private: // From Internal::Control
virtual void OnInitialize();
- virtual void OnActivated();
+ virtual bool OnAccessibilityActivated();
+ virtual bool OnAccessibilityTouch( const TouchEvent& touchEvent );
+ virtual bool OnAccessibilityValueChange( bool isIncrease );
+
virtual void OnStyleChange( Toolkit::StyleManager styleManager, StyleChange::Type change );
virtual void OnPinch(const PinchGesture& pinch);
virtual void OnPan(const PanGesture& pan);
private: // From CustomActorImpl
- virtual void OnStageConnection();
+ virtual void OnStageConnection( int depth );
virtual void OnStageDisconnection();
virtual void OnChildAdd(Actor& child);
virtual void OnChildRemove(Actor& child);
bool initializeCalled;
bool activatedCalled;
+ bool onAccTouchedCalled;
+ bool onAccValueChangeCalled;
bool themeChangeCalled;
bool fontChangeCalled;
bool pinchCalled;