{
using PositionSize = Dali::Rect<int>;
-using WindowPosition = Uint16Pair;
namespace Internal
{
virtual ~Window() = default;
static Window* New(const PositionSize& positionSize, const std::string& name, const std::string& className, bool isTransparent);
- WindowPosition GetPosition() const;
- PositionSize GetPositionSize() const;
- Dali::Window::WindowSize GetSize() const;
+ Dali::Window::WindowPosition GetPosition() const;
+ PositionSize GetPositionSize() const;
+ Dali::Window::WindowSize GetSize() const;
void SetPositionSize(PositionSize positionSize);