*
*/
-#include <iostream>
-#include <stdlib.h>
-#include <dali/public-api/dali-core.h>
-#include <dali/integration-api/events/wheel-event-integ.h>
-#include <dali/devel-api/events/wheel-event-devel.h>
#include <dali-test-suite-utils.h>
+#include <dali/devel-api/events/wheel-event-devel.h>
+#include <dali/integration-api/events/wheel-event-integ.h>
+#include <dali/public-api/dali-core.h>
+#include <stdlib.h>
+
+#include <iostream>
using namespace Dali;
namespace
{
-
// Key Event Test references
-const static unsigned int SHIFT_MODIFIER = 0x1;
-const static unsigned int CTRL_MODIFIER = 0x2;
-const static unsigned int ALT_MODIFIER = 0x4;
-const static unsigned int SHIFT_AND_CTRL_MODIFIER = SHIFT_MODIFIER | CTRL_MODIFIER;
-
+const static unsigned int SHIFT_MODIFIER = 0x1;
+const static unsigned int CTRL_MODIFIER = 0x2;
+const static unsigned int ALT_MODIFIER = 0x4;
+const static unsigned int SHIFT_AND_CTRL_MODIFIER = SHIFT_MODIFIER | CTRL_MODIFIER;
// Stores data that is populated in the callback and will be read by the TET cases
struct SignalData
{
SignalData()
: functorCalled(false)
- {}
+ {
+ }
void Reset()
{
wheeledActor.Reset();
}
- bool functorCalled;
+ bool functorCalled;
WheelEvent receivedWheelEvent;
- Actor wheeledActor;
+ Actor wheeledActor;
};
// Functor that sets the data when called
struct WheelEventReceivedFunctor
{
- WheelEventReceivedFunctor( SignalData& data ) : signalData( data ) { }
+ WheelEventReceivedFunctor(SignalData& data)
+ : signalData(data)
+ {
+ }
- bool operator()( Actor actor, const WheelEvent& wheelEvent )
+ bool operator()(Actor actor, const WheelEvent& wheelEvent)
{
- signalData.functorCalled = true;
+ signalData.functorCalled = true;
signalData.receivedWheelEvent = wheelEvent;
- signalData.wheeledActor = actor;
+ signalData.wheeledActor = actor;
return true;
}
{
TestApplication application; // Reset all test adapter return codes
- Dali::WheelEvent event = DevelWheelEvent::New( Dali::WheelEvent::MOUSE_WHEEL, 1, SHIFT_MODIFIER, Vector2( 1.0f, 1.0f ), 1, 1000u );
- DALI_TEST_CHECK( event );
+ Dali::WheelEvent event = DevelWheelEvent::New(Dali::WheelEvent::MOUSE_WHEEL, 1, SHIFT_MODIFIER, Vector2(1.0f, 1.0f), 1, 1000u);
+ DALI_TEST_CHECK(event);
DALI_TEST_EQUALS(Dali::WheelEvent::MOUSE_WHEEL, event.GetType(), TEST_LOCATION); // check type
- DALI_TEST_EQUALS(1, event.GetDirection(), TEST_LOCATION); // check direction
- DALI_TEST_EQUALS(SHIFT_MODIFIER, event.GetModifiers(), TEST_LOCATION); // check modifier
- DALI_TEST_EQUALS(Vector2(1.0f, 1.0f), event.GetPoint(), TEST_LOCATION); // check modifier
- DALI_TEST_EQUALS(1, event.GetDelta(), TEST_LOCATION); // check modifier
- DALI_TEST_EQUALS(1000u, event.GetTime(), TEST_LOCATION); // check modifier
+ DALI_TEST_EQUALS(1, event.GetDirection(), TEST_LOCATION); // check direction
+ DALI_TEST_EQUALS(SHIFT_MODIFIER, event.GetModifiers(), TEST_LOCATION); // check modifier
+ DALI_TEST_EQUALS(Vector2(1.0f, 1.0f), event.GetPoint(), TEST_LOCATION); // check modifier
+ DALI_TEST_EQUALS(1, event.GetDelta(), TEST_LOCATION); // check modifier
+ DALI_TEST_EQUALS(1000u, event.GetTime(), TEST_LOCATION); // check modifier
END_TEST;
}
{
TestApplication application; // Reset all test adapter return codes
- Dali::WheelEvent event = DevelWheelEvent::New( Dali::WheelEvent::MOUSE_WHEEL, 1, SHIFT_MODIFIER, Vector2( 1.0f, 1.0f ), 1, 1000u );
- DALI_TEST_CHECK( event );
+ Dali::WheelEvent event = DevelWheelEvent::New(Dali::WheelEvent::MOUSE_WHEEL, 1, SHIFT_MODIFIER, Vector2(1.0f, 1.0f), 1, 1000u);
+ DALI_TEST_CHECK(event);
DALI_TEST_EQUALS(SHIFT_MODIFIER, event.GetModifiers(), TEST_LOCATION);
{
TestApplication application; // Reset all test adapter return codes
- Dali::WheelEvent event = DevelWheelEvent::New( Dali::WheelEvent::MOUSE_WHEEL, 1, CTRL_MODIFIER, Vector2( 1.0f, 1.0f ), 1, 1000u );
- DALI_TEST_CHECK( event );
+ Dali::WheelEvent event = DevelWheelEvent::New(Dali::WheelEvent::MOUSE_WHEEL, 1, CTRL_MODIFIER, Vector2(1.0f, 1.0f), 1, 1000u);
+ DALI_TEST_CHECK(event);
DALI_TEST_EQUALS(CTRL_MODIFIER, event.GetModifiers(), TEST_LOCATION);
{
TestApplication application; // Reset all test adapter return codes
- Dali::WheelEvent event = DevelWheelEvent::New( Dali::WheelEvent::MOUSE_WHEEL, 1, ALT_MODIFIER, Vector2( 1.0f, 1.0f ), 1, 1000u );
- DALI_TEST_CHECK( event );
+ Dali::WheelEvent event = DevelWheelEvent::New(Dali::WheelEvent::MOUSE_WHEEL, 1, ALT_MODIFIER, Vector2(1.0f, 1.0f), 1, 1000u);
+ DALI_TEST_CHECK(event);
DALI_TEST_EQUALS(ALT_MODIFIER, event.GetModifiers(), TEST_LOCATION);
- DALI_TEST_EQUALS(true, event.IsAltModifier(), TEST_LOCATION); // IsAltModifier
+ DALI_TEST_EQUALS(true, event.IsAltModifier(), TEST_LOCATION); // IsAltModifier
END_TEST;
}
{
TestApplication application; // Reset all test adapter return codes
- Dali::WheelEvent event = DevelWheelEvent::New( Dali::WheelEvent::MOUSE_WHEEL, 1, CTRL_MODIFIER, Vector2( 1.0f, 1.0f ), 1, 1000u );
- DALI_TEST_CHECK( event );
+ Dali::WheelEvent event = DevelWheelEvent::New(Dali::WheelEvent::MOUSE_WHEEL, 1, CTRL_MODIFIER, Vector2(1.0f, 1.0f), 1, 1000u);
+ DALI_TEST_CHECK(event);
- DALI_TEST_EQUALS(CTRL_MODIFIER, event.GetModifiers(), TEST_LOCATION); // check different modifier used
+ DALI_TEST_EQUALS(CTRL_MODIFIER, event.GetModifiers(), TEST_LOCATION); // check different modifier used
DALI_TEST_EQUALS(false, event.IsShiftModifier(), TEST_LOCATION);
END_TEST;
{
TestApplication application; // Reset all test adapter return codes
- Dali::WheelEvent event = DevelWheelEvent::New( Dali::WheelEvent::MOUSE_WHEEL, 1, ALT_MODIFIER, Vector2( 1.0f, 1.0f ), 1, 1000u );
- DALI_TEST_CHECK( event );
+ Dali::WheelEvent event = DevelWheelEvent::New(Dali::WheelEvent::MOUSE_WHEEL, 1, ALT_MODIFIER, Vector2(1.0f, 1.0f), 1, 1000u);
+ DALI_TEST_CHECK(event);
- DALI_TEST_EQUALS(ALT_MODIFIER, event.GetModifiers(), TEST_LOCATION); // check different modifier used
+ DALI_TEST_EQUALS(ALT_MODIFIER, event.GetModifiers(), TEST_LOCATION); // check different modifier used
DALI_TEST_EQUALS(false, event.IsCtrlModifier(), TEST_LOCATION);
END_TEST;
{
TestApplication application; // Reset all test adapter return codes
- Dali::WheelEvent event = DevelWheelEvent::New( Dali::WheelEvent::MOUSE_WHEEL, 1, SHIFT_MODIFIER, Vector2( 1.0f, 1.0f ), 1, 1000u );
- DALI_TEST_CHECK( event );
+ Dali::WheelEvent event = DevelWheelEvent::New(Dali::WheelEvent::MOUSE_WHEEL, 1, SHIFT_MODIFIER, Vector2(1.0f, 1.0f), 1, 1000u);
+ DALI_TEST_CHECK(event);
- DALI_TEST_EQUALS(SHIFT_MODIFIER, event.GetModifiers(), TEST_LOCATION); // check different modifier used
+ DALI_TEST_EQUALS(SHIFT_MODIFIER, event.GetModifiers(), TEST_LOCATION); // check different modifier used
DALI_TEST_EQUALS(false, event.IsAltModifier(), TEST_LOCATION);
END_TEST;
{
TestApplication application; // Reset all test adapter return codes
- Dali::WheelEvent event = DevelWheelEvent::New( Dali::WheelEvent::MOUSE_WHEEL, 1, SHIFT_AND_CTRL_MODIFIER, Vector2( 1.0f, 1.0f ), 1, 1000u );
- DALI_TEST_CHECK( event );
+ Dali::WheelEvent event = DevelWheelEvent::New(Dali::WheelEvent::MOUSE_WHEEL, 1, SHIFT_AND_CTRL_MODIFIER, Vector2(1.0f, 1.0f), 1, 1000u);
+ DALI_TEST_CHECK(event);
DALI_TEST_EQUALS(true, event.IsCtrlModifier() && event.IsShiftModifier(), TEST_LOCATION);
- Dali::WheelEvent newEvent = DevelWheelEvent::New( Dali::WheelEvent::MOUSE_WHEEL, 1, SHIFT_MODIFIER, Vector2( 1.0f, 1.0f ), 1, 1000u );
+ Dali::WheelEvent newEvent = DevelWheelEvent::New(Dali::WheelEvent::MOUSE_WHEEL, 1, SHIFT_MODIFIER, Vector2(1.0f, 1.0f), 1, 1000u);
DALI_TEST_EQUALS(false, newEvent.IsCtrlModifier() && newEvent.IsShiftModifier(), TEST_LOCATION);
END_TEST;
}
{
TestApplication application; // Reset all test adapter return codes
- Dali::WheelEvent event = DevelWheelEvent::New( Dali::WheelEvent::MOUSE_WHEEL, 1, SHIFT_AND_CTRL_MODIFIER, Vector2( 1.0f, 1.0f ), 1, 1000u );
- DALI_TEST_CHECK( event );
+ Dali::WheelEvent event = DevelWheelEvent::New(Dali::WheelEvent::MOUSE_WHEEL, 1, SHIFT_AND_CTRL_MODIFIER, Vector2(1.0f, 1.0f), 1, 1000u);
+ DALI_TEST_CHECK(event);
DALI_TEST_EQUALS(true, event.IsCtrlModifier() || event.IsAltModifier(), TEST_LOCATION);
- Dali::WheelEvent newEvent = DevelWheelEvent::New( Dali::WheelEvent::MOUSE_WHEEL, 1, SHIFT_MODIFIER, Vector2( 1.0f, 1.0f ), 1, 1000u );
+ Dali::WheelEvent newEvent = DevelWheelEvent::New(Dali::WheelEvent::MOUSE_WHEEL, 1, SHIFT_MODIFIER, Vector2(1.0f, 1.0f), 1, 1000u);
DALI_TEST_EQUALS(false, newEvent.IsCtrlModifier() && newEvent.IsAltModifier(), TEST_LOCATION);
END_TEST;
}
TestApplication application; // Reset all test adapter return codes
Actor actor = Actor::New();
- actor.SetProperty( Actor::Property::SIZE, Vector2( 100.0f, 100.0f ) );
- actor.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
+ actor.SetProperty(Actor::Property::SIZE, Vector2(100.0f, 100.0f));
+ actor.SetProperty(Actor::Property::ANCHOR_POINT, AnchorPoint::TOP_LEFT);
application.GetScene().Add(actor);
// Render and notify
application.Render();
// Connect to actor's wheel event signal
- SignalData data;
- WheelEventReceivedFunctor functor( data );
- actor.WheelEventSignal().Connect( &application, functor );
+ SignalData data;
+ WheelEventReceivedFunctor functor(data);
+ actor.WheelEventSignal().Connect(&application, functor);
- Vector2 screenCoordinates( 10.0f, 10.0f );
+ Vector2 screenCoordinates(10.0f, 10.0f);
Integration::WheelEvent event(Integration::WheelEvent::MOUSE_WHEEL, 0, SHIFT_MODIFIER, screenCoordinates, 1, 1000u);
// Emit a wheel signal
- application.ProcessEvent( event );
- DALI_TEST_EQUALS( true, data.functorCalled, TEST_LOCATION );
- DALI_TEST_CHECK( actor == data.wheeledActor );
+ application.ProcessEvent(event);
+ DALI_TEST_EQUALS(true, data.functorCalled, TEST_LOCATION);
+ DALI_TEST_CHECK(actor == data.wheeledActor);
DALI_TEST_EQUALS(WheelEvent::MOUSE_WHEEL, data.receivedWheelEvent.GetType(), TEST_LOCATION); // check type
- DALI_TEST_EQUALS(0, data.receivedWheelEvent.GetDirection(), TEST_LOCATION); // check direction
- DALI_TEST_EQUALS(SHIFT_MODIFIER, data.receivedWheelEvent.GetModifiers(), TEST_LOCATION); // check modifier
- DALI_TEST_EQUALS(screenCoordinates, data.receivedWheelEvent.GetPoint(), TEST_LOCATION); // check modifier
- DALI_TEST_EQUALS(1, data.receivedWheelEvent.GetDelta(), TEST_LOCATION); // check modifier
- DALI_TEST_EQUALS(1000u, data.receivedWheelEvent.GetTime(), TEST_LOCATION); // check modifier
+ DALI_TEST_EQUALS(0, data.receivedWheelEvent.GetDirection(), TEST_LOCATION); // check direction
+ DALI_TEST_EQUALS(SHIFT_MODIFIER, data.receivedWheelEvent.GetModifiers(), TEST_LOCATION); // check modifier
+ DALI_TEST_EQUALS(screenCoordinates, data.receivedWheelEvent.GetPoint(), TEST_LOCATION); // check modifier
+ DALI_TEST_EQUALS(1, data.receivedWheelEvent.GetDelta(), TEST_LOCATION); // check modifier
+ DALI_TEST_EQUALS(1000u, data.receivedWheelEvent.GetTime(), TEST_LOCATION); // check modifier
data.Reset();
// Emit a wheel signal where the actor is not present, will hit the root actor though
- Actor rootActor( application.GetScene().GetRootLayer() );
+ Actor rootActor(application.GetScene().GetRootLayer());
// Connect to root actor's wheel event signal
- SignalData rootData;
- WheelEventReceivedFunctor rootFunctor( rootData ); // Consumes signal
- rootActor.WheelEventSignal().Connect( &application, rootFunctor );
+ SignalData rootData;
+ WheelEventReceivedFunctor rootFunctor(rootData); // Consumes signal
+ rootActor.WheelEventSignal().Connect(&application, rootFunctor);
screenCoordinates.x = screenCoordinates.y = 300.0f;
Integration::WheelEvent newEvent(Integration::WheelEvent::MOUSE_WHEEL, 0, SHIFT_MODIFIER, screenCoordinates, 1, 1000u);
- application.ProcessEvent( newEvent );
- DALI_TEST_EQUALS( false, data.functorCalled, TEST_LOCATION );
- DALI_TEST_EQUALS( true, rootData.functorCalled, TEST_LOCATION );
- DALI_TEST_CHECK( rootActor == rootData.wheeledActor );
+ application.ProcessEvent(newEvent);
+ DALI_TEST_EQUALS(false, data.functorCalled, TEST_LOCATION);
+ DALI_TEST_EQUALS(true, rootData.functorCalled, TEST_LOCATION);
+ DALI_TEST_CHECK(rootActor == rootData.wheeledActor);
DALI_TEST_EQUALS(WheelEvent::MOUSE_WHEEL, rootData.receivedWheelEvent.GetType(), TEST_LOCATION); // check type
- DALI_TEST_EQUALS(0, rootData.receivedWheelEvent.GetDirection(), TEST_LOCATION); // check direction
- DALI_TEST_EQUALS(SHIFT_MODIFIER, rootData.receivedWheelEvent.GetModifiers(), TEST_LOCATION); // check modifier
- DALI_TEST_EQUALS(screenCoordinates, rootData.receivedWheelEvent.GetPoint(), TEST_LOCATION); // check modifier
- DALI_TEST_EQUALS(1, rootData.receivedWheelEvent.GetDelta(), TEST_LOCATION); // check modifier
- DALI_TEST_EQUALS(1000u, rootData.receivedWheelEvent.GetTime(), TEST_LOCATION); // check modifier
+ DALI_TEST_EQUALS(0, rootData.receivedWheelEvent.GetDirection(), TEST_LOCATION); // check direction
+ DALI_TEST_EQUALS(SHIFT_MODIFIER, rootData.receivedWheelEvent.GetModifiers(), TEST_LOCATION); // check modifier
+ DALI_TEST_EQUALS(screenCoordinates, rootData.receivedWheelEvent.GetPoint(), TEST_LOCATION); // check modifier
+ DALI_TEST_EQUALS(1, rootData.receivedWheelEvent.GetDelta(), TEST_LOCATION); // check modifier
+ DALI_TEST_EQUALS(1000u, rootData.receivedWheelEvent.GetTime(), TEST_LOCATION); // check modifier
// Remove actor from the scene
- application.GetScene().Remove( actor );
+ application.GetScene().Remove(actor);
// Render and notify
application.SendNotification();
application.Render();
// Emit a move at the same point, we should not be signalled.
- application.ProcessEvent( event );
- DALI_TEST_EQUALS( false, data.functorCalled, TEST_LOCATION );
+ application.ProcessEvent(event);
+ DALI_TEST_EQUALS(false, data.functorCalled, TEST_LOCATION);
data.Reset();
END_TEST;
}