{
struct Context
{
- ResourceBundle::PathProvider pathProvider = [](ResourceType::Value type) {
+ ResourceBundle::PathProvider pathProvider = [](ResourceType::Value type)
+ {
return TEST_RESOURCE_DIR "/";
};
TestApplication app;
const std::string resourcePath = TEST_RESOURCE_DIR "/";
- auto pathProvider = [resourcePath](ResourceType::Value) {
+ auto pathProvider = [resourcePath](ResourceType::Value)
+ {
return resourcePath;
};
int UtcDaliGltfLoaderAnimationLoadingTest(void)
{
+ TestApplication app;
Context ctx;
auto& resources = ctx.resources;
Customization::Choices choices;
- TestApplication app;
-
Actor root = Actor::New();
SetActorCentered(root);
for(auto iRoot : roots)