/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <iostream>
#include <stdlib.h>
-// Need to override adaptor classes for toolkit test harness, so include
-// test harness headers before dali headers.
-#include <dali-toolkit-test-suite-utils.h>
-
#include <dali-toolkit/dali-toolkit.h>
+#include <dali-toolkit/devel-api/accessibility-manager/accessibility-manager.h>
+
+#include <dali-toolkit-test-suite-utils.h>
+#include <toolkit-accessibility-adaptor.h>
+#include <dummy-control.h>
using namespace Dali;
using namespace Toolkit;
namespace
{
-static bool gObjectCreatedCallBackCalled;
-
-static void TestCallback(BaseHandle handle)
-{
- gObjectCreatedCallBackCalled = true;
-}
-
// Functors to test whether focus changed signal is emitted when the focus is changed
class FocusChangedCallback : public Dali::ConnectionTracker
{
tet_infoline(" UtcDaliAccessibilityManagerGet");
- AccessibilityManager manager;
-
- //Ensure object is created by checking if it's registered
- ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
- DALI_TEST_CHECK(registry);
-
- gObjectCreatedCallBackCalled = false;
- registry.ObjectCreatedSignal().Connect( &TestCallback );
- {
- manager = AccessibilityManager::Get();
- DALI_TEST_CHECK(manager);
- }
- DALI_TEST_CHECK( gObjectCreatedCallBackCalled );
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK(manager);
AccessibilityManager newManager = AccessibilityManager::Get();
DALI_TEST_CHECK(newManager);
// make sure the change of focus order doesn't affect the actor's description
DALI_TEST_CHECK(manager.GetAccessibilityAttribute(second, AccessibilityManager::ACCESSIBILITY_LABEL) == "second");
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
// Set the focus order and description for the third actor
Actor third = Actor::New();
manager.SetFocusOrder(third, 1);
DALI_TEST_CHECK(manager.GetActorByFocusOrder(3) == Actor());
// Add the actors to the stage
- Stage::GetCurrent().Add(first);
- Stage::GetCurrent().Add(second);
- Stage::GetCurrent().Add(third);
+ application.GetScene().Add(first);
+ application.GetScene().Add(second);
+ application.GetScene().Add(third);
// Check that we get an empty handle because focus order 0 means undefined.
DALI_TEST_CHECK(manager.GetActorByFocusOrder(0) == Actor());
DALI_TEST_CHECK(manager.GetActorByFocusOrder(2) == second);
DALI_TEST_CHECK(manager.GetActorByFocusOrder(3) == third);
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
// Change the focus order of the third actor to 1
manager.SetFocusOrder(third, 1);
AccessibilityManager manager = AccessibilityManager::Get();
DALI_TEST_CHECK(manager);
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
// Create the first actor and add it to the stage
Actor first = Actor::New();
manager.SetFocusOrder(first, 1);
- Stage::GetCurrent().Add(first);
+ application.GetScene().Add(first);
// Create the second actor and add it to the stage
Actor second = Actor::New();
manager.SetFocusOrder(second, 2);
- Stage::GetCurrent().Add(second);
+ application.GetScene().Add(second);
// Create the third actor but don't add it to the stage
Actor third = Actor::New();
DALI_TEST_CHECK(manager.SetCurrentFocusActor(third) == false);
// Add the third actor to the stage
- Stage::GetCurrent().Add(third);
+ application.GetScene().Add(third);
// make the third actor invisible
- third.SetVisible(false);
+ third.SetProperty( Actor::Property::VISIBLE,false);
// flush the queue and render once
application.SendNotification();
application.Render();
DALI_TEST_CHECK(manager.SetCurrentFocusActor(third) == false);
// Make the third actor visible
- third.SetVisible(true);
+ third.SetProperty( Actor::Property::VISIBLE,true);
// flush the queue and render once
application.SendNotification();
application.Render();
AccessibilityManager manager = AccessibilityManager::Get();
DALI_TEST_CHECK(manager);
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
// Create an actor with two child actors and add it to the stage
Actor parent = Actor::New();
Actor firstChild = Actor::New();
Actor secondChild = Actor::New();
parent.Add(firstChild);
parent.Add(secondChild);
- Stage::GetCurrent().Add(parent);
+ application.GetScene().Add(parent);
// Create three actors and add them as the children of the first child actor
Actor firstGrandChild = Actor::New();
AccessibilityManager manager = AccessibilityManager::Get();
DALI_TEST_CHECK(manager);
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
Actor first = Actor::New();
- Stage::GetCurrent().Add(first);
+ application.GetScene().Add(first);
Actor second = Actor::New();
- Stage::GetCurrent().Add(second);
+ application.GetScene().Add(second);
Actor third = Actor::New();
- Stage::GetCurrent().Add(third);
+ application.GetScene().Add(third);
// Set the focus order and description for the first actor
manager.SetFocusOrder(first, 1);
AccessibilityManager manager = AccessibilityManager::Get();
DALI_TEST_CHECK(manager);
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+ accAdaptor.HandleActionNextEvent(true);
+
Actor first = Actor::New();
- Stage::GetCurrent().Add(first);
+ application.GetScene().Add(first);
Actor second = Actor::New();
- Stage::GetCurrent().Add(second);
+ application.GetScene().Add(second);
Actor third = Actor::New();
- Stage::GetCurrent().Add(third);
+ application.GetScene().Add(third);
// Set the focus order and description for the first actor
manager.SetFocusOrder(first, 1);
DALI_TEST_CHECK(manager.GetAccessibilityAttribute(manager.GetCurrentFocusActor(), AccessibilityManager::ACCESSIBILITY_LABEL) == "third");
// Make the first actor invisible
- first.SetVisible(false);
+ first.SetProperty( Actor::Property::VISIBLE,false);
// flush the queue and render once
application.SendNotification();
application.Render();
DALI_TEST_CHECK(manager.GetAccessibilityAttribute(manager.GetCurrentFocusActor(), AccessibilityManager::ACCESSIBILITY_LABEL) == "third");
// Make the third actor invisible so that no actor can be focused.
- third.SetVisible(false);
+ third.SetProperty( Actor::Property::VISIBLE,false);
// flush the queue and render once
application.SendNotification();
application.Render();
AccessibilityManager manager = AccessibilityManager::Get();
DALI_TEST_CHECK(manager);
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
Actor first = Actor::New();
- Stage::GetCurrent().Add(first);
+ application.GetScene().Add(first);
Actor second = Actor::New();
- Stage::GetCurrent().Add(second);
+ application.GetScene().Add(second);
Actor third = Actor::New();
- Stage::GetCurrent().Add(third);
+ application.GetScene().Add(third);
// Set the focus order and description for the first actor
manager.SetFocusOrder(first, 1);
DALI_TEST_CHECK(manager.GetAccessibilityAttribute(manager.GetCurrentFocusActor(), AccessibilityManager::ACCESSIBILITY_LABEL) == "first");
// Make the third actor invisible
- third.SetVisible(false);
+ third.SetProperty( Actor::Property::VISIBLE,false);
// flush the queue and render once
application.SendNotification();
application.Render();
DALI_TEST_CHECK(manager.GetAccessibilityAttribute(manager.GetCurrentFocusActor(), AccessibilityManager::ACCESSIBILITY_LABEL) == "first");
// Make the first actor invisible so that no actor can be focused.
- first.SetVisible(false);
+ first.SetProperty( Actor::Property::VISIBLE,false);
// flush the queue and render once
application.SendNotification();
application.Render();
AccessibilityManager manager = AccessibilityManager::Get();
DALI_TEST_CHECK(manager);
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
// Create the first actor and add it to the stage
Actor first = Actor::New();
manager.SetFocusOrder(first, 1);
- Stage::GetCurrent().Add(first);
+ application.GetScene().Add(first);
// Create the second actor and add it to the stage
Actor second = Actor::New();
manager.SetFocusOrder(second, 2);
- Stage::GetCurrent().Add(second);
+ application.GetScene().Add(second);
// Check that no actor is being focused yet.
DALI_TEST_CHECK(manager.GetCurrentFocusActor() == Actor());
// Create the first actor and add it to the stage
Actor first = Actor::New();
manager.SetFocusOrder(first, 1);
- Stage::GetCurrent().Add(first);
+ application.GetScene().Add(first);
// Create the second actor and add it to the stage
Actor second = Actor::New();
manager.SetFocusOrder(second, 2);
- Stage::GetCurrent().Add(second);
+ application.GetScene().Add(second);
// Check that no actor is being focused yet.
DALI_TEST_CHECK(manager.GetCurrentFocusActor() == Actor());
AccessibilityManager manager = AccessibilityManager::Get();
DALI_TEST_CHECK(manager);
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
// Create an actor with two child actors and add it to the stage
Actor parent = Actor::New();
Actor firstChild = Actor::New();
Actor secondChild = Actor::New();
parent.Add(firstChild);
parent.Add(secondChild);
- Stage::GetCurrent().Add(parent);
+ application.GetScene().Add(parent);
// Create three actors and add them as the children of the first child actor
Actor firstGrandChild = Actor::New();
END_TEST;
}
+int UtcDaliAccessibilityManagerSetAndGetFocusIndicatorWithFocusedActor(void)
+{
+ ToolkitTestApplication application;
+
+ tet_infoline(" UtcDaliAccessibilityManagerSetAndGetFocusIndicatorWithFocusedActor");
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK(manager);
+
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
+ Actor defaultFocusIndicatorActor = manager.GetFocusIndicatorActor();
+ DALI_TEST_CHECK(defaultFocusIndicatorActor);
+
+ Actor focusedActor = Actor::New();
+ application.GetScene().Add( focusedActor );
+
+ application.SendNotification();
+ application.Render();
+
+ DALI_TEST_EQUALS( focusedActor.GetChildCount(), 0u, TEST_LOCATION );
+
+ manager.SetFocusOrder( focusedActor, 1 );
+ manager.SetCurrentFocusActor( focusedActor );
+
+ DALI_TEST_EQUALS( focusedActor.GetChildCount(), 1u, TEST_LOCATION );
+ DALI_TEST_CHECK( focusedActor.GetChildAt(0) == defaultFocusIndicatorActor );
+
+ Actor newFocusIndicatorActor = Actor::New();
+ manager.SetFocusIndicatorActor( newFocusIndicatorActor );
+ DALI_TEST_CHECK(manager.GetFocusIndicatorActor() == newFocusIndicatorActor);
+ DALI_TEST_EQUALS( focusedActor.GetChildCount(), 1u, TEST_LOCATION );
+ DALI_TEST_CHECK( focusedActor.GetChildAt(0) == newFocusIndicatorActor );
+
+ // Disable Accessibility
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, false );
+ accAdaptor.HandleActionEnableEvent();
+
+ DALI_TEST_EQUALS( focusedActor.GetChildCount(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
int UtcDaliAccessibilityManagerSignalFocusChanged(void)
{
ToolkitTestApplication application;
// Create the first actor and add it to the stage
Actor first = Actor::New();
manager.SetFocusOrder(first, 1);
- Stage::GetCurrent().Add(first);
+ application.GetScene().Add(first);
// Create the second actor and add it to the stage
Actor second = Actor::New();
manager.SetFocusOrder(second, 2);
- Stage::GetCurrent().Add(second);
+ application.GetScene().Add(second);
// Check that no actor is being focused yet.
DALI_TEST_CHECK(manager.GetCurrentFocusActor() == Actor());
AccessibilityManager manager = AccessibilityManager::Get();
DALI_TEST_CHECK(manager);
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
bool signalVerified = false;
FocusOvershotCallback callback(signalVerified);
manager.FocusOvershotSignal().Connect(&callback, &FocusOvershotCallback::Callback);
// Create the first actor and add it to the stage
Actor first = Actor::New();
manager.SetFocusOrder(first, 1);
- Stage::GetCurrent().Add(first);
+ application.GetScene().Add(first);
// Create the second actor and add it to the stage
Actor second = Actor::New();
manager.SetFocusOrder(second, 2);
- Stage::GetCurrent().Add(second);
+ application.GetScene().Add(second);
// Check that the wrap mode is disabled
DALI_TEST_CHECK(manager.GetWrapMode() == false);
END_TEST;
}
+
+// Note: No negative test for GetReadPosition as it will always return something.
+int UtcDaliAccessibilityManagerGetReadPositionP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline(" UtcDaliAccessibilityManagerGetReadPositionP");
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ Vector2 readPosition( manager.GetReadPosition() );
+ DALI_TEST_EQUALS( readPosition.x, 0.0f, Math::MACHINE_EPSILON_0, TEST_LOCATION );
+ DALI_TEST_EQUALS( readPosition.y, 0.0f, Math::MACHINE_EPSILON_0, TEST_LOCATION );
+
+ END_TEST;
+}
+
+// Functor to test if an accessibility signal has been called.
+class AccessibilityManagerSignalHandler : public Dali::ConnectionTracker
+{
+public:
+ AccessibilityManagerSignalHandler() :
+ mCalls( 0 )
+ {
+ }
+
+ bool Callback( AccessibilityManager& accessibilityManager )
+ {
+ mCalls++;
+ tet_infoline( "Signal called" );
+ return true;
+ }
+
+ unsigned int GetCalls() const
+ {
+ return mCalls;
+ }
+
+private:
+ unsigned int mCalls; ///< Keeps track of how many times the signal has been called.
+};
+
+int UtcDaliAccessibilityManagerStatusChangedSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerStatusChangedSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.StatusChangedSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ // Cause a state change.
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ accessibilityAdaptor.HandleActionEnableEvent();
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerStatusChangedSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerStatusChangedSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.StatusChangedSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionNextSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionNextSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionNextSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ accessibilityAdaptor.HandleActionNextEvent();
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionNextSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionNextSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionNextSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionPreviousSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionPreviousSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionPreviousSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ accessibilityAdaptor.HandleActionPreviousEvent();
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionPreviousSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionPreviousSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionPreviousSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionActivateSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionActivateSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
+ Dali::Toolkit::PushButton button = Dali::Toolkit::PushButton::New();
+ button.SetProperty( Actor::Property::SIZE, Vector2(480, 800) );
+ application.GetScene().Add(button);
+ manager.SetFocusOrder( button, 1 );
+ manager.SetCurrentFocusActor( button );
+
+ manager.ActionActivateSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ accessibilityAdaptor.HandleActionActivateEvent();
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionActivateSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionActivateSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionActivateSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionReadSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionReadSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionReadSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ accessibilityAdaptor.HandleActionReadEvent( 100.0f, 200.0f, true );
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionReadSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionReadSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionReadSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionOverSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionOverSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionOverSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ // Note that the ActionOverSignal is provoked by a read even when "allow read again" is set to false.
+ accessibilityAdaptor.HandleActionReadEvent( 100.0f, 200.0f, false );
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionOverSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionOverSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionOverSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionReadNextSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionReadNextSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionReadNextSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ accessibilityAdaptor.HandleActionReadNextEvent();
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionReadNextSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionReadNextSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionReadNextSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionReadPreviousSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionReadPreviousSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionReadPreviousSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ accessibilityAdaptor.HandleActionReadPreviousEvent();
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionReadPreviousSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionReadPreviousSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionReadPreviousSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionUpSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionUpSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accessibilityAdaptor, true );
+ accessibilityAdaptor.HandleActionEnableEvent();
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionUpSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ DummyControl dummyControl = DummyControl::New(true);
+ dummyControl.SetProperty( Actor::Property::SIZE, Vector2(480, 800) );
+ manager.SetFocusOrder( dummyControl, 1 );
+ application.GetScene().Add( dummyControl );
+ manager.SetCurrentFocusActor( dummyControl );
+
+ accessibilityAdaptor.HandleActionUpEvent();
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionUpSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionUpSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionUpSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionDownSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionDownSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accessibilityAdaptor, true );
+ accessibilityAdaptor.HandleActionEnableEvent();
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionDownSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ Dali::Toolkit::PushButton button = Dali::Toolkit::PushButton::New();
+ button.SetProperty( Actor::Property::SIZE, Vector2(480, 800) );
+ application.GetScene().Add(button);
+ manager.SetFocusOrder( button, 1 );
+ manager.SetCurrentFocusActor( button );
+
+ accessibilityAdaptor.HandleActionDownEvent();
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionDownSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionDownSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionDownSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionClearFocusSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionClearFocusSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionClearFocusSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ accessibilityAdaptor.HandleActionClearFocusEvent();
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionClearFocusSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionClearFocusSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionClearFocusSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionBackSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionBackSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionBackSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ accessibilityAdaptor.HandleActionBackEvent();
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionBackSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionBackSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionBackSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionScrollUpSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionScrollUpSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionScrollUpSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ accessibilityAdaptor.HandleActionScrollUpEvent();
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionScrollUpSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionScrollUpSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionScrollUpSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionScrollDownSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionScrollDownSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionScrollDownSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ accessibilityAdaptor.HandleActionScrollDownEvent();
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionScrollDownSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionScrollDownSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionScrollDownSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionPageLeftSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionPageLeftSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionPageLeftSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ accessibilityAdaptor.HandleActionPageLeftEvent();
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionPageLeftSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionPageLeftSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionPageLeftSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionPageRightSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionPageRightSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionPageRightSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ accessibilityAdaptor.HandleActionPageRightEvent();
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionPageRightSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionPageRightSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionPageRightSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionPageUpSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionPageUpSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionPageUpSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ accessibilityAdaptor.HandleActionPageUpEvent();
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionPageUpSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionPageUpSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionPageUpSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionPageDownSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionPageDownSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionPageDownSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ accessibilityAdaptor.HandleActionPageDownEvent();
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionPageDownSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionPageDownSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionPageDownSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionMoveToFirstSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionMoveToFirstSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionMoveToFirstSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ accessibilityAdaptor.HandleActionMoveToFirstEvent();
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+
+int UtcDaliAccessibilityManagerActionMoveToFirstSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionMoveToFirstSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionMoveToFirstSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionMoveToLastSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionMoveToLastSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionMoveToLastSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ accessibilityAdaptor.HandleActionMoveToLastEvent();
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionMoveToLastSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionMoveToLastSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionMoveToLastSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionReadFromTopSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionReadFromTopSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionReadFromTopSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ accessibilityAdaptor.HandleActionReadFromTopEvent();
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionReadFromTopSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionReadFromTopSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionReadFromTopSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionReadFromNextSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionReadFromNextSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionReadFromNextSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ accessibilityAdaptor.HandleActionReadFromNextEvent();
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionReadFromNextSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionReadFromNextSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionReadFromNextSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionZoomSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionZoomSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ Dali::Toolkit::PushButton button = Dali::Toolkit::PushButton::New();
+ button.SetProperty( Actor::Property::SIZE, Vector2(480, 800) );
+ application.GetScene().Add(button);
+ manager.SetFocusOrder( button, 1 );
+ manager.SetCurrentFocusActor( button );
+
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
+ manager.ActionZoomSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ accessibilityAdaptor.HandleActionZoomEvent();
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionZoomSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionZoomSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionZoomSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionReadPauseResumeSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionReadPauseResumeSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ Dali::AccessibilityAdaptor accAdaptor = Dali::AccessibilityAdaptor::Get();
+ Test::AccessibilityAdaptor::SetEnabled( accAdaptor, true );
+ accAdaptor.HandleActionEnableEvent();
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionReadPauseResumeSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ accessibilityAdaptor.HandleActionReadPauseResumeEvent();
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionReadPauseResumeSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionReadPauseResumeSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionReadPauseResumeSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionStartStopSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionStartStopSignalP" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionStartStopSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ accessibilityAdaptor.HandleActionStartStopEvent();
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionStartStopSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionStartStopSignalN" );
+
+ AccessibilityManagerSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionStartStopSignal().Connect( &callback, &AccessibilityManagerSignalHandler::Callback );
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+// Functor to test if a accessibility scroll signal has been called.
+class AccessibilityManagerScrollSignalHandler : public Dali::ConnectionTracker
+{
+public:
+ AccessibilityManagerScrollSignalHandler() :
+ mCalls( 0 )
+ {
+ }
+
+ bool Callback( AccessibilityManager& accessibilityManager, const Dali::TouchEvent& touchEvent )
+ {
+ mCalls++;
+ Dali::TouchEvent handle(touchEvent); // Ensure it's ref-counted
+ mTouchEvent = handle;
+ tet_infoline( "Signal called" );
+ return true;
+ }
+
+ unsigned int GetCalls() const
+ {
+ return mCalls;
+ }
+
+ const Dali::TouchEvent& GetTouchEvent() const
+ {
+ return mTouchEvent;
+ }
+
+private:
+ unsigned int mCalls; ///< Keeps track of how many times the signal has been called.
+ Dali::TouchEvent mTouchEvent ; ///< Stores the last touch event received.
+};
+
+int UtcDaliAccessibilityManagerActionScrollSignalP(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionScrollSignalP" );
+
+ AccessibilityManagerScrollSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionScrollSignal().Connect( &callback, &AccessibilityManagerScrollSignalHandler::Callback );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+
+ TouchPoint point( 0, PointState::STARTED, 100.0f, 200.0f );
+ accessibilityAdaptor.HandleActionScrollEvent( point, 0u );
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
+
+ const TouchEvent& signalTouchEvent = callback.GetTouchEvent();
+ DALI_TEST_EQUALS( signalTouchEvent.GetPointCount(), 1u, TEST_LOCATION );
+
+
+ DALI_TEST_EQUALS( signalTouchEvent.GetState(0), PointState::STARTED, TEST_LOCATION );
+ DALI_TEST_EQUALS( signalTouchEvent.GetScreenPosition(0).x, 100.0f, TEST_LOCATION );
+ DALI_TEST_EQUALS( signalTouchEvent.GetScreenPosition(0).y, 200.0f, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerActionScrollSignalN(void)
+{
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerActionScrollSignalN" );
+
+ AccessibilityManagerScrollSignalHandler callback;
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ manager.ActionScrollSignal().Connect( &callback, &AccessibilityManagerScrollSignalHandler::Callback );
+
+ DALI_TEST_EQUALS( callback.GetCalls(), 0u, TEST_LOCATION );
+
+ END_TEST;
+}
+
+int UtcDaliAccessibilityManagerHandlePanGesture(void)
+{
+ // Pan gesture sent from adaptor to manager via AccessibilityGestureHandler
+ // Adaptor.SetGestureHandler is called in Initialize (check it's the toolkit version)
+ ToolkitTestApplication application;
+ tet_infoline( " UtcDaliAccessibilityManagerHandlePanGesture" );
+
+ AccessibilityManager manager = AccessibilityManager::Get();
+ DALI_TEST_CHECK( manager );
+
+ Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
+ DummyControl dummyControl = DummyControl::New(true);
+ dummyControl.SetProperty( Actor::Property::SIZE, Vector2(480, 800) );
+ application.GetScene().Add( dummyControl );
+
+ AccessibilityGestureEvent panGestureEvent(AccessibilityGestureEvent::STARTED);
+ panGestureEvent.previousPosition = Vector2(0.f, 0.f);
+ panGestureEvent.currentPosition = Vector2(100.f, 0.f);
+ panGestureEvent.timeDelta = 16;
+ panGestureEvent.numberOfTouches = 1;
+
+ Test::AccessibilityAdaptor::SendPanGesture( accessibilityAdaptor, panGestureEvent );
+
+ panGestureEvent.state = AccessibilityGestureEvent::CONTINUING;
+ panGestureEvent.previousPosition = Vector2(100.f, 0.f);
+ panGestureEvent.currentPosition = Vector2(200.f, 0.f);
+ Test::AccessibilityAdaptor::SendPanGesture( accessibilityAdaptor, panGestureEvent );
+
+ panGestureEvent.state = AccessibilityGestureEvent::FINISHED;
+ panGestureEvent.previousPosition = Vector2(200.f, 0.f);
+ panGestureEvent.currentPosition = Vector2(300.f, 0.f);
+ Test::AccessibilityAdaptor::SendPanGesture( accessibilityAdaptor, panGestureEvent );
+
+
+ END_TEST;
+}
+
+// Methods missing coverage:
+// IsActorFocusableFunction
+// DoActivate
+// SetFocusable
+// TtsStateChanged