return new Window( positionSize );
}
-WindowPosition Window::GetPosition() const
+Dali::Window::WindowPosition Window::GetPosition() const
{
PositionSize positionSize = mRenderSurface.GetPositionSize();
- return WindowPosition(positionSize.x, positionSize.y);
+ return Dali::Window::WindowPosition(positionSize.x, positionSize.y);
}
PositionSize Window::GetPositionSize() const