = nullptr;
+
+  // request AnimatedVectorImageVisual with a property map
+  VisualFactory factory = VisualFactory::Get();
+  Visual::Base  visual  = factory.CreateVisual(
+    Property::Map()
+      .Add(Toolkit::Visual::Property::TYPE, DevelVisual::ANIMATED_VECTOR_IMAGE)
+      .Add(ImageVisual::Property::URL, TEST_VECTOR_IMAGE_FILE_NAME)
+      .Add(DevelImageVisual::Property::PLAY_RANGE, playRange)
+      .Add(ImageVisual::Property::SYNCHRONOUS_LOADING, true));
+
+  DummyControl        dummyControl = DummyControl::New(true);
+  Impl::DummyControl& dummyImpl    = static_cast<Impl::DummyControl&>(dummyControl.GetImplementation());
+  dummyImpl.RegisterVisual(DummyControl::Property::TEST_VISUAL, visual);
+  dummyControl.SetResizePolicy(ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS);
+
+  application.GetScene().Add(dummyControl);
+
+  // Retry function to get playrange until expect values comes.
+  auto CheckAndRetryPlayRange = [&](int expectStartFrame, int expectEndFrame, std::vector<std::pair<int, int>> retrialFrames) {
+    int tryCount    = 0;
+    int tryCountMax = 30;
+    while(++tryCount <= tryCountMax)
+    {
+      Property::Map resultMap = dummyControl.GetProperty<Property::Map>(DummyControl::Property::TEST_VISUAL);
+
+      Property::Value* value = resultMap.Find(DevelImageVisual::Property::PLAY_RANGE, Property::ARRAY);
+      DALI_TEST_CHECK(value);
+
+      Property::Array* result = value->GetArray();
+      DALI_TEST_CHECK(result);
+      DALI_TEST_EQUALS(result->Count(), 2, TEST_LOCATION);
+
+      bool tryAgain = false;
+      for(auto& framePair : retrialFrames)
+      {
+        if(result->GetElementAt(0).Get<int>() == framePair.first && result->GetElementAt(1).Get<int>() == framePair.second)
+        {
+          tryAgain = true;
+          break;
+        }
+      }
+      if(tryAgain)
+      {
+        tet_printf("Retry to get value again! [%d]\n", tryCount);
+        // Dummy sleep 1 second.
+        Test::WaitForEventThreadTrigger(1, 1);
+        continue;
+      }
+
+      DALI_TEST_EQUALS(result->GetElementAt(0).Get<int>(), expectStartFrame, TEST_LOCATION);
+      DALI_TEST_EQUALS(result->GetElementAt(1).Get<int>(), expectEndFrame, TEST_LOCATION);
+      break;
+    }
+    DALI_TEST_CHECK(tryCount <= tryCountMax);
+  };
+
+  tet_printf("Pause lottie first.\n");
+
+  Property::Map attributes;
+  DevelControl::DoAction(dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::PAUSE, attributes);
+
+  application.SendNotification();
+  application.Render(16);
+
+  do
+  {
+    resultMap = dummyControl.GetProperty<Property::Map>(DummyControl::Property::TEST_VISUAL);
+
+    value = resultMap.Find(DevelImageVisual::Property::TOTAL_FRAME_NUMBER, Property::INTEGER);
+    DALI_TEST_CHECK(value);
+    totalFrameCount = value->Get<int>();
+  } while(totalFrameCount == 0);
+
+  // Ensure that vector data sended well.
+  CheckAndRetryPlayRange(startFrame, endFrame, {{0, 0}, {0, totalFrameCount - 1}});
+
+  resultMap = dummyControl.GetProperty<Property::Map>(DummyControl::Property::TEST_VISUAL);
+
+  value = resultMap.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER, Property::INTEGER);
+  DALI_TEST_CHECK(value);
+  DALI_TEST_EQUALS(value->Get<int>(), startFrame, TEST_LOCATION);
+
+  tet_printf("Now logically, range : [%d~%d], current : %d\n", startFrame, endFrame, startFrame);
+
+  int changedStartFrame1 = startFrame + 2;
+  int changedEndFrame1   = endFrame + 2;
+
+  playRange.Clear();
+  playRange.Add(changedStartFrame1);
+  playRange.Add(changedEndFrame1);
+
+  tet_printf("Change play range\n");
+  attributes.Add(DevelImageVisual::Property::PLAY_RANGE, playRange);
+  DevelControl::DoAction(dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes);
+
+  tet_printf("Jump to changedEndFrame!\n");
+  DevelControl::DoAction(dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::JUMP_TO, changedEndFrame1);
+
+  attributes.Clear();
+  tet_infoline("Flush Action!");
+  tet_printf("Now logically, range : [%d~%d], current : %d\n", changedStartFrame1, changedEndFrame1, changedEndFrame1);
+  DevelControl::DoAction(dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelAnimatedVectorImageVisual::Action::FLUSH, attributes);
+
+  int changedStartFrame2 = startFrame + 1;
+  int changedEndFrame2   = endFrame + 1;
+
+  playRange.Clear();
+  playRange.Add(changedStartFrame2);
+  playRange.Add(changedEndFrame2);
+
+  tet_printf("Change play range again\n");
+  tet_printf("Now logically, range : [%d~%d], current : %d\n", changedStartFrame2, changedEndFrame2, changedEndFrame2);
+  attributes.Add(DevelImageVisual::Property::PLAY_RANGE, playRange);
+  DevelControl::DoAction(dummyControl, DummyControl::Property::TEST_VISUAL, Dali::Toolkit::DevelVisual::Action::UPDATE_PROPERTY, attributes);
+
+  application.SendNotification();
+  application.Render(16);
+
+  // Ensure that vector data sended well.
+  CheckAndRetryPlayRange(changedStartFrame2, changedEndFrame2, {{changedStartFrame1, changedEndFrame1}, {startFrame, endFrame}});
+
+  resultMap = dummyControl.GetProperty<Property::Map>(DummyControl::Property::TEST_VISUAL);
+
+  tet_printf("Test whether current frame number changed well. If Flush not works, current frame become startFrame.");
+  value = resultMap.Find(DevelImageVisual::Property::CURRENT_FRAME_NUMBER, Property::INTEGER);
+  DALI_TEST_CHECK(value);
+  DALI_TEST_EQUALS(value->Get<int>(), changedEndFrame2, TEST_LOCATION);
+
+  dummyControl.Unparent();
+
+  END_TEST;
+}
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