const TestGlAbstraction::BufferDataCalls& bufferDataCalls =
application.GetGlAbstraction().GetBufferDataCalls();
- DALI_TEST_EQUALS(bufferDataCalls.size(), 1u, TEST_LOCATION);
+ DALI_TEST_EQUALS(bufferDataCalls.size(), 3u, TEST_LOCATION);
DALI_TEST_EQUALS(bufferDataCalls[0], sizeof(texturedQuadVertexData), TEST_LOCATION);
}
const TestGlAbstraction::BufferDataCalls& bufferDataCalls =
application.GetGlAbstraction().GetBufferDataCalls();
- DALI_TEST_EQUALS(bufferDataCalls.size(), 1u, TEST_LOCATION);
+ DALI_TEST_EQUALS(bufferDataCalls.size(), 2u, TEST_LOCATION);
DALI_TEST_EQUALS(bufferDataCalls[0], sizeof(texturedQuadVertexData), TEST_LOCATION);
}
const TestGlAbstraction::BufferDataCalls& bufferDataCalls =
application.GetGlAbstraction().GetBufferDataCalls();
- DALI_TEST_EQUALS(bufferSubDataCalls.size(), 1u, TEST_LOCATION);
- DALI_TEST_EQUALS(bufferDataCalls.size(), 1u, TEST_LOCATION);
+ // Should be 17 (using single uniform buffer now)
+ DALI_TEST_EQUALS(bufferSubDataCalls.size(), 17u, TEST_LOCATION);
+ DALI_TEST_EQUALS(bufferDataCalls.size(), 3u, TEST_LOCATION);
if(bufferSubDataCalls.size())
{