*
*/
-#include <dali/devel-api/adaptor-framework/render-surface.h>
+#include <dali/integration-api/adaptors/render-surface.h>
namespace Dali
{
public:
virtual PositionSize GetPositionSize() const { PositionSize size; return size; }
+ virtual void GetDpi( unsigned int& dpiHorizontal, unsigned int& dpiVertical ) { dpiHorizontal = dpiVertical = 96; }
+
virtual void InitializeEgl( EglInterface& egl ) {}
virtual void CreateEglSurface( EglInterface& egl ) {}
virtual void StartRender() {}
- virtual bool PreRender( EglInterface& egl, Integration::GlAbstraction& glAbstraction ) { return false; }
+ virtual bool PreRender( EglInterface& egl, Integration::GlAbstraction& glAbstraction, bool resizingSurface ) { return false; }
- virtual void PostRender( EglInterface& egl, Integration::GlAbstraction& glAbstraction, DisplayConnection* displayConnection, bool replacingSurface ) {}
+ virtual void PostRender( EglInterface& egl, Integration::GlAbstraction& glAbstraction, DisplayConnection* displayConnection, bool replacingSurface, bool resizingSurface ) {}
virtual void StopRender() {}
virtual void SetThreadSynchronization( ThreadSynchronizationInterface& threadSynchronization ) {}
- virtual RenderSurface::Type GetSurfaceType() { return RenderSurface::ECORE_RENDER_SURFACE; }
+ virtual RenderSurface::Type GetSurfaceType() { return RenderSurface::WINDOW_RENDER_SURFACE; }
};
namespace Internal