Graphics::UniquePtr<Graphics::Texture> ReleaseTextureFromResourceId(uint32_t resourceId) override;
public: // Test Functions
+ void SetAutoAttrCreation(bool v)
+ {
+ mAutoAttrCreation = v;
+ }
+ bool AutoAttrCreation()
+ {
+ return mAutoAttrCreation;
+ }
+
void SetVertexFormats(Property::Array& vfs)
{
mVertexFormats = vfs;
TestGraphicsSyncImplementation mGraphicsSyncImpl;
TestGlContextHelperAbstraction mGlContextHelperAbstraction;
- bool isDiscardQueueEmptyResult{true};
- bool isDrawOnResumeRequiredResult{true};
-
+ bool isDiscardQueueEmptyResult{true};
+ bool isDrawOnResumeRequiredResult{true};
+ bool mAutoAttrCreation{true};
Property::Array mVertexFormats;
struct ProgramCache