namespace Dali
{
-TestGraphicsProgramImpl::TestGraphicsProgramImpl(TestGlAbstraction& gl, const Graphics::ProgramCreateInfo& createInfo, Property::Array& vertexFormats, std::vector<UniformData>& customUniforms, std::vector<TestGraphicsReflection::TestUniformBlockInfo>& customUniformBlocks)
-: mGl(gl),
+TestGraphicsProgramImpl::TestGraphicsProgramImpl(TestGraphicsController& controller, TestGlAbstraction& gl, const Graphics::ProgramCreateInfo& createInfo, Property::Array& vertexFormats, std::vector<UniformData>& customUniforms, std::vector<TestGraphicsReflection::TestUniformBlockInfo>& customUniformBlocks)
+: mController(controller),
+ mGl(gl),
mId(gl.CreateProgram()),
mCreateInfo(createInfo),
- mReflection(gl, mId, vertexFormats, createInfo, customUniforms, customUniformBlocks)
+ mReflection(controller, gl, mId, vertexFormats, createInfo, customUniforms, customUniformBlocks)
{
// Ensure active sampler uniforms are set
mGl.SetCustomUniforms(customUniforms);