Revert "[Tizen] Revert "Remove StereoMode""
[platform/core/uifw/dali-core.git] / automated-tests / src / dali / utc-Dali-TypeRegistry.cpp
index b2231d2..e9178c9 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2018 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -880,7 +880,7 @@ int UtcDaliTypeRegistryRegisteredNameN(void)
   }
   catch ( DaliException& e )
   {
-    DALI_TEST_ASSERT( e, "Duplicate type name for Type Registation", TEST_LOCATION );
+    DALI_TEST_ASSERT( e, "Duplicate type name in Type Registration", TEST_LOCATION );
   }
 
   END_TEST;
@@ -1074,7 +1074,7 @@ int UtcDaliTypeRegistryPropertyRegistrationP(void)
   typeInfo.GetPropertyIndices( indices );
 
   size_t typePropertyCount = typeInfo.GetPropertyCount();
-  DALI_TEST_EQUALS( indices.Size(), 1u, TEST_LOCATION );
+  DALI_TEST_EQUALS( indices.Size(), Actor::New().GetPropertyCount() + 1u, TEST_LOCATION );
   DALI_TEST_EQUALS( indices.Size(), typePropertyCount, TEST_LOCATION );
 
   // Ensure indices returned from actor and customActor differ by two
@@ -1164,7 +1164,7 @@ int UtcDaliTypeRegistryAnimatablePropertyRegistrationP(void)
   // Check property count of type-info is 1
   Property::IndexContainer indices;
   typeInfo.GetPropertyIndices( indices );
-  DALI_TEST_EQUALS( indices.Size(), 1u, TEST_LOCATION );
+  DALI_TEST_EQUALS( indices.Size(), customActor.GetPropertyCount(), TEST_LOCATION );
 
   // Ensure indices returned from actor and customActor differ by one
   Actor actor = Actor::New();
@@ -1267,10 +1267,10 @@ int UtcDaliTypeRegistryAnimatablePropertyRegistrationWithDefaultP(void)
   // Check the animatable property type
   DALI_TEST_EQUALS( customActor.GetPropertyType( animatablePropertyIndex ), Property::FLOAT, TEST_LOCATION );
 
-  // Check property count of type-info is 1
+  // Check property count of type-info
   Property::IndexContainer indices;
   typeInfo.GetPropertyIndices( indices );
-  DALI_TEST_EQUALS( indices.Size(), 1u, TEST_LOCATION );
+  DALI_TEST_EQUALS( indices.Size(), customActor.GetPropertyCount(), TEST_LOCATION );
 
   // Ensure indices returned from actor and customActor differ by one
   Actor actor = Actor::New();
@@ -1376,10 +1376,10 @@ int UtcDaliTypeRegistryAnimatablePropertyComponentRegistrationP(void)
   // Check the animatable property type
   DALI_TEST_EQUALS( customActor.GetPropertyType( animatablePropertyIndex ), animatablePropertyType, TEST_LOCATION );
 
-  // Check property count of type-info is 1
+  // Check property count of type-info
   Property::IndexContainer indices;
   typeInfo.GetPropertyIndices( indices );
-  DALI_TEST_EQUALS( indices.Size(), 1u, TEST_LOCATION );
+  DALI_TEST_EQUALS( indices.Size(), customActor.GetPropertyCount(), TEST_LOCATION );
 
   // Register animatable property components
   std::string animatablePropertyComponentName1( "animatableProp1X" );
@@ -1429,6 +1429,193 @@ int UtcDaliTypeRegistryAnimatablePropertyComponentRegistrationP(void)
   unsigned int customActorIndices = indices.Size();
   DALI_TEST_EQUALS( actorIndices + 3u, customActorIndices, TEST_LOCATION ); // Custom property + registered property
 
+  // Attempt to animate component property, it should not crash
+  Animation animation = Animation::New( 1.0f );
+  animation.AnimateTo( Property( customActor, animatablePropertyComponentIndex1 ), 200.0f );
+  animation.Play();
+
+  // Check the property value
+  DALI_TEST_EQUALS( customActor.GetProperty< Vector2 >( animatablePropertyIndex ), Vector2(200.0f, 225.0f), TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetProperty< float >( animatablePropertyComponentIndex1 ), 200.0f, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetProperty< float >( animatablePropertyComponentIndex2 ), 225.0f, TEST_LOCATION );
+
+  END_TEST;
+}
+
+int UtcDaliTypeRegistryAnimatablePropertyComponentRegistrationVector2AnimateByP(void)
+{
+  TestApplication application;
+  TypeRegistry typeRegistry = TypeRegistry::Get();
+
+  TypeInfo typeInfo = typeRegistry.GetTypeInfo( typeid(MyTestCustomActor) );
+  DALI_TEST_CHECK( typeInfo );
+  BaseHandle handle = typeInfo.CreateInstance();
+  DALI_TEST_CHECK( handle );
+  Actor customActor = Actor::DownCast( handle );
+  DALI_TEST_CHECK( customActor );
+
+  const unsigned int index = ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX;
+  const unsigned int xComponentIndex = index + 1;
+  const unsigned int yComponentIndex = index + 2;
+  const Vector2 initialValue( 20.0f, 40.0f );
+
+  // Register animatable property & its components
+  AnimatablePropertyRegistration animatableProperty1( customType1, "animatableProp1", index, initialValue );
+  AnimatablePropertyComponentRegistration animatablePropertyComponent1( customType1, "animatableProp1X", xComponentIndex, index, 0 );
+  AnimatablePropertyComponentRegistration animatablePropertyComponent2( customType1, "animatableProp1Y", yComponentIndex, index, 1 );
+
+  // Check the animatable property value
+  DALI_TEST_EQUALS( customActor.GetProperty< Vector2 >( index ), initialValue, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetProperty< float >( xComponentIndex ), initialValue.x, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetProperty< float >( yComponentIndex ), initialValue.y, TEST_LOCATION );
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  // Check the animatable property current value
+  DALI_TEST_EQUALS( customActor.GetCurrentProperty< Vector2 >( index ), initialValue, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( xComponentIndex ), initialValue.x, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( yComponentIndex ), initialValue.y, TEST_LOCATION );
+
+  // Do an AnimateBy
+  const Vector2 targetValue( 45.0f, 53.0f );
+  const Vector2 relativeValue( targetValue - initialValue );
+
+  Animation animation = Animation::New( 1.0f );
+  animation.AnimateBy( Property( customActor, xComponentIndex ), relativeValue.x );
+  animation.AnimateBy( Property( customActor, yComponentIndex ), relativeValue.y );
+  animation.Play();
+
+  // Target values should change straight away
+  DALI_TEST_EQUALS( customActor.GetProperty< Vector2 >( index ), targetValue, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetProperty< float >( xComponentIndex ), targetValue.x, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetProperty< float >( yComponentIndex ), targetValue.y, TEST_LOCATION );
+
+  END_TEST;
+}
+
+int UtcDaliTypeRegistryAnimatablePropertyComponentRegistrationVector3AnimateByP(void)
+{
+  TestApplication application;
+  TypeRegistry typeRegistry = TypeRegistry::Get();
+
+  TypeInfo typeInfo = typeRegistry.GetTypeInfo( typeid(MyTestCustomActor) );
+  DALI_TEST_CHECK( typeInfo );
+  BaseHandle handle = typeInfo.CreateInstance();
+  DALI_TEST_CHECK( handle );
+  Actor customActor = Actor::DownCast( handle );
+  DALI_TEST_CHECK( customActor );
+
+  const unsigned int index = ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX;
+  const unsigned int xComponentIndex = index + 1;
+  const unsigned int yComponentIndex = index + 2;
+  const unsigned int zComponentIndex = index + 3;
+  const Vector3 initialValue( 20.0f, 40.0f, 50.0f );
+
+  // Register animatable property & its components
+  AnimatablePropertyRegistration animatableProperty1( customType1, "animatableProp1", index, initialValue );
+  AnimatablePropertyComponentRegistration animatablePropertyComponent1( customType1, "animatableProp1X", xComponentIndex, index, 0 );
+  AnimatablePropertyComponentRegistration animatablePropertyComponent2( customType1, "animatableProp1Y", yComponentIndex, index, 1 );
+  AnimatablePropertyComponentRegistration animatablePropertyComponent3( customType1, "animatableProp1Z", zComponentIndex, index, 2 );
+
+  // Check the animatable property value
+  DALI_TEST_EQUALS( customActor.GetProperty< Vector3 >( index ), initialValue, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetProperty< float >( xComponentIndex ), initialValue.x, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetProperty< float >( yComponentIndex ), initialValue.y, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetProperty< float >( zComponentIndex ), initialValue.z, TEST_LOCATION );
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  // Check the animatable property current value
+  DALI_TEST_EQUALS( customActor.GetCurrentProperty< Vector3 >( index ), initialValue, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( xComponentIndex ), initialValue.x, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( yComponentIndex ), initialValue.y, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( zComponentIndex ), initialValue.z, TEST_LOCATION );
+
+  // Do an AnimateBy
+  const Vector3 targetValue( 45.0f, 53.0f, 25.0f );
+  const Vector3 relativeValue( targetValue - initialValue );
+
+  Animation animation = Animation::New( 1.0f );
+  animation.AnimateBy( Property( customActor, xComponentIndex ), relativeValue.x );
+  animation.AnimateBy( Property( customActor, yComponentIndex ), relativeValue.y );
+  animation.AnimateBy( Property( customActor, zComponentIndex ), relativeValue.z );
+  animation.Play();
+
+  // Target values should change straight away
+  DALI_TEST_EQUALS( customActor.GetProperty< Vector3 >( index ), targetValue, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetProperty< float >( xComponentIndex ), targetValue.x, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetProperty< float >( yComponentIndex ), targetValue.y, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetProperty< float >( zComponentIndex ), targetValue.z, TEST_LOCATION );
+
+  END_TEST;
+}
+
+int UtcDaliTypeRegistryAnimatablePropertyComponentRegistrationVector4AnimateByP(void)
+{
+  TestApplication application;
+  TypeRegistry typeRegistry = TypeRegistry::Get();
+
+  TypeInfo typeInfo = typeRegistry.GetTypeInfo( typeid(MyTestCustomActor) );
+  DALI_TEST_CHECK( typeInfo );
+  BaseHandle handle = typeInfo.CreateInstance();
+  DALI_TEST_CHECK( handle );
+  Actor customActor = Actor::DownCast( handle );
+  DALI_TEST_CHECK( customActor );
+
+  const unsigned int index = ANIMATABLE_PROPERTY_REGISTRATION_START_INDEX;
+  const unsigned int xComponentIndex = index + 1;
+  const unsigned int yComponentIndex = index + 2;
+  const unsigned int zComponentIndex = index + 3;
+  const unsigned int wComponentIndex = index + 4;
+  const Vector4 initialValue( 20.0f, 40.0f, 50.0f, 60.0f );
+
+  // Register animatable property & its components
+  AnimatablePropertyRegistration animatableProperty1( customType1, "animatableProp1", index, initialValue );
+  AnimatablePropertyComponentRegistration animatablePropertyComponent1( customType1, "animatableProp1X", xComponentIndex, index, 0 );
+  AnimatablePropertyComponentRegistration animatablePropertyComponent2( customType1, "animatableProp1Y", yComponentIndex, index, 1 );
+  AnimatablePropertyComponentRegistration animatablePropertyComponent3( customType1, "animatableProp1Z", zComponentIndex, index, 2 );
+  AnimatablePropertyComponentRegistration animatablePropertyComponent4( customType1, "animatableProp1W", wComponentIndex, index, 3 );
+
+  // Check the animatable property value
+  DALI_TEST_EQUALS( customActor.GetProperty< Vector4 >( index ), initialValue, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetProperty< float >( xComponentIndex ), initialValue.x, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetProperty< float >( yComponentIndex ), initialValue.y, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetProperty< float >( zComponentIndex ), initialValue.z, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetProperty< float >( wComponentIndex ), initialValue.w, TEST_LOCATION );
+
+  // Render and notify
+  application.SendNotification();
+  application.Render();
+
+  // Check the animatable property current value
+  DALI_TEST_EQUALS( customActor.GetCurrentProperty< Vector4 >( index ), initialValue, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( xComponentIndex ), initialValue.x, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( yComponentIndex ), initialValue.y, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( zComponentIndex ), initialValue.z, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetCurrentProperty< float >( wComponentIndex ), initialValue.w, TEST_LOCATION );
+
+  // Do an AnimateBy
+  const Vector4 targetValue( 45.0f, 53.0f, 25.0f, 13.0f );
+  const Vector4 relativeValue( targetValue - initialValue );
+
+  Animation animation = Animation::New( 1.0f );
+  animation.AnimateBy( Property( customActor, xComponentIndex ), relativeValue.x );
+  animation.AnimateBy( Property( customActor, yComponentIndex ), relativeValue.y );
+  animation.AnimateBy( Property( customActor, zComponentIndex ), relativeValue.z );
+  animation.AnimateBy( Property( customActor, wComponentIndex ), relativeValue.w );
+  animation.Play();
+
+  // Target values should change straight away
+  DALI_TEST_EQUALS( customActor.GetProperty< Vector4 >( index ), targetValue, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetProperty< float >( xComponentIndex ), targetValue.x, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetProperty< float >( yComponentIndex ), targetValue.y, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetProperty< float >( zComponentIndex ), targetValue.z, TEST_LOCATION );
+  DALI_TEST_EQUALS( customActor.GetProperty< float >( wComponentIndex ), targetValue.w, TEST_LOCATION );
+
   END_TEST;
 }
 
@@ -1538,6 +1725,8 @@ int UtcDaliTypeRegistryChildPropertyRegistrationP(void)
   Property::Type type = typeInfoImpl.GetChildPropertyType( typeInfoImpl.GetChildPropertyIndex("childProp4") );
   DALI_TEST_EQUALS( type, Property::INTEGER, TEST_LOCATION );
 
+  std::string unRegisteredChildName( typeInfoImpl.GetChildPropertyName( CHILD_PROPERTY_REGISTRATION_START_INDEX + 4 ) );
+  DALI_TEST_EQUALS( unRegisteredChildName, "", TEST_LOCATION );
 
   // Create a child actor
   Actor childActor = Actor::New();
@@ -1868,24 +2057,14 @@ int UtcDaliPropertyRegistrationPropertyWritableP(void)
 
 int UtcDaliPropertyRegistrationPropertyWritableN(void)
 {
-  // Currently Actors don't register properties with the type registry
-
   TypeInfo typeInfo = TypeRegistry::Get().GetTypeInfo( typeid(MyTestCustomActor) );
   Internal::TypeInfo& typeInfoImpl = GetImplementation( typeInfo );
 
-  try
-  {
-    typeInfoImpl.IsPropertyWritable( Actor::Property::COLOR);
-    tet_result( TET_FAIL );
+  DALI_TEST_EQUALS( typeInfoImpl.IsPropertyWritable( Actor::Property::COLOR), true, TEST_LOCATION );
 
-  }
-  catch ( DaliException& e )
-  {
-     DALI_TEST_ASSERT( e, "Cannot find property index", TEST_LOCATION );
-  }
   END_TEST;
-
 }
+
 int UtcDaliPropertyRegistrationPropertyAnimatable(void)
 {
   TestApplication application;
@@ -1922,7 +2101,7 @@ int UtcDaliPropertyRegistrationPropertyAnimatable(void)
   END_TEST;
 }
 
-int UtcDaliPropertyRegistrationInvalidGetAndSet(void)
+int UtcDaliPropertyRegistrationUnregisteredGetAndSet(void)
 {
   TestApplication application;
   int propertyIndex = PROPERTY_REGISTRATION_START_INDEX + 2000;
@@ -1936,47 +2115,14 @@ int UtcDaliPropertyRegistrationInvalidGetAndSet(void)
   Actor customActor = Actor::DownCast( handle );
   DALI_TEST_CHECK( customActor );
 
-  // Try to set an index that hasn't been added
-  try
-  {
-    customActor.SetProperty( propertyIndex, true );
-    tet_result( TET_FAIL );
-  }
-  catch ( DaliException& e )
-  {
-    DALI_TEST_ASSERT( e, "! \"Cannot find property index", TEST_LOCATION );
-  }
-
-  try
-  {
-    customActor.SetProperty( animatablePropertyIndex, true );
-    tet_result( TET_FAIL );
-  }
-  catch ( DaliException& e )
-  {
-    DALI_TEST_ASSERT( e, "! \"Cannot find property index", TEST_LOCATION );
-  }
+  // Try to set an index that hasn't been registered, this is a no-op for now, to be fixed in future
+  customActor.SetProperty( propertyIndex, true );
+//  DALI_TEST_EQUALS( true, customActor.GetProperty( propertyIndex ).Get<bool>(), TEST_LOCATION);
 
-  // Try to get an index that hasn't been added
-  try
-  {
-    (void) customActor.GetProperty< bool >( propertyIndex );
-    tet_result( TET_FAIL );
-  }
-  catch ( DaliException& e )
-  {
-    DALI_TEST_ASSERT( e, "! \"Cannot find property index", TEST_LOCATION );
-  }
+  // Try to set an index that hasn't been registered
+  customActor.SetProperty( animatablePropertyIndex, true );
+  DALI_TEST_EQUALS( true, customActor.GetProperty( animatablePropertyIndex ).Get<bool>(), TEST_LOCATION);
 
-  try
-  {
-    (void) customActor.GetProperty< bool >( animatablePropertyIndex );
-    tet_result( TET_FAIL );
-  }
-  catch ( DaliException& e )
-  {
-    DALI_TEST_ASSERT( e, "! \"Cannot find property index", TEST_LOCATION );
-  }
   END_TEST;
 }
 
@@ -2301,7 +2447,7 @@ int UtcDaliTypeInfoGetPropertyCountP1(void)
   DALI_TEST_CHECK( typeInfo );
   size_t actorPropertyCount = typeInfo.GetPropertyCount();
 
-  DALI_TEST_EQUALS( actorPropertyCount == 0 , true, TEST_LOCATION ); // No event only props
+  DALI_TEST_EQUALS( actorPropertyCount, Actor::New().GetPropertyCount(), TEST_LOCATION ); // No event only props
   END_TEST;
 }
 
@@ -2317,7 +2463,7 @@ int UtcDaliTypeInfoGetPropertyCountP2(void)
   typeInfo.GetPropertyIndices( indices );
 
   DALI_TEST_EQUALS( propertyCount > 0 && propertyCount <= indices.Size(), true, TEST_LOCATION );
-  DALI_TEST_EQUALS( propertyCount == 2, true, TEST_LOCATION );
+  DALI_TEST_EQUALS( propertyCount, Actor::New().GetPropertyCount() + 2, TEST_LOCATION );
 
   END_TEST;
 }
@@ -2589,3 +2735,139 @@ int UtcDaliPropertyRegistrationPropertyAnimatableSynchronousSetGetWithComponents
 
   END_TEST;
 }
+
+
+int UtcDaliTypeInfoRegisterChildProperties01(void)
+{
+  TestApplication application;
+  TypeRegistry typeRegistry = TypeRegistry::Get();
+
+  tet_infoline( "Register child properties on a type via name" );
+
+  auto customActorTypeInfo = typeRegistry.GetTypeInfo( typeid(CustomActor) );
+  auto myCustomTypeInfo = typeRegistry.GetTypeInfo( typeid(MyTestCustomActor) );
+  DALI_TEST_CHECK( customActorTypeInfo );
+  DALI_TEST_CHECK( myCustomTypeInfo );
+
+  const Property::Index WIDTH_SPECIFICATION( CHILD_PROPERTY_REGISTRATION_START_INDEX );
+  const Property::Index HEIGHT_SPECIFICATION( CHILD_PROPERTY_REGISTRATION_START_INDEX + 1);
+  const Property::Index MARGIN_SPECIFICATION( CHILD_PROPERTY_REGISTRATION_START_INDEX + 100);
+
+  ChildPropertyRegistration( customActorTypeInfo.GetName(), "widthSpecification", WIDTH_SPECIFICATION, Property::INTEGER );
+  ChildPropertyRegistration( customActorTypeInfo.GetName(), "heightSpecification", HEIGHT_SPECIFICATION, Property::INTEGER );
+  ChildPropertyRegistration( myCustomTypeInfo.GetName(), "marginSpecification", MARGIN_SPECIFICATION, Property::EXTENTS );
+
+  auto customActor = MyTestCustomActor::New();
+  Stage::GetCurrent().Add( customActor );
+  auto child = Actor::New();
+  customActor.Add( child );
+
+  child.SetProperty( WIDTH_SPECIFICATION, 33 );
+
+  auto value = child.GetProperty( WIDTH_SPECIFICATION );
+  DALI_TEST_EQUALS( value, Property::Value(33), TEST_LOCATION );
+
+  child.SetProperty( HEIGHT_SPECIFICATION, 44 );
+  value = child.GetProperty( HEIGHT_SPECIFICATION );
+  DALI_TEST_EQUALS( value, Property::Value(44), TEST_LOCATION );
+
+  child.SetProperty( MARGIN_SPECIFICATION, Extents(10, 10, 10, 10) );
+  value = child.GetProperty( MARGIN_SPECIFICATION );
+  DALI_TEST_EQUALS( value, Property::Value(Extents(10,10,10,10)), TEST_LOCATION );
+
+  END_TEST;
+}
+
+
+int UtcDaliTypeInfoRegisterChildProperties02(void)
+{
+  TestApplication application;
+  TypeRegistry typeRegistry = TypeRegistry::Get();
+
+  tet_infoline( "Register child properties on a type via name" );
+
+  auto customActorTypeInfo = typeRegistry.GetTypeInfo( typeid(CustomActor) );
+  auto myCustomTypeInfo = typeRegistry.GetTypeInfo( typeid(MyTestCustomActor) );
+  DALI_TEST_CHECK( customActorTypeInfo );
+  DALI_TEST_CHECK( myCustomTypeInfo );
+
+  const Property::Index WIDTH_SPECIFICATION( CHILD_PROPERTY_REGISTRATION_START_INDEX );
+  const Property::Index HEIGHT_SPECIFICATION( CHILD_PROPERTY_REGISTRATION_START_INDEX + 1);
+  const Property::Index MARGIN_SPECIFICATION( CHILD_PROPERTY_REGISTRATION_START_INDEX + 100);
+
+  ChildPropertyRegistration( customActorTypeInfo.GetName(), "widthSpecification", WIDTH_SPECIFICATION, Property::INTEGER );
+  ChildPropertyRegistration( customActorTypeInfo.GetName(), "heightSpecification", HEIGHT_SPECIFICATION, Property::INTEGER );
+  ChildPropertyRegistration( myCustomTypeInfo.GetName(), "marginSpecification", MARGIN_SPECIFICATION, Property::EXTENTS );
+
+
+  auto index = customActorTypeInfo.GetChildPropertyIndex( "widthSpecification" );
+  DALI_TEST_EQUALS( index, WIDTH_SPECIFICATION, TEST_LOCATION );
+
+  index = customActorTypeInfo.GetChildPropertyIndex( "heightSpecification" );
+  DALI_TEST_EQUALS( index, HEIGHT_SPECIFICATION, TEST_LOCATION );
+
+  index = customActorTypeInfo.GetChildPropertyIndex( "marginSpecification" );
+  DALI_TEST_EQUALS( index, Property::INVALID_INDEX, TEST_LOCATION );
+
+  index = myCustomTypeInfo.GetChildPropertyIndex( "marginSpecification" );
+  DALI_TEST_EQUALS( index, MARGIN_SPECIFICATION, TEST_LOCATION );
+
+
+  auto name = customActorTypeInfo.GetChildPropertyName( WIDTH_SPECIFICATION );
+  DALI_TEST_EQUALS( name, "widthSpecification", TEST_LOCATION );
+
+  name = customActorTypeInfo.GetChildPropertyName( HEIGHT_SPECIFICATION );
+  DALI_TEST_EQUALS( name, "heightSpecification", TEST_LOCATION );
+
+  name = myCustomTypeInfo.GetChildPropertyName( MARGIN_SPECIFICATION );
+  DALI_TEST_EQUALS( name, "marginSpecification", TEST_LOCATION );
+
+
+  auto type = customActorTypeInfo.GetChildPropertyType( WIDTH_SPECIFICATION );
+  DALI_TEST_EQUALS( type, Property::INTEGER, TEST_LOCATION );
+
+  type = customActorTypeInfo.GetChildPropertyType( HEIGHT_SPECIFICATION );
+  DALI_TEST_EQUALS( type, Property::INTEGER, TEST_LOCATION );
+
+  type = myCustomTypeInfo.GetChildPropertyType( MARGIN_SPECIFICATION );
+  DALI_TEST_EQUALS( type, Property::EXTENTS, TEST_LOCATION );
+
+
+  END_TEST;
+}
+
+
+int UtcDaliTypeInfoRegisterChildProperties03(void)
+{
+  TestApplication application;
+  TypeRegistry typeRegistry = TypeRegistry::Get();
+
+  tet_infoline( "Check registered child properties can be retrieved" );
+
+  auto customActorTypeInfo = typeRegistry.GetTypeInfo( typeid(CustomActor) );
+  auto myCustomTypeInfo = typeRegistry.GetTypeInfo( typeid(MyTestCustomActor) );
+  DALI_TEST_CHECK( customActorTypeInfo );
+  DALI_TEST_CHECK( myCustomTypeInfo );
+
+  const Property::Index WIDTH_SPECIFICATION( CHILD_PROPERTY_REGISTRATION_START_INDEX );
+  const Property::Index HEIGHT_SPECIFICATION( CHILD_PROPERTY_REGISTRATION_START_INDEX + 1);
+  const Property::Index MARGIN_SPECIFICATION( CHILD_PROPERTY_REGISTRATION_START_INDEX + 100);
+
+  ChildPropertyRegistration( customActorTypeInfo.GetName(), "widthSpecification", WIDTH_SPECIFICATION, Property::INTEGER );
+  ChildPropertyRegistration( customActorTypeInfo.GetName(), "heightSpecification", HEIGHT_SPECIFICATION, Property::INTEGER );
+  ChildPropertyRegistration( myCustomTypeInfo.GetName(), "marginSpecification", MARGIN_SPECIFICATION, Property::EXTENTS );
+
+  Property::IndexContainer indices;
+  myCustomTypeInfo.GetChildPropertyIndices( indices );
+
+  auto result = std::find( indices.Begin(), indices.End(), WIDTH_SPECIFICATION );
+  DALI_TEST_EQUALS( result != indices.End(), true, TEST_LOCATION );
+
+  result = std::find( indices.Begin(), indices.End(), HEIGHT_SPECIFICATION );
+  DALI_TEST_EQUALS( result != indices.End(), true, TEST_LOCATION );
+
+  result = std::find( indices.Begin(), indices.End(), MARGIN_SPECIFICATION );
+  DALI_TEST_EQUALS( result != indices.End(), true, TEST_LOCATION );
+
+  END_TEST;
+}