uint32_t surfaceHeight = DEFAULT_SURFACE_HEIGHT,
uint32_t horizontalDpi = DEFAULT_HORIZONTAL_DPI,
uint32_t verticalDpi = DEFAULT_VERTICAL_DPI,
- bool initialize = true );
+ bool initialize = true,
+ bool enablePartialUpdate = false );
void Initialize();
void CreateCore();
void ProcessEvent(const Integration::Event& event);
void SendNotification();
bool Render( uint32_t intervalMilliseconds = DEFAULT_RENDER_INTERVAL, const char* location=NULL );
+ bool PreRenderWithPartialUpdate(uint32_t intervalMilliseconds, const char* location, std::vector<Rect<int>>& damagedRects);
+ bool RenderWithPartialUpdate(std::vector<Rect<int>>& damagedRects, Rect<int>& clippingRect);
uint32_t GetUpdateStatus();
bool UpdateOnly( uint32_t intervalMilliseconds = DEFAULT_RENDER_INTERVAL );
bool RenderOnly( );
struct { uint32_t x; uint32_t y; } mDpi;
uint32_t mLastVSyncTime;
+ bool mPartialUpdateEnabled;
static bool mLoggingEnabled;
};