#include "test-gl-abstraction.h"
#include "test-gl-context-helper-abstraction.h"
#include "test-gl-sync-abstraction.h"
+#include "test-graphics-program.h"
#include "test-graphics-reflection.h"
namespace Dali
Graphics::UniquePtr<Graphics::Pipeline> CreatePipeline(const Graphics::PipelineCreateInfo& pipelineCreateInfo, Graphics::UniquePtr<Graphics::Pipeline>&& oldPipeline) override;
/**
+ * @brief Creates new Program object
+ *
+ * @param[in] programCreateInfo The valid ProgramCreateInfo structure
+ * @return pointer to the Program object
+ */
+ Graphics::UniquePtr<Graphics::Program> CreateProgram(const Graphics::ProgramCreateInfo& programCreateInfo, Graphics::UniquePtr<Graphics::Program>&& oldProgram) override;
+
+ /**
* @brief Creates new Shader object
*
* @param[in] shaderCreateInfo The valid ShaderCreateInfo structure
const Graphics::TextureProperties& GetTextureProperties(const Graphics::Texture& texture) override;
/**
- * @brief Returns the reflection of the given pipeline
+ * @brief Returns the reflection of the given program
*
- * @param[in] pipeline The pipeline
- * @return The reflection of the pipeline
+ * @param[in] program The program
+ * @return The reflection of the program
*/
- const Graphics::Reflection& GetPipelineReflection(const Graphics::Pipeline& pipeline) override;
+ const Graphics::Reflection& GetProgramReflection(const Graphics::Program& program) override;
/**
* @brief Tests whether two Pipelines are the same.
*/
bool PipelineEquals(const Graphics::Pipeline& pipeline0, const Graphics::Pipeline& pipeline1) const override;
+public: // Test Functions
+ void SetVertexFormats(Property::Array& vfs)
+ {
+ mVertexFormats = vfs;
+ }
+
+ void AddCustomUniforms(std::vector<UniformData>& customUniforms)
+ {
+ mCustomUniforms = customUniforms;
+ }
+
+ void ClearSubmitStack()
+ {
+ mSubmitStack.clear();
+ }
+
+ /**
+ * @brief Retrieves program parameters
+ *
+ * This function can be used to retrieve data from internal implementation
+ *
+ * @param[in] program Valid program object
+ * @param[in] parameterId Integer parameter id
+ * @param[out] outData Pointer to output memory
+ * @return True on success
+ */
+ bool GetProgramParameter(Graphics::Program& program, uint32_t parameterId, void* outData) override;
+
public:
- mutable TraceCallStack mCallStack;
- mutable TraceCallStack mCommandBufferCallStack;
+ mutable TraceCallStack mCallStack;
+ mutable TraceCallStack mCommandBufferCallStack;
+ mutable std::vector<Graphics::SubmitInfo> mSubmitStack;
TestGlAbstraction mGl;
TestGlSyncAbstraction mGlSyncAbstraction;
bool isDiscardQueueEmptyResult{true};
bool isDrawOnResumeRequiredResult{true};
+
+ Property::Array mVertexFormats;
+
+ struct ProgramCache
+ {
+ std::map<Graphics::PipelineStage, std::vector<uint8_t>> shaders;
+ TestGraphicsProgramImpl* programImpl;
+ };
+ std::vector<ProgramCache> mProgramCache;
+
+ std::vector<UniformData> mCustomUniforms;
};
} // namespace Dali