Revert "[Tizen] Removed unused macro invocation from shader"
[platform/core/uifw/dali-toolkit.git] / automated-tests / src / dali-scene3d / utc-Dali-ShaderManager.cpp
index f17dcb3..191a631 100644 (file)
@@ -255,7 +255,6 @@ int UtcDaliShaderManagerProduceShader(void)
     MeshDefinition     meshDefinition;
     MaterialDefinition materialDefinition;
     ShaderParameters   shaderParameter{meshDefinition, materialDefinition, nodeDefinition};
-
     // Only define skinning accessors for skinning test...
     if(permutationSet.permutations.size() > 1)
     {
@@ -281,8 +280,6 @@ int UtcDaliShaderManagerProduceShader(void)
       {
         option1.AddOption(optionType);
       }
-      // No permutation uses extra joint weights.
-      option1.AddJointMacros(0);
       rendererState = (rendererState | permutation->rendererStateSet) & ~permutation->rendererStateClear;
     }
     option1.AddOption(ShaderOption::Type::THREE_TEXTURE);