/*
- * Copyright (c) 2022 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include "test-graphics-controller.h"
+#include <dali/graphics-api/graphics-types.h>
#include "test-graphics-buffer.h"
#include "test-graphics-command-buffer.h"
#include "test-graphics-framebuffer.h"
#include "test-graphics-texture.h"
#include <dali/integration-api/gl-defines.h>
+#include <any>
#include <cstdio>
#include <iostream>
+#include <memory>
#include <sstream>
namespace Dali
{
+namespace
+{
+template<class T>
+struct TestGraphicsDeleter
+{
+ TestGraphicsDeleter() = default;
+ void operator()(T* object)
+ {
+ // Discard resource
+ object->DiscardResource();
+ }
+};
+
+} //namespace
+
std::ostream& operator<<(std::ostream& o, const Graphics::BufferCreateInfo& bufferCreateInfo)
{
return o << "usage:" << std::hex << bufferCreateInfo.usage << ", size:" << std::dec << bufferCreateInfo.size;
};
TestGraphicsController::TestGraphicsController()
-: mCallStack(true, "TestGraphicsController."),
- mCommandBufferCallStack(true, "TestCommandBuffer."),
- mFrameBufferCallStack(true, "TestFrameBuffer.")
+: mCallStack(false, "TestGraphicsController."),
+ mCommandBufferCallStack(false, "TestCommandBuffer."),
+ mFrameBufferCallStack(false, "TestFrameBuffer.")
{
mCallStack.Enable(true);
mCommandBufferCallStack.Enable(true);
auto& trace = mGl.GetTextureTrace();
trace.Enable(true);
- trace.EnableLogging(true);
+ trace.EnableLogging(false);
}
void TestGraphicsController::SubmitCommandBuffers(const Graphics::SubmitInfo& submitInfo)
BindPipeline(currentPipeline);
break;
}
+ case CommandType::DRAW_NATIVE:
+ {
+ auto info = &cmd.data.draw.drawNative.drawNativeInfo;
+
+ if(info->glesNativeInfo.eglSharedContextStoragePointer)
+ {
+ auto* anyContext = reinterpret_cast<std::any*>(info->glesNativeInfo.eglSharedContextStoragePointer);
+ *anyContext = reinterpret_cast<void*>(0x12345678u);
+ }
+
+ CallbackBase::ExecuteReturn<bool>(*info->callback, info->userData);
+ break;
+ }
case CommandType::DRAW:
{
if(currentPipeline)
{
- mGl.DrawArrays(GetTopology(currentPipeline->inputAssemblyState.topology),
- 0,
- cmd.data.draw.draw.vertexCount);
+ if(cmd.data.draw.draw.instanceCount == 0)
+ {
+ mGl.DrawArrays(GetTopology(currentPipeline->inputAssemblyState.topology),
+ cmd.data.draw.draw.firstVertex,
+ cmd.data.draw.draw.vertexCount);
+ }
+ else
+ {
+ mGl.DrawArraysInstanced(GetTopology(currentPipeline->inputAssemblyState.topology),
+ cmd.data.draw.draw.firstVertex,
+ cmd.data.draw.draw.vertexCount,
+ cmd.data.draw.draw.instanceCount);
+ }
}
break;
}
{
if(currentPipeline)
{
- mGl.DrawElements(GetTopology(currentPipeline->inputAssemblyState.topology),
- static_cast<GLsizei>(cmd.data.draw.drawIndexed.indexCount),
- GL_UNSIGNED_SHORT,
- reinterpret_cast<void*>(cmd.data.draw.drawIndexed.firstIndex));
+ if(cmd.data.draw.draw.instanceCount == 0)
+ {
+ mGl.DrawElements(GetTopology(currentPipeline->inputAssemblyState.topology),
+ static_cast<GLsizei>(cmd.data.draw.drawIndexed.indexCount),
+ GL_UNSIGNED_SHORT,
+ reinterpret_cast<void*>(cmd.data.draw.drawIndexed.firstIndex));
+ }
+ else
+ {
+ mGl.DrawElementsInstanced(GetTopology(currentPipeline->inputAssemblyState.topology),
+ static_cast<GLsizei>(cmd.data.draw.drawIndexed.indexCount),
+ GL_UNSIGNED_SHORT,
+ reinterpret_cast<void*>(cmd.data.draw.drawIndexed.firstIndex),
+ cmd.data.draw.drawIndexed.instanceCount);
+ }
}
break;
}
uint32_t attributeOffset = attribute.offset;
GLsizei stride = vi.bufferBindings[attribute.binding].stride;
+ auto rate = vi.bufferBindings[attribute.binding].inputRate;
+
mGl.VertexAttribPointer(attribute.location,
GetNumComponents(attribute.format),
GetGlType(attribute.format),
GL_FALSE, // Not normalized
stride,
reinterpret_cast<void*>(attributeOffset));
+ if(rate == Graphics::VertexInputRate::PER_VERTEX)
+ {
+ mGl.VertexAttribDivisor(attribute.location, 0);
+ }
+ else if(rate == Graphics::VertexInputRate::PER_INSTANCE)
+ {
+ mGl.VertexAttribDivisor(attribute.location, 1);
+ }
}
// Cull face setup
Graphics::UniquePtr<Graphics::Buffer> TestGraphicsController::CreateBuffer(const Graphics::BufferCreateInfo& createInfo, Graphics::UniquePtr<Graphics::Buffer>&& oldBuffer)
{
- std::ostringstream oss;
- oss << "bufferCreateInfo:" << createInfo;
- mCallStack.PushCall("CreateBuffer", oss.str());
- return Graphics::MakeUnique<TestGraphicsBuffer>(mCallStack, mGl, createInfo.size, createInfo.usage);
+ TraceCallStack::NamedParams namedParams;
+ namedParams["usage"] << "0x" << std::hex << createInfo.usage;
+ namedParams["propertiesFlags"] << createInfo.propertiesFlags;
+ namedParams["size"] << createInfo.size;
+ mCallStack.PushCall("CreateBuffer", namedParams.str(), namedParams);
+
+ auto ptr = Graphics::MakeUnique<TestGraphicsBuffer, TestGraphicsDeleter<TestGraphicsBuffer>>(createInfo, *this, mGl, mCallStack);
+ mAllocatedBuffers.push_back(ptr.get());
+ return ptr;
+}
+
+void TestGraphicsController::DiscardBuffer(TestGraphicsBuffer* buffer)
+{
+ auto iter = std::find(mAllocatedBuffers.begin(), mAllocatedBuffers.end(), buffer);
+ if(iter != mAllocatedBuffers.end())
+ {
+ mAllocatedBuffers.erase(iter);
+ }
+ delete buffer;
}
Graphics::UniquePtr<Graphics::CommandBuffer> TestGraphicsController::CreateCommandBuffer(const Graphics::CommandBufferCreateInfo& commandBufferCreateInfo, Graphics::UniquePtr<Graphics::CommandBuffer>&& oldCommandBuffer)
source.resize(graphicsShader->mCreateInfo.sourceSize);
memcpy(&source[0], graphicsShader->mCreateInfo.sourceData, graphicsShader->mCreateInfo.sourceSize);
- if(!std::equal(source.begin(), source.end(), cacheEntry.shaders[shader.pipelineStage].begin()))
+ if(!std::equal(source.begin(), source.end(), cacheEntry.shaders[shader.pipelineStage].begin(), cacheEntry.shaders[shader.pipelineStage].end()))
{
found = false;
break;
}
mProgramCache.emplace_back();
- mProgramCache.back().programImpl = new TestGraphicsProgramImpl(mGl, programCreateInfo, mVertexFormats, mCustomUniforms);
+ mProgramCache.back().programImpl = new TestGraphicsProgramImpl(mGl, programCreateInfo, mVertexFormats, mCustomUniforms, mCustomUniformBlocks);
+
for(auto& shader : *(programCreateInfo.shaderState))
{
auto graphicsShader = Uncast<TestGraphicsShader>(shader.shader);
Graphics::MemoryRequirements TestGraphicsController::GetBufferMemoryRequirements(Graphics::Buffer& buffer) const
{
+ static GLint uniformAlign{0};
+
+ Graphics::MemoryRequirements reqs{};
mCallStack.PushCall("GetBufferMemoryRequirements", "");
- return Graphics::MemoryRequirements{};
+
+ auto gfxBuffer = Uncast<TestGraphicsBuffer>(&buffer);
+ if(gfxBuffer->mCreateInfo.usage & (0 | Graphics::BufferUsage::UNIFORM_BUFFER))
+ {
+ if(!uniformAlign)
+ {
+ // Throw off the shackles of constness
+ auto& gl = *const_cast<TestGlAbstraction*>(&mGl);
+ gl.GetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &uniformAlign);
+ }
+ reqs.size = gfxBuffer->mCreateInfo.size;
+ reqs.alignment = uint32_t(uniformAlign);
+ }
+ return reqs;
}
-const Graphics::TextureProperties& TestGraphicsController::GetTextureProperties(const Graphics::Texture& texture)
+Graphics::TextureProperties TestGraphicsController::GetTextureProperties(const Graphics::Texture& texture)
{
static Graphics::TextureProperties textureProperties{};
mCallStack.PushCall("GetTextureProperties", "");