#include <test-platform-abstraction.h>
#include "test-gl-sync-abstraction.h"
#include "test-gl-abstraction.h"
+#include "test-gl-context-helper-abstraction.h"
#include "test-render-controller.h"
#include "test-render-surface.h"
#include <dali/public-api/common/dali-common.h>
TestRenderController& GetRenderController();
TestGlAbstraction& GetGlAbstraction();
TestGlSyncAbstraction& GetGlSyncAbstraction();
+ TestGlContextHelperAbstraction& GetGlContextHelperAbstraction();
void ProcessEvent(const Integration::Event& event);
void SendNotification();
bool Render( uint32_t intervalMilliseconds = DEFAULT_RENDER_INTERVAL, const char* location=NULL );
TestRenderController mRenderController;
TestGlAbstraction mGlAbstraction;
TestGlSyncAbstraction mGlSyncAbstraction;
+ TestGlContextHelperAbstraction mGlContextHelperAbstraction;
TestRenderSurface* mRenderSurface;
Integration::UpdateStatus mStatus;