using namespace Dali;
-int test_return_value = TET_UNDEF;
+int32_t test_return_value = TET_UNDEF;
-void tet_result(int value)
+void tet_result(int32_t value)
{
// First TET_PASS should set to zero
// first TET_FAIL should prevent any further TET_PASS from setting back to zero
DALI_TEST_EQUALS< const BaseHandle& >( baseHandle1, baseHandle2, location );
}
-void DALI_TEST_EQUALS( const size_t value1, const unsigned int value2, const char* location )
+void DALI_TEST_EQUALS( const size_t value1, const uint32_t value2, const char* location )
{
- DALI_TEST_EQUALS< unsigned int>( ( unsigned int )( value1 ), value2, location );
+ DALI_TEST_EQUALS< uint32_t >( ( uint32_t )( value1 ), value2, location );
}
-void DALI_TEST_EQUALS( const unsigned int value1, const size_t value2, const char* location )
+void DALI_TEST_EQUALS( const uint32_t value1, const size_t value2, const char* location )
{
- DALI_TEST_EQUALS< unsigned int >( value1, ( unsigned int )( value2 ), location );
+ DALI_TEST_EQUALS< uint32_t >( value1, ( uint32_t )( value2 ), location );
}
void DALI_TEST_EQUALS( const Matrix3& matrix1, const Matrix3& matrix2, const char* location)
const float* m2 = matrix2.AsFloat();
bool equivalent = true;
- for (int i=0;i<9;++i)
+ for (int32_t i=0;i<9;++i)
{
if( ! (fabsf(m1[i] - m2[i])< GetRangedEpsilon(m1[i], m2[i])) )
{
const float* m2 = matrix2.AsFloat();
bool equivalent = true;
- for (int i=0;i<9;++i)
+ for (int32_t i=0;i<9;++i)
{
equivalent &= (fabsf(m1[i] - m2[i])<epsilon);
}
const float* m2 = matrix2.AsFloat();
bool identical = true;
- int i;
+ int32_t i;
for (i=0;i<16;++i)
{
if(m1[i] != m2[i])
const float* m2 = matrix2.AsFloat();
bool equivalent = true;
- for (int i=0;i<16;++i)
+ for (int32_t i=0;i<16;++i)
{
equivalent &= (fabsf(m1[i] - m2[i])<epsilon);
}
}
}
-BufferImage CreateBufferImage(int width, int height, const Vector4& color)
+BufferImage CreateBufferImage(int32_t width, int32_t height, const Vector4& color)
{
BufferImage image = BufferImage::New(width, height, Pixel::RGBA8888);
return CreateBufferImage(4, 4, Color::WHITE);
}
-void PrepareResourceImage( TestApplication& application, unsigned int imageWidth, unsigned int imageHeight, Pixel::Format pixelFormat )
+void PrepareResourceImage( TestApplication& application, uint32_t imageWidth, uint32_t imageHeight, Pixel::Format pixelFormat )
{
TestPlatformAbstraction& platform = application.GetPlatform();
platform.SetClosestImageSize(Vector2( imageWidth, imageHeight));
Integration::Bitmap* bitmap = Integration::Bitmap::New( Integration::Bitmap::BITMAP_2D_PACKED_PIXELS, ResourcePolicy::OWNED_RETAIN );
Integration::PixelBuffer* pixbuffer = bitmap->GetPackedPixelsProfile()->ReserveBuffer( pixelFormat, imageWidth, imageHeight, imageWidth, imageHeight );
- unsigned int bytesPerPixel = GetBytesPerPixel( pixelFormat );
- unsigned int initialColor = 0xFF;
+ uint32_t bytesPerPixel = GetBytesPerPixel( pixelFormat );
+ uint32_t initialColor = 0xFF;
memset( pixbuffer, initialColor, imageHeight*imageWidth*bytesPerPixel);
Integration::ResourcePointer resourcePtr(bitmap);