/**
* @brief Call in main part of code
+ * @param[in] objectRegistry The object Registry being used
*/
- ObjectDestructionTracker();
+ ObjectDestructionTracker( ObjectRegistry objectRegistry );
/**
* @brief Call in sub bock of code where the Actor being checked is still alive.
bool IsDestroyed();
private:
+ ObjectRegistry mObjectRegistry;
bool mRefObjectDestroyed;
};