// EXTERNAL INCLUDES
#include <string>
-#include <dali/integration-api/adaptors/scene-holder.h>
+#include <dali/integration-api/adaptor-framework/scene-holder.h>
// INTERNAL INCLUDES
#include <toolkit-window.h>
virtual ~Window() = default;
static Window* New(const PositionSize& positionSize, const std::string& name, const std::string& className, bool isTransparent);
FocusChangeSignalType mFocusChangeSignal;
+ ResizeSignalType mResizeSignal;
+ int mRotationAngle;
DevelWindow::VisibilityChangedSignalType mVisibilityChangedSignal;
};