Revert "[3.0] Added test cases for public api."
[platform/core/uifw/dali-core.git] / automated-tests / src / dali-devel / utc-Dali-Actor.cpp
index 7322fa4..2dab3f2 100644 (file)
@@ -34,9 +34,9 @@ int UtcDaliActorAddRendererP(void)
 
   DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
 
-  Geometry geometry = CreateQuadGeometry();
-  Material material = CreateMaterial(1.0f);
-  Renderer renderer = Renderer::New(geometry, material);
+  Geometry geometry = Geometry::QUAD();
+  Shader shader = CreateShader();
+  Renderer renderer = Renderer::New(geometry, shader);
 
   actor.AddRenderer( renderer );
   DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );
@@ -86,9 +86,9 @@ int UtcDaliActorAddRendererOnStage(void)
   application.SendNotification();
   application.Render(0);
 
-  Geometry geometry = CreateQuadGeometry();
-  Material material = CreateMaterial(1.0f);
-  Renderer renderer = Renderer::New(geometry, material);
+  Geometry geometry = Geometry::QUAD();
+  Shader shader = CreateShader();
+  Renderer renderer = Renderer::New(geometry, shader);
 
   application.SendNotification();
   application.Render(0);
@@ -115,9 +115,9 @@ int UtcDaliActorRemoveRendererP(void)
 
   DALI_TEST_EQUALS( actor.GetRendererCount(), 0u, TEST_LOCATION );
 
-  Geometry geometry = CreateQuadGeometry();
-  Material material = CreateMaterial(1.0f);
-  Renderer renderer = Renderer::New(geometry, material);
+  Geometry geometry = Geometry::QUAD();
+  Shader shader = CreateShader();
+  Renderer renderer = Renderer::New(geometry, shader);
 
   actor.AddRenderer( renderer );
   DALI_TEST_EQUALS( actor.GetRendererCount(), 1u, TEST_LOCATION );