#include "test-gl-abstraction.h"
#include "test-render-controller.h"
#include <dali/public-api/common/dali-common.h>
+#include <dali/integration-api/resource-policies.h>
namespace Dali
{
TestApplication( size_t surfaceWidth = DEFAULT_SURFACE_WIDTH,
size_t surfaceHeight = DEFAULT_SURFACE_HEIGHT,
float horizontalDpi = DEFAULT_HORIZONTAL_DPI,
- float verticalDpi = DEFAULT_VERTICAL_DPI );
+ float verticalDpi = DEFAULT_VERTICAL_DPI,
+ ResourcePolicy::DataRetention policy = ResourcePolicy::DALI_DISCARDS_ALL_DATA);
TestApplication( bool initialize,
size_t surfaceWidth = DEFAULT_SURFACE_WIDTH,
size_t surfaceHeight = DEFAULT_SURFACE_HEIGHT,
float horizontalDpi = DEFAULT_HORIZONTAL_DPI,
- float verticalDpi = DEFAULT_VERTICAL_DPI );
+ float verticalDpi = DEFAULT_VERTICAL_DPI,
+ ResourcePolicy::DataRetention policy = ResourcePolicy::DALI_DISCARDS_ALL_DATA);
void Initialize();
virtual ~TestApplication();
- static void LogMessage(Dali::Integration::Log::DebugPriority level, std::string& message);
+ static void LogMessage( Dali::Integration::Log::DebugPriority level, std::string& message );
Dali::Integration::Core& GetCore();
TestPlatformAbstraction& GetPlatform();
TestRenderController& GetRenderController();
Vector2 mDpi;
unsigned int mLastVSyncTime;
+ ResourcePolicy::DataRetention mDataRetentionPolicy;
};
} // Dali