#include <dali/internal/system/linux/dali-ecore-x.h>
#include <dali-test-suite-utils.h>
-namespace Dali
-{
-class DragAndDropDetector : public BaseHandle {}; // For UtcDaliWindowGetDragAndDropDetectorN
-}
using namespace Dali;
END_TEST;
}
-int UtcDaliWindowShowIndicatorN(void)
-{
- Dali::Window window;
- try
- {
- window.ShowIndicator(Dali::Window::VISIBLE);
- DALI_TEST_CHECK( false ); // Should not reach here!
- }
- catch( ... )
- {
- DALI_TEST_CHECK( true );
- }
-
- END_TEST;
-}
-
-int UtcDaliWindowSetIndicatorBgOpacityN(void)
-{
- Dali::Window window;
- try
- {
- window.SetIndicatorBgOpacity(Dali::Window::OPAQUE);
- DALI_TEST_CHECK( false ); // Should not reach here!
- }
- catch( ... )
- {
- DALI_TEST_CHECK( true );
- }
-
- END_TEST;
-}
-
-int UtcDaliWindowRotateIndicatorN(void)
-{
- Dali::Window window;
- try
- {
- window.RotateIndicator(Dali::Window::PORTRAIT);
- DALI_TEST_CHECK( false ); // Should not reach here!
- }
- catch( ... )
- {
- DALI_TEST_CHECK( true );
- }
-
- END_TEST;
-}
-
int UtcDaliWindowSetClassN(void)
{
Dali::Window window;
END_TEST;
}
-int UtcDaliWindowGetDragAndDropDetectorN(void)
-{
- Dali::Window window;
- try
- {
- DragAndDropDetector detector = window.GetDragAndDropDetector();
- DALI_TEST_CHECK( !detector ); // Should not reach here!
- }
- catch( ... )
- {
- DALI_TEST_CHECK( true );
- }
-
- END_TEST;
-}
-
int UtcDaliWindowGetNativeHandleN(void)
{
Dali::Window window;
END_TEST;
}
-int UtcDaliWindowIndicatorVisibilityChangedSignalN(void)
-{
- Dali::Window window;
- try
- {
- window.IndicatorVisibilityChangedSignal();
- DALI_TEST_CHECK( false ); // Should not reach here!
- }
- catch( ... )
- {
- DALI_TEST_CHECK( true );
- }
-
- END_TEST;
-}
-
-int UtcDaliWindowFocusChangedSignalN(void)
-{
- Dali::Window window;
- try
- {
- window.FocusChangedSignal();
- DALI_TEST_CHECK( false ); // Should not reach here!
- }
- catch( ... )
- {
- DALI_TEST_CHECK( true );
- }
-
- END_TEST;
-}
-
-int UtcDaliWindowPartialUpdate(void)
+int UtcDaliWindowFocusChangeSignalN(void)
{
Dali::Window window;
try
{
- std::vector<Rect<int>> damagedAreas;
- DevelWindow::SetDamagedAreas(window, damagedAreas);
+ window.FocusChangeSignal();
DALI_TEST_CHECK( false ); // Should not reach here!
}
catch( ... )