*
*/
-#include <dali/integration-api/adaptors/render-surface.h>
+#include <dali/integration-api/adaptors/render-surface-interface.h>
namespace Dali
{
class DisplayConnection;
class ThreadSynchronizationInterface;
-namespace Integration
+namespace Internal
{
-class GlAbstraction;
-
-} // namespace Integration
-
-class TestRenderSurface : public RenderSurface
+namespace Adaptor
{
-public:
- virtual PositionSize GetPositionSize() const { PositionSize size; return size; }
-
- virtual void InitializeEgl( EglInterface& egl ) {}
-
- virtual void CreateEglSurface( EglInterface& egl ) {}
-
- virtual void DestroyEglSurface( EglInterface& egl ) {}
- virtual bool ReplaceEGLSurface( EglInterface& egl ) { return false; }
+class GraphicsInterface;
- virtual void MoveResize( Dali::PositionSize positionSize ) {}
-
- virtual void SetViewMode( ViewMode viewMode ) {}
-
- virtual void StartRender() {}
-
- virtual bool PreRender( EglInterface& egl, Integration::GlAbstraction& glAbstraction, bool resizingSurface ) { return false; }
-
- virtual void PostRender( EglInterface& egl, Integration::GlAbstraction& glAbstraction, DisplayConnection* displayConnection, bool replacingSurface, bool resizingSurface ) {}
+} // namespace Adaptor
- virtual void StopRender() {}
+} // namespace Internal
- virtual void ReleaseLock() {}
+namespace Integration
+{
- virtual void SetThreadSynchronization( ThreadSynchronizationInterface& threadSynchronization ) {}
+class GlAbstraction;
- virtual RenderSurface::Type GetSurfaceType() { return RenderSurface::WINDOW_RENDER_SURFACE; }
-};
+} // namespace Integration
namespace Internal
{
~Adaptor();
public:
- static Dali::RenderSurface& GetSurface();
+ static Dali::RenderSurfaceInterface& GetSurface();
static Dali::Adaptor::AdaptorSignalType& AdaptorSignal();
static bool mAvailable;
static Vector<CallbackBase*> mCallbacks;