mVertexAttribArrayChanged = false;
mCheckFramebufferStatusResult = 0;
- mNumBinaryFormats = 1;
- mBinaryFormats = 1;
+ mFramebufferStatus = 0;
+ mFramebufferColorAttached = 0;
+ mFramebufferDepthAttached = 0;
+ mFramebufferStencilAttached = 0;
+
+ mNumBinaryFormats = 0;
+ mBinaryFormats = 0;
mProgramBinaryLength = 0;
+ mGetProgramBinaryCalled = false;
mLastAutoTextureIdUsed = 0;
mLastProgramIdUsed = 0;
mLastUniformIdUsed = 0;
mLastShaderCompiled = 0;
+ mLastClearBitMask = 0;
+ mClearCount = 0;
mLastBlendEquationRgb = 0;
mLastBlendEquationAlpha = 0;
mProgramUniforms4f.clear();
}
+void TestGlAbstraction::PreRender()
+{
+}
+
+void TestGlAbstraction::PostRender()
+{
+}
+
} // Namespace dali
bool BlendEnabled(const Dali::TraceCallStack& callStack)