virtual ~Window() = default;
static Window* New(const PositionSize& positionSize, const std::string& name, const std::string& className, bool isTransparent);
FocusChangeSignalType mFocusChangeSignal;
+ ResizeSignalType mResizeSignal;
+ int mRotationAngle;
DevelWindow::VisibilityChangedSignalType mVisibilityChangedSignal;
};