#define DALI_TEST_ACTOR_UTILS_H
/*
- * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
*/
// EXTERNAL INCLUDES
+#include <dali/public-api/rendering/texture-set.h>
+#include <dali/public-api/rendering/texture.h>
#include <string>
namespace Dali
*/
Actor CreateRenderableActor(Texture texture, const std::string& vertexShader, const std::string& fragmentShader);
+/**
+ * @brief Creates a renderable-actor with a texture and custom shaders.
+ * @param[in] textures TextureSet to set.
+ * @param[in] vertexShader The vertex-shader.
+ * @param[in] fragmentShader The fragment-shader.
+ * @return An actor with a renderer.
+ */
+Actor CreateRenderableActor2(TextureSet textures, const std::string& vertexShader, const std::string& fragmentShader);
+
+Texture CreateTexture(TextureType::Type type, Pixel::Format format, int width, int height);
+
} // namespace Dali
#endif // DALI_TEST_ACTOR_UTILS_H