#define DALI_TEST_GRAPHICS_COMMAND_BUFFER_H
/*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
{
class TestGraphicsTexture;
class TestGraphicsBuffer;
+class TestGraphicsCommandBuffer;
class TestGraphicsSampler;
class TestGraphicsPipeline;
enum class CommandType
{
- FLUSH = 1 << 0,
- BIND_TEXTURES = 1 << 1,
- BIND_SAMPLERS = 1 << 2,
- BIND_VERTEX_BUFFERS = 1 << 3,
- BIND_INDEX_BUFFER = 1 << 4,
- BIND_UNIFORM_BUFFER = 1 << 5,
- BIND_PIPELINE = 1 << 6,
- DRAW = 1 << 7,
- DRAW_INDEXED = 1 << 8,
- DRAW_INDEXED_INDIRECT = 1 << 9,
- SET_SCISSOR = 1 << 10,
- SET_SCISSOR_TEST = 1 << 11,
- SET_VIEWPORT = 1 << 12,
- SET_VIEWPORT_TEST = 1 << 13
+ FLUSH = 1 << 0,
+ BIND_TEXTURES = 1 << 1,
+ BIND_SAMPLERS = 1 << 2,
+ BIND_VERTEX_BUFFERS = 1 << 3,
+ BIND_INDEX_BUFFER = 1 << 4,
+ BIND_UNIFORM_BUFFER = 1 << 5,
+ BIND_PIPELINE = 1 << 6,
+ DRAW = 1 << 7,
+ DRAW_INDEXED = 1 << 8,
+ DRAW_INDEXED_INDIRECT = 1 << 9,
+ SET_SCISSOR = 1 << 10,
+ SET_SCISSOR_TEST = 1 << 11,
+ SET_VIEWPORT = 1 << 12,
+ SET_VIEWPORT_TEST = 1 << 13,
+ BEGIN_RENDER_PASS = 1 << 14,
+ END_RENDER_PASS = 1 << 15,
+ EXECUTE_COMMAND_BUFFERS = 1 << 16,
+ SET_COLOR_MASK = 1 << 17,
+ CLEAR_STENCIL_BUFFER = 1 << 18,
+ CLEAR_DEPTH_BUFFER = 1 << 19,
+ SET_STENCIL_TEST_ENABLE = 1 << 20,
+ SET_STENCIL_WRITE_MASK = 1 << 21,
+ SET_STENCIL_OP = 1 << 22,
+ SET_STENCIL_FUNC = 1 << 23,
+ SET_DEPTH_COMPARE_OP = 1 << 24,
+ SET_DEPTH_TEST_ENABLE = 1 << 25,
+ SET_DEPTH_WRITE_ENABLE = 1 << 26,
+ DRAW_NATIVE = 1 << 27,
};
+std::ostream& operator<<(std::ostream& os, Graphics::StencilOp op);
+
+std::ostream& operator<<(std::ostream& os, Graphics::CompareOp op);
+
using CommandTypeMask = uint32_t;
template<typename T>
inline CommandTypeMask operator|(T flags, CommandType bit)
{
DRAW,
DRAW_INDEXED,
- DRAW_INDEXED_INDIRECT
+ DRAW_INDEXED_INDIRECT,
+ DRAW_NATIVE
};
Type type{}; ///< Type of the draw call
uint32_t drawCount;
uint32_t stride;
} drawIndexedIndirect;
+
+ struct
+ {
+ Graphics::DrawNativeInfo drawNativeInfo;
+ } drawNative;
};
};
{
}
+ Command(CommandType type)
+ : type(type)
+ {
+ // do non-trivial initialization
+ switch(type)
+ {
+ case CommandType::BEGIN_RENDER_PASS:
+ {
+ new(&data.beginRenderPass) CommandData::BeginRenderPassDescriptor();
+ break;
+ }
+ default:
+ {
+ }
+ }
+ }
+
~Command()
{
+ switch(type)
+ {
+ case CommandType::BEGIN_RENDER_PASS:
+ {
+ data.beginRenderPass.~BeginRenderPassDescriptor();
+ break;
+ }
+ default:
+ {
+ break;
+ }
+ }
}
/**
{
switch(rhs.type)
{
+ case CommandType::BEGIN_RENDER_PASS:
+ {
+ new(&data.beginRenderPass) CommandData::BeginRenderPassDescriptor(rhs.data.beginRenderPass);
+ break;
+ }
+ case CommandType::END_RENDER_PASS:
+ {
+ data.endRenderPass = rhs.data.endRenderPass;
+ break;
+ }
+ case CommandType::EXECUTE_COMMAND_BUFFERS:
+ {
+ data.executeCommandBuffers = rhs.data.executeCommandBuffers;
+ break;
+ }
+
case CommandType::BIND_VERTEX_BUFFERS:
{
data.bindVertexBuffers = rhs.data.bindVertexBuffers;
data.bindUniformBuffers = rhs.data.bindUniformBuffers;
break;
}
+ case CommandType::DRAW_NATIVE:
+ {
+ data.draw.type = rhs.data.draw.type;
+ data.draw.drawNative = rhs.data.draw.drawNative;
+ break;
+ }
case CommandType::DRAW:
{
data.draw.type = rhs.data.draw.type;
data.viewportTest.enable = rhs.data.viewportTest.enable;
break;
}
+ case CommandType::SET_COLOR_MASK:
+ {
+ data.colorMask.enabled = rhs.data.colorMask.enabled;
+ break;
+ }
+ case CommandType::CLEAR_STENCIL_BUFFER:
+ {
+ break;
+ }
+ case CommandType::CLEAR_DEPTH_BUFFER:
+ {
+ break;
+ }
+ case CommandType::SET_STENCIL_TEST_ENABLE:
+ {
+ data.stencilTest.enabled = rhs.data.stencilTest.enabled;
+ break;
+ }
+ case CommandType::SET_STENCIL_FUNC:
+ {
+ data.stencilFunc.compareMask = rhs.data.stencilFunc.compareMask;
+ data.stencilFunc.compareOp = rhs.data.stencilFunc.compareOp;
+ data.stencilFunc.reference = rhs.data.stencilFunc.reference;
+ break;
+ }
+ case CommandType::SET_STENCIL_WRITE_MASK:
+ {
+ data.stencilWriteMask.mask = rhs.data.stencilWriteMask.mask;
+ break;
+ }
+ case CommandType::SET_STENCIL_OP:
+ {
+ data.stencilOp.failOp = rhs.data.stencilOp.failOp;
+ data.stencilOp.depthFailOp = rhs.data.stencilOp.depthFailOp;
+ data.stencilOp.passOp = rhs.data.stencilOp.passOp;
+ break;
+ }
+
+ case CommandType::SET_DEPTH_COMPARE_OP:
+ {
+ data.depth.compareOp = rhs.data.depth.compareOp;
+ break;
+ }
+ case CommandType::SET_DEPTH_TEST_ENABLE:
+ {
+ data.depth.testEnabled = rhs.data.depth.testEnabled;
+ break;
+ }
+ case CommandType::SET_DEPTH_WRITE_ENABLE:
+ {
+ data.depth.writeEnabled = rhs.data.depth.writeEnabled;
+ break;
+ }
}
type = rhs.type;
}
{
switch(rhs.type)
{
+ case CommandType::BEGIN_RENDER_PASS:
+ {
+ new(&data.beginRenderPass) CommandData::BeginRenderPassDescriptor(std::move(rhs.data.beginRenderPass));
+ break;
+ }
+ case CommandType::END_RENDER_PASS:
+ {
+ data.endRenderPass = std::move(rhs.data.endRenderPass);
+ break;
+ }
+ case CommandType::EXECUTE_COMMAND_BUFFERS:
+ {
+ data.executeCommandBuffers = std::move(rhs.data.executeCommandBuffers);
+ break;
+ }
case CommandType::BIND_VERTEX_BUFFERS:
{
data.bindVertexBuffers = std::move(rhs.data.bindVertexBuffers);
data.bindPipeline = rhs.data.bindPipeline;
break;
}
+ case CommandType::DRAW_NATIVE:
+ {
+ data.draw.type = rhs.data.draw.type;
+ data.draw.drawNative = rhs.data.draw.drawNative;
+ break;
+ }
case CommandType::DRAW:
{
data.draw.type = rhs.data.draw.type;
data.viewportTest.enable = rhs.data.viewportTest.enable;
break;
}
+
+ case CommandType::SET_COLOR_MASK:
+ {
+ data.colorMask.enabled = rhs.data.colorMask.enabled;
+ break;
+ }
+ case CommandType::CLEAR_STENCIL_BUFFER:
+ {
+ break;
+ }
+ case CommandType::CLEAR_DEPTH_BUFFER:
+ {
+ break;
+ }
+ case CommandType::SET_STENCIL_TEST_ENABLE:
+ {
+ data.stencilTest.enabled = rhs.data.stencilTest.enabled;
+ break;
+ }
+ case CommandType::SET_STENCIL_WRITE_MASK:
+ {
+ data.stencilWriteMask.mask = rhs.data.stencilWriteMask.mask;
+ break;
+ }
+ case CommandType::SET_STENCIL_OP:
+ {
+ data.stencilOp.failOp = rhs.data.stencilOp.failOp;
+ data.stencilOp.depthFailOp = rhs.data.stencilOp.depthFailOp;
+ data.stencilOp.passOp = rhs.data.stencilOp.passOp;
+ break;
+ }
+ case CommandType::SET_STENCIL_FUNC:
+ {
+ data.stencilFunc.compareMask = rhs.data.stencilFunc.compareMask;
+ data.stencilFunc.compareOp = rhs.data.stencilFunc.compareOp;
+ data.stencilFunc.reference = rhs.data.stencilFunc.reference;
+ break;
+ }
+ case CommandType::SET_DEPTH_COMPARE_OP:
+ {
+ data.depth.compareOp = rhs.data.depth.compareOp;
+ break;
+ }
+ case CommandType::SET_DEPTH_TEST_ENABLE:
+ {
+ data.depth.testEnabled = rhs.data.depth.testEnabled;
+ break;
+ }
+ case CommandType::SET_DEPTH_WRITE_ENABLE:
+ {
+ data.depth.writeEnabled = rhs.data.depth.writeEnabled;
+ break;
+ }
}
type = rhs.type;
}
{
bool enable;
} viewportTest;
+
+ struct BeginRenderPassDescriptor
+ {
+ Graphics::RenderPass* renderPass;
+ Graphics::RenderTarget* renderTarget;
+ Graphics::Rect2D renderArea;
+ std::vector<Graphics::ClearValue> clearValues;
+ } beginRenderPass;
+
+ struct
+ {
+ Graphics::SyncObject* syncObject;
+ } endRenderPass;
+
+ struct
+ {
+ std::vector<const TestGraphicsCommandBuffer*> buffers;
+ } executeCommandBuffers;
+
+ struct
+ {
+ Graphics::CompareOp compareOp;
+ bool testEnabled;
+ bool writeEnabled;
+ } depth;
+
+ struct
+ {
+ Graphics::StencilOp failOp;
+ Graphics::StencilOp passOp;
+ Graphics::StencilOp depthFailOp;
+ } stencilOp;
+
+ struct
+ {
+ uint32_t mask;
+ } stencilWriteMask;
+
+ struct
+ {
+ uint32_t compareMask;
+ Graphics::CompareOp compareOp;
+ uint32_t reference;
+ } stencilFunc;
+
+ struct
+ {
+ bool enabled;
+ } stencilTest;
+
+ struct
+ {
+ bool enabled;
+ } colorMask;
} data;
};
{
}
- void BindVertexBuffers(uint32_t firstBinding,
- std::vector<const Graphics::Buffer*> buffers,
- std::vector<uint32_t> offsets) override
+ void BindVertexBuffers(uint32_t firstBinding,
+ const std::vector<const Graphics::Buffer*>& buffers,
+ const std::vector<uint32_t>& offsets) override
{
mCommands.emplace_back();
mCommands.back().type = CommandType::BIND_VERTEX_BUFFERS;
mCallStack.PushCall("BindPipeline", "");
}
- void BindTextures(std::vector<Graphics::TextureBinding>& textureBindings) override
+ void BindTextures(const std::vector<Graphics::TextureBinding>& textureBindings) override
{
mCommands.emplace_back();
mCommands.back().type = CommandType::BIND_TEXTURES;
mCallStack.PushCall("BindTextures", "");
}
- void BindSamplers(std::vector<Graphics::SamplerBinding>& samplerBindings) override
+ void BindSamplers(const std::vector<Graphics::SamplerBinding>& samplerBindings) override
{
mCommands.emplace_back();
mCommands.back().data.bindSamplers.samplerBindings = std::move(samplerBindings);
}
void BeginRenderPass(
- Graphics::RenderPass& renderPass,
- Graphics::RenderTarget& renderTarget,
- Graphics::Extent2D renderArea,
- std::vector<Graphics::ClearValue> clearValues) override
+ Graphics::RenderPass* renderPass,
+ Graphics::RenderTarget* renderTarget,
+ Graphics::Rect2D renderArea,
+ const std::vector<Graphics::ClearValue>& clearValues) override
{
- mCallStack.PushCall("BeginRenderPass", "");
+ mCommands.emplace_back(CommandType::BEGIN_RENDER_PASS);
+ auto& cmd = mCommands.back();
+ cmd.data.beginRenderPass.renderPass = renderPass;
+ cmd.data.beginRenderPass.renderTarget = renderTarget;
+ cmd.data.beginRenderPass.renderArea = renderArea;
+ cmd.data.beginRenderPass.clearValues = clearValues;
+
+ TraceCallStack::NamedParams namedParams;
+ namedParams["renderPass"] << std::hex << renderPass;
+ namedParams["renderTarget"] << std::hex << renderTarget;
+ namedParams["renderArea"] << renderArea.width << ", " << renderArea.height;
+ mCallStack.PushCall("BeginRenderPass", namedParams.str(), namedParams);
}
/**
* dependencies (for example, to know when target texture is ready
* before passing it to another render pass).
*/
- void EndRenderPass() override
+ void EndRenderPass(Graphics::SyncObject* syncObject) override
{
- mCallStack.PushCall("EndRenderPass", "");
+ mCommands.emplace_back(CommandType::END_RENDER_PASS);
+ auto& cmd = mCommands.back();
+
+ cmd.data.endRenderPass.syncObject = syncObject;
+
+ TraceCallStack::NamedParams namedParams;
+ namedParams["syncObject"] << std::hex << syncObject;
+ mCallStack.PushCall("EndRenderPass", namedParams.str(), namedParams);
+ }
+
+ void ExecuteCommandBuffers(std::vector<const CommandBuffer*>&& commandBuffers) override
+ {
+ mCommands.emplace_back();
+ auto& cmd = mCommands.back();
+ cmd.type = CommandType::EXECUTE_COMMAND_BUFFERS;
+ cmd.data.executeCommandBuffers.buffers.reserve(commandBuffers.size());
+ for(auto&& item : commandBuffers)
+ {
+ cmd.data.executeCommandBuffers.buffers.emplace_back(static_cast<const TestGraphicsCommandBuffer*>(item));
+ }
+ mCallStack.PushCall("ExecuteCommandBuffers", "");
+ }
+
+ void DrawNative(const Graphics::DrawNativeInfo* drawInfo)
+ {
+ mCommands.emplace_back();
+ mCommands.back().type = CommandType::DRAW_NATIVE;
+ auto& cmd = mCommands.back().data.draw;
+ cmd.type = DrawCallDescriptor::Type::DRAW_NATIVE;
+ cmd.drawNative.drawNativeInfo = *drawInfo;
+ mCallStack.PushCall("DrawNative", "");
}
void Draw(
mCommands.back().data.viewportTest.enable = value;
}
+ void SetColorMask(bool enabled) override
+ {
+ TraceCallStack::NamedParams params;
+ params["enabled"] << (enabled ? "T" : "F");
+ mCallStack.PushCall("SetColorMask", params.str(), params);
+ mCommands.emplace_back();
+ mCommands.back().type = CommandType::SET_COLOR_MASK;
+ mCommands.back().data.colorMask.enabled = enabled;
+ }
+
+ void ClearStencilBuffer() override
+ {
+ mCallStack.PushCall("SetStencilMask", "");
+ mCommands.emplace_back();
+ mCommands.back().type = CommandType::CLEAR_STENCIL_BUFFER;
+ }
+
+ void SetStencilTestEnable(bool stencilEnable) override
+ {
+ TraceCallStack::NamedParams params;
+ params["enabled"] << (stencilEnable ? "T" : "F");
+ mCallStack.PushCall("SetStencilTestEnable", params.str(), params);
+ mCommands.emplace_back();
+ mCommands.back().type = CommandType::SET_STENCIL_TEST_ENABLE;
+ mCommands.back().data.stencilTest.enabled = stencilEnable;
+ }
+
+ void SetStencilWriteMask(uint32_t writeMask) override
+ {
+ TraceCallStack::NamedParams params;
+ params["writeMask"] << std::hex << writeMask;
+ mCallStack.PushCall("SetStencilWriteMask", params.str(), params);
+ mCommands.emplace_back();
+ mCommands.back().type = CommandType::SET_STENCIL_WRITE_MASK;
+ mCommands.back().data.stencilWriteMask.mask = writeMask;
+ }
+
+ void SetStencilOp(Graphics::StencilOp failOp,
+ Graphics::StencilOp passOp,
+ Graphics::StencilOp depthFailOp) override
+ {
+ TraceCallStack::NamedParams params;
+ params["failOp"] << failOp;
+ params["passOp"] << passOp;
+ params["depthFailOp"] << depthFailOp;
+ mCallStack.PushCall("SetStencilOp", params.str(), params);
+ mCommands.emplace_back();
+ mCommands.back().type = CommandType::SET_STENCIL_OP;
+ mCommands.back().data.stencilOp.failOp = failOp;
+ mCommands.back().data.stencilOp.passOp = passOp;
+ mCommands.back().data.stencilOp.depthFailOp = depthFailOp;
+ }
+
+ void SetStencilFunc(Graphics::CompareOp compareOp,
+ uint32_t reference,
+ uint32_t compareMask) override
+ {
+ TraceCallStack::NamedParams params;
+ params["compareOp"] << compareOp;
+ params["compareMask"] << std::hex << compareMask;
+ params["reference"] << std::hex << reference;
+ mCallStack.PushCall("SetStencilFunc", params.str(), params);
+
+ mCommands.emplace_back();
+ mCommands.back().type = CommandType::SET_STENCIL_FUNC;
+
+ mCommands.back().data.stencilFunc.compareOp = compareOp;
+ mCommands.back().data.stencilFunc.compareMask = compareMask;
+ mCommands.back().data.stencilFunc.reference = reference;
+ }
+
+ void SetDepthCompareOp(Graphics::CompareOp compareOp) override
+ {
+ TraceCallStack::NamedParams params;
+ params["compareOp"] << compareOp;
+ mCallStack.PushCall("SetDepthCompareOp", params.str(), params);
+ mCommands.emplace_back();
+ mCommands.back().type = CommandType::SET_DEPTH_COMPARE_OP;
+ mCommands.back().data.depth.compareOp = compareOp;
+ }
+
+ void SetDepthTestEnable(bool depthTestEnable) override
+ {
+ TraceCallStack::NamedParams params;
+ params["enabled"] << (depthTestEnable ? "T" : "F");
+ mCallStack.PushCall("SetDepthTestEnable", params.str(), params);
+ mCommands.emplace_back();
+ mCommands.back().type = CommandType::SET_DEPTH_TEST_ENABLE;
+ mCommands.back().data.depth.testEnabled = depthTestEnable;
+ }
+ void SetDepthWriteEnable(bool depthWriteEnable) override
+ {
+ TraceCallStack::NamedParams params;
+ params["enabled"] << (depthWriteEnable ? "T" : "F");
+ mCallStack.PushCall("SetDepthWriteEnable", params.str(), params);
+ mCommands.emplace_back();
+ mCommands.back().type = CommandType::SET_DEPTH_WRITE_ENABLE;
+ mCommands.back().data.depth.writeEnabled = depthWriteEnable;
+ }
+ void ClearDepthBuffer() override
+ {
+ mCallStack.PushCall("ClearDepthBuffer", "");
+ mCommands.emplace_back();
+ mCommands.back().type = CommandType::CLEAR_DEPTH_BUFFER;
+ }
+
[[nodiscard]] const std::vector<Command>& GetCommands() const
{
return mCommands;
/**
* Retrieves commands of specified type
*/
- std::vector<Command*> GetCommandsByType(CommandTypeMask mask);
+ std::vector<const Command*> GetCommandsByType(CommandTypeMask mask) const;
+
+ std::vector<const Command*> GetChildCommandsByType(CommandTypeMask mask) const;
private:
TraceCallStack& mCallStack;