Dali::AccessibilityAdaptor accessibilityAdaptor = Dali::AccessibilityAdaptor::Get();
- TouchPoint point( 0, TouchPoint::Started, 100.0f, 200.0f );
+ TouchPoint point( 0, PointState::STARTED, 100.0f, 200.0f );
accessibilityAdaptor.HandleActionScrollEvent( point, 0u );
DALI_TEST_EQUALS( callback.GetCalls(), 1u, TEST_LOCATION );
dummyControl.SetProperty( Actor::Property::SIZE, Vector2(480, 800) );
application.GetScene().Add( dummyControl );
- AccessibilityGestureEvent panGestureEvent(AccessibilityGestureEvent::Started);
+ AccessibilityGestureEvent panGestureEvent(AccessibilityGestureEvent::STARTED);
panGestureEvent.previousPosition = Vector2(0.f, 0.f);
panGestureEvent.currentPosition = Vector2(100.f, 0.f);
panGestureEvent.timeDelta = 16;
Test::AccessibilityAdaptor::SendPanGesture( accessibilityAdaptor, panGestureEvent );
- panGestureEvent.state = AccessibilityGestureEvent::Continuing;
+ panGestureEvent.state = AccessibilityGestureEvent::CONTINUING;
panGestureEvent.previousPosition = Vector2(100.f, 0.f);
panGestureEvent.currentPosition = Vector2(200.f, 0.f);
Test::AccessibilityAdaptor::SendPanGesture( accessibilityAdaptor, panGestureEvent );
- panGestureEvent.state = AccessibilityGestureEvent::Finished;
+ panGestureEvent.state = AccessibilityGestureEvent::FINISHED;
panGestureEvent.previousPosition = Vector2(200.f, 0.f);
panGestureEvent.currentPosition = Vector2(300.f, 0.f);
Test::AccessibilityAdaptor::SendPanGesture( accessibilityAdaptor, panGestureEvent );