mDynamicPropertyCallback = std::unique_ptr<CallbackBase>(callback);
}
+ void KeepRasterizedBuffer()
+ {
+ Dali::Mutex::ScopedLock lock(mMutex);
+ mEnableFixedCache = true;
+ }
+
Dali::VectorAnimationRenderer::UploadCompletedSignalType& UploadCompletedSignal()
{
return mUploadCompletedSignal;
bool mLoadFailed{false};
bool mResourceReady{false};
bool mNeedTrigger{true};
+ bool mEnableFixedCache{false};
Dali::VectorAnimationRenderer::UploadCompletedSignalType mUploadCompletedSignal;
std::unique_ptr<EventThreadCallback> mEventThreadCallback;
Internal::Adaptor::GetImplementation(*this).AddPropertyValueCallback(keyPath, property, callback, id);
}
+void VectorAnimationRenderer::KeepRasterizedBuffer()
+{
+ Internal::Adaptor::GetImplementation(*this).KeepRasterizedBuffer();
+}
+
+
VectorAnimationRenderer::UploadCompletedSignalType& VectorAnimationRenderer::UploadCompletedSignal()
{
return Internal::Adaptor::GetImplementation(*this).UploadCompletedSignal();