mCallStack.PushCall("Resume", "");
}
+void TestGraphicsController::Shutdown()
+{
+ mCallStack.PushCall("Shutdown", "");
+}
+
+void TestGraphicsController::Destroy()
+{
+ mCallStack.PushCall("Destroy", "");
+}
+
void TestGraphicsController::UpdateTextures(const std::vector<Graphics::TextureUpdateInfo>& updateInfoList,
const std::vector<Graphics::TextureUpdateSourceInfo>& sourceList)
{