}
///////////////////////////////////////////////////////////////////////////////
-static bool TouchEventCallback(Actor actor, const TouchEvent& event)
+static bool TouchCallback(Actor actor, const TouchData& event)
{
return false;
}
alignment.SetAnchorPoint(AnchorPoint::TOP_LEFT);
Stage::GetCurrent().Add(alignment);
- alignment.TouchedSignal().Connect(&TouchEventCallback);
+ alignment.TouchSignal().Connect(&TouchCallback);
application.Render();
application.SendNotification();
application.SendNotification();
Integration::TouchEvent touchEvent(1);
- TouchPoint point(1, TouchPoint::Down, 20.0f, 20.0f);
+ Integration::Point point;
+ point.SetDeviceId( 1 );
+ point.SetState( PointState::DOWN);
+ point.SetScreenPosition( Vector2( 20.0f, 20.0f ) );
touchEvent.AddPoint(point);
application.ProcessEvent(touchEvent);