/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2023 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include "test-graphics-controller.h"
+#include <dali/graphics-api/graphics-types.h>
#include "test-graphics-buffer.h"
#include "test-graphics-command-buffer.h"
#include "test-graphics-framebuffer.h"
#include "test-graphics-texture.h"
#include <dali/integration-api/gl-defines.h>
+#include <any>
#include <cstdio>
#include <iostream>
+#include <memory>
#include <sstream>
namespace Dali
{
+namespace
+{
+template<class T>
+struct TestGraphicsDeleter
+{
+ TestGraphicsDeleter() = default;
+ void operator()(T* object)
+ {
+ // Discard resource
+ object->DiscardResource();
+ }
+};
+
+} //namespace
+
std::ostream& operator<<(std::ostream& o, const Graphics::BufferCreateInfo& bufferCreateInfo)
{
return o << "usage:" << std::hex << bufferCreateInfo.usage << ", size:" << std::dec << bufferCreateInfo.size;
<< " usageFlags:" << std::hex << createInfo.usageFlags
<< " data:" << std::hex << createInfo.data
<< " dataSize:" << std::dec << createInfo.dataSize
- << " nativeImagePtr:" << std::hex << createInfo.nativeImagePtr;
+ << " nativeImagePtr:" << std::hex << createInfo.nativeImagePtr.Get();
return o;
}
case Graphics::BlendOp::MAX:
op = GL_MAX;
break;
-
- // @todo Add advanced blend equations
+ case Graphics::BlendOp::MULTIPLY:
+ {
+ op = GL_MULTIPLY;
+ break;
+ }
+ case Graphics::BlendOp::SCREEN:
+ {
+ op = GL_SCREEN;
+ break;
+ }
+ case Graphics::BlendOp::OVERLAY:
+ {
+ op = GL_OVERLAY;
+ break;
+ }
+ case Graphics::BlendOp::DARKEN:
+ {
+ op = GL_DARKEN;
+ break;
+ }
+ case Graphics::BlendOp::LIGHTEN:
+ {
+ op = GL_LIGHTEN;
+ break;
+ }
+ case Graphics::BlendOp::COLOR_DODGE:
+ {
+ op = GL_COLORDODGE;
+ break;
+ }
+ case Graphics::BlendOp::COLOR_BURN:
+ {
+ op = GL_COLORBURN;
+ break;
+ }
+ case Graphics::BlendOp::HARD_LIGHT:
+ {
+ op = GL_HARDLIGHT;
+ break;
+ }
+ case Graphics::BlendOp::SOFT_LIGHT:
+ {
+ op = GL_SOFTLIGHT;
+ break;
+ }
+ case Graphics::BlendOp::DIFFERENCE:
+ {
+ op = GL_DIFFERENCE;
+ break;
+ }
+ case Graphics::BlendOp::EXCLUSION:
+ {
+ op = GL_EXCLUSION;
+ break;
+ }
+ case Graphics::BlendOp::HUE:
+ {
+ op = GL_HSL_HUE;
+ break;
+ }
+ case Graphics::BlendOp::SATURATION:
+ {
+ op = GL_HSL_SATURATION;
+ break;
+ }
+ case Graphics::BlendOp::COLOR:
+ {
+ op = GL_HSL_COLOR;
+ break;
+ }
+ case Graphics::BlendOp::LUMINOSITY:
+ {
+ op = GL_HSL_LUMINOSITY;
+ break;
+ }
}
return op;
}
};
TestGraphicsController::TestGraphicsController()
-: mCallStack(true, "TestGraphicsController."),
- mCommandBufferCallStack(true, "TestCommandBuffer."),
- mFrameBufferCallStack(true, "TestFrameBuffer.")
+: mCallStack(false, "TestGraphicsController."),
+ mCommandBufferCallStack(false, "TestCommandBuffer."),
+ mFrameBufferCallStack(false, "TestFrameBuffer.")
{
mCallStack.Enable(true);
mCommandBufferCallStack.Enable(true);
auto& trace = mGl.GetTextureTrace();
trace.Enable(true);
- trace.EnableLogging(true);
+ trace.EnableLogging(false);
}
void TestGraphicsController::SubmitCommandBuffers(const Graphics::SubmitInfo& submitInfo)
}
case CommandType::BIND_UNIFORM_BUFFER:
{
- auto& bindings = cmd.data.bindUniformBuffers;
- auto buffer = bindings.standaloneUniformsBufferBinding;
+ if(currentPipeline)
+ {
+ auto& bindings = cmd.data.bindUniformBuffers;
+ auto buffer = bindings.standaloneUniformsBufferBinding;
- // based on reflection, issue gl calls
- buffer.buffer->BindAsUniformBuffer(static_cast<const TestGraphicsProgram*>(currentPipeline->programState.program), bindings.standaloneUniformsBufferBinding);
+ // based on reflection, issue gl calls
+ buffer.buffer->BindAsUniformBuffer(static_cast<const TestGraphicsProgram*>(currentPipeline->programState.program), bindings.standaloneUniformsBufferBinding);
+ }
break;
}
case CommandType::BIND_SAMPLERS:
BindPipeline(currentPipeline);
break;
}
+ case CommandType::DRAW_NATIVE:
+ {
+ auto info = &cmd.data.draw.drawNative.drawNativeInfo;
+
+ if(info->glesNativeInfo.eglSharedContextStoragePointer)
+ {
+ auto* anyContext = reinterpret_cast<std::any*>(info->glesNativeInfo.eglSharedContextStoragePointer);
+ *anyContext = reinterpret_cast<void*>(0x12345678u);
+ }
+
+ CallbackBase::ExecuteReturn<bool>(*info->callback, info->userData);
+ break;
+ }
case CommandType::DRAW:
{
- mGl.DrawArrays(GetTopology(currentPipeline->inputAssemblyState.topology),
- 0,
- cmd.data.draw.draw.vertexCount);
+ if(currentPipeline)
+ {
+ if(cmd.data.draw.draw.instanceCount == 0)
+ {
+ mGl.DrawArrays(GetTopology(currentPipeline->inputAssemblyState.topology),
+ cmd.data.draw.draw.firstVertex,
+ cmd.data.draw.draw.vertexCount);
+ }
+ else
+ {
+ mGl.DrawArraysInstanced(GetTopology(currentPipeline->inputAssemblyState.topology),
+ cmd.data.draw.draw.firstVertex,
+ cmd.data.draw.draw.vertexCount,
+ cmd.data.draw.draw.instanceCount);
+ }
+ }
break;
}
case CommandType::DRAW_INDEXED:
{
- mGl.DrawElements(GetTopology(currentPipeline->inputAssemblyState.topology),
- static_cast<GLsizei>(cmd.data.draw.drawIndexed.indexCount),
- GL_UNSIGNED_SHORT,
- reinterpret_cast<void*>(cmd.data.draw.drawIndexed.firstIndex));
+ if(currentPipeline)
+ {
+ if(cmd.data.draw.draw.instanceCount == 0)
+ {
+ mGl.DrawElements(GetTopology(currentPipeline->inputAssemblyState.topology),
+ static_cast<GLsizei>(cmd.data.draw.drawIndexed.indexCount),
+ GL_UNSIGNED_SHORT,
+ reinterpret_cast<void*>(cmd.data.draw.drawIndexed.firstIndex));
+ }
+ else
+ {
+ mGl.DrawElementsInstanced(GetTopology(currentPipeline->inputAssemblyState.topology),
+ static_cast<GLsizei>(cmd.data.draw.drawIndexed.indexCount),
+ GL_UNSIGNED_SHORT,
+ reinterpret_cast<void*>(cmd.data.draw.drawIndexed.firstIndex),
+ cmd.data.draw.drawIndexed.instanceCount);
+ }
+ }
break;
}
case CommandType::DRAW_INDEXED_INDIRECT:
{
- mGl.DrawElements(GetTopology(currentPipeline->inputAssemblyState.topology),
- static_cast<GLsizei>(cmd.data.draw.drawIndexed.indexCount),
- GL_UNSIGNED_SHORT,
- reinterpret_cast<void*>(cmd.data.draw.drawIndexed.firstIndex));
+ if(currentPipeline)
+ {
+ mGl.DrawElements(GetTopology(currentPipeline->inputAssemblyState.topology),
+ static_cast<GLsizei>(cmd.data.draw.drawIndexed.indexCount),
+ GL_UNSIGNED_SHORT,
+ reinterpret_cast<void*>(cmd.data.draw.drawIndexed.firstIndex));
+ }
break;
}
case CommandType::SET_SCISSOR:
const auto& area = cmd.data.beginRenderPass.renderArea;
if(area.x == 0 &&
area.y == 0 &&
+ renderTarget &&
area.width == renderTarget->mCreateInfo.extent.width &&
area.height == renderTarget->mCreateInfo.extent.height)
{
uint32_t attributeOffset = attribute.offset;
GLsizei stride = vi.bufferBindings[attribute.binding].stride;
+ auto rate = vi.bufferBindings[attribute.binding].inputRate;
+
mGl.VertexAttribPointer(attribute.location,
GetNumComponents(attribute.format),
GetGlType(attribute.format),
GL_FALSE, // Not normalized
stride,
reinterpret_cast<void*>(attributeOffset));
+ if(rate == Graphics::VertexInputRate::PER_VERTEX)
+ {
+ mGl.VertexAttribDivisor(attribute.location, 0);
+ }
+ else if(rate == Graphics::VertexInputRate::PER_INSTANCE)
+ {
+ mGl.VertexAttribDivisor(attribute.location, 1);
+ }
}
// Cull face setup
*/
void TestGraphicsController::PresentRenderTarget(Graphics::RenderTarget* renderTarget)
{
+ auto* rt = static_cast<const TestGraphicsRenderTarget*>(renderTarget);
TraceCallStack::NamedParams namedParams;
namedParams["renderTarget"] << std::hex << renderTarget;
- mCallStack.PushCall("PresentRenderTarget", "", namedParams);
+ namedParams["surface"] << std::hex << rt->mCreateInfo.surface;
+ mCallStack.PushCall("PresentRenderTarget", namedParams.str(), namedParams);
}
/**
Graphics::UniquePtr<Graphics::Buffer> TestGraphicsController::CreateBuffer(const Graphics::BufferCreateInfo& createInfo, Graphics::UniquePtr<Graphics::Buffer>&& oldBuffer)
{
- std::ostringstream oss;
- oss << "bufferCreateInfo:" << createInfo;
- mCallStack.PushCall("CreateBuffer", oss.str());
- return Graphics::MakeUnique<TestGraphicsBuffer>(mCallStack, mGl, createInfo.size, createInfo.usage);
+ TraceCallStack::NamedParams namedParams;
+ namedParams["usage"] << "0x" << std::hex << createInfo.usage;
+ namedParams["propertiesFlags"] << createInfo.propertiesFlags;
+ namedParams["size"] << createInfo.size;
+ mCallStack.PushCall("CreateBuffer", namedParams.str(), namedParams);
+
+ auto ptr = Graphics::MakeUnique<TestGraphicsBuffer, TestGraphicsDeleter<TestGraphicsBuffer>>(createInfo, *this, mGl, mCallStack);
+ mAllocatedBuffers.push_back(ptr.get());
+ return ptr;
+}
+
+void TestGraphicsController::DiscardBuffer(TestGraphicsBuffer* buffer)
+{
+ auto iter = std::find(mAllocatedBuffers.begin(), mAllocatedBuffers.end(), buffer);
+ if(iter != mAllocatedBuffers.end())
+ {
+ mAllocatedBuffers.erase(iter);
+ }
+ delete buffer;
}
Graphics::UniquePtr<Graphics::CommandBuffer> TestGraphicsController::CreateCommandBuffer(const Graphics::CommandBufferCreateInfo& commandBufferCreateInfo, Graphics::UniquePtr<Graphics::CommandBuffer>&& oldCommandBuffer)
source.resize(graphicsShader->mCreateInfo.sourceSize);
memcpy(&source[0], graphicsShader->mCreateInfo.sourceData, graphicsShader->mCreateInfo.sourceSize);
- if(!std::equal(source.begin(), source.end(), cacheEntry.shaders[shader.pipelineStage].begin()))
+ if(!std::equal(source.begin(), source.end(), cacheEntry.shaders[shader.pipelineStage].begin(), cacheEntry.shaders[shader.pipelineStage].end()))
{
found = false;
break;
}
mProgramCache.emplace_back();
- mProgramCache.back().programImpl = new TestGraphicsProgramImpl(mGl, programCreateInfo, mVertexFormats, mCustomUniforms);
+ mProgramCache.back().programImpl = new TestGraphicsProgramImpl(*this, mGl, programCreateInfo, mVertexFormats, mCustomUniforms, mCustomUniformBlocks);
+
for(auto& shader : *(programCreateInfo.shaderState))
{
auto graphicsShader = Uncast<TestGraphicsShader>(shader.shader);
Graphics::UniquePtr<Graphics::RenderTarget> TestGraphicsController::CreateRenderTarget(const Graphics::RenderTargetCreateInfo& renderTargetCreateInfo, Graphics::UniquePtr<Graphics::RenderTarget>&& oldRenderTarget)
{
- mCallStack.PushCall("CreateRenderTarget", "");
+ TraceCallStack::NamedParams namedParams;
+ namedParams["surface"] << std::hex << renderTargetCreateInfo.surface;
+ mCallStack.PushCall("CreateRenderTarget", namedParams.str(), namedParams);
+
return Graphics::MakeUnique<TestGraphicsRenderTarget>(mGl, renderTargetCreateInfo);
}
Graphics::MemoryRequirements TestGraphicsController::GetBufferMemoryRequirements(Graphics::Buffer& buffer) const
{
+ static GLint uniformAlign{0};
+
+ Graphics::MemoryRequirements reqs{};
mCallStack.PushCall("GetBufferMemoryRequirements", "");
- return Graphics::MemoryRequirements{};
+
+ auto gfxBuffer = Uncast<TestGraphicsBuffer>(&buffer);
+ if(gfxBuffer->mCreateInfo.usage & (0 | Graphics::BufferUsage::UNIFORM_BUFFER))
+ {
+ if(!uniformAlign)
+ {
+ // Throw off the shackles of constness
+ auto& gl = *const_cast<TestGlAbstraction*>(&mGl);
+ gl.GetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &uniformAlign);
+ }
+ reqs.size = gfxBuffer->mCreateInfo.size;
+ reqs.alignment = uint32_t(uniformAlign);
+ }
+ return reqs;
}
-const Graphics::TextureProperties& TestGraphicsController::GetTextureProperties(const Graphics::Texture& texture)
+Graphics::TextureProperties TestGraphicsController::GetTextureProperties(const Graphics::Texture& texture)
{
static Graphics::TextureProperties textureProperties{};
mCallStack.PushCall("GetTextureProperties", "");
return graphicsProgram->GetParameter(parameterId, outData);
}
+Graphics::Texture* TestGraphicsController::CreateTextureByResourceId(uint32_t resourceId, const Graphics::TextureCreateInfo& createInfo)
+{
+ Graphics::Texture* ret = nullptr;
+ Graphics::UniquePtr<Graphics::Texture> texture;
+ TraceCallStack::NamedParams namedParams;
+ namedParams["resourceId"] << resourceId;
+
+ auto iter = mTextureUploadBindMapper.find(resourceId);
+ DALI_ASSERT_ALWAYS(iter == mTextureUploadBindMapper.end());
+
+ // Create new graphics texture.
+ texture = CreateTexture(createInfo, std::move(texture));
+ ret = texture.get();
+
+ mTextureUploadBindMapper.insert(std::make_pair(resourceId, std::move(texture)));
+
+ mCallStack.PushCall("CreateTextureByResourceId", "", namedParams);
+ return ret;
+}
+
+void TestGraphicsController::DiscardTextureFromResourceId(uint32_t resourceId)
+{
+ TraceCallStack::NamedParams namedParams;
+ namedParams["resourceId"] << resourceId;
+
+ mTextureUploadBindMapper.erase(resourceId);
+
+ mCallStack.PushCall("DiscardTextureFromResourceId", "", namedParams);
+}
+
+Graphics::Texture* TestGraphicsController::GetTextureFromResourceId(uint32_t resourceId)
+{
+ TraceCallStack::NamedParams namedParams;
+ namedParams["resourceId"] << resourceId;
+
+ Graphics::Texture* ret = nullptr;
+
+ auto iter = mTextureUploadBindMapper.find(resourceId);
+ if(iter != mTextureUploadBindMapper.end())
+ {
+ ret = iter->second.get();
+ }
+
+ mCallStack.PushCall("GetTextureFromResourceId", "", namedParams);
+
+ return ret;
+}
+
+Graphics::UniquePtr<Graphics::Texture> TestGraphicsController::ReleaseTextureFromResourceId(uint32_t resourceId)
+{
+ TraceCallStack::NamedParams namedParams;
+ namedParams["resourceId"] << resourceId;
+
+ Graphics::UniquePtr<Graphics::Texture> texture;
+
+ auto iter = mTextureUploadBindMapper.find(resourceId);
+ if(iter != mTextureUploadBindMapper.end())
+ {
+ texture = std::move(iter->second);
+ mTextureUploadBindMapper.erase(iter);
+ }
+
+ mCallStack.PushCall("ReleaseTextureFromResourceId", "", namedParams);
+
+ return texture;
+}
+
} // namespace Dali