/*
- * Copyright (c) 2015 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/public-api/dali-core.h>
#include <dali-test-suite-utils.h>
+#include <test-native-image.h>
using namespace Dali;
END_TEST;
}
+int UtcDaliTextureNew03(void)
+{
+ TestApplication application;
+
+ // Create a native image source.
+ TestNativeImageNoExtPointer testNativeImage = TestNativeImageNoExt::New( 64u, 64u );
+
+ // Create a texture from the native image source.
+ Texture nativeTexture = Texture::New( *testNativeImage );
+
+ // Check the texture was created OK.
+ DALI_TEST_CHECK( nativeTexture );
+
+ END_TEST;
+}
+
int UtcDaliTextureCopyConstructor(void)
{
TestApplication application;
END_TEST;
}
+int UtcDaliTextureUpload06(void)
+{
+ TestApplication application;
+
+ //Create the texture
+ unsigned int width(64);
+ unsigned int height(64);
+ tet_infoline( "Creating a Texure with an alpha channel" );
+ Texture texture = Texture::New( TextureType::TEXTURE_2D, Pixel::RGBA8888, width, height );
+
+ application.GetGlAbstraction().EnableTextureCallTrace(true);
+
+ application.SendNotification();
+ application.Render();
+
+ TraceCallStack& callStack = application.GetGlAbstraction().GetTextureTrace();
+
+ tet_infoline( "TexImage2D should be called with a null pointer to reserve storage for the texture in the gpu" );
+ {
+ std::stringstream out;
+ out << GL_TEXTURE_2D <<", "<< 0u << ", " << width <<", "<< height;
+ DALI_TEST_CHECK( callStack.FindMethodAndParams("TexImage2D", out.str().c_str() ) );
+ }
+
+ tet_infoline( "Upload data to the texture" );
+ callStack.Reset();
+
+ tet_infoline( "Creating a RGB pixel buffer and adding that to the texture to ensure it is handled correctly" );
+ unsigned int bufferSize( width * height * 3 );
+ unsigned char* buffer= reinterpret_cast<unsigned char*>( malloc( bufferSize ) );
+ PixelData pixelData = PixelData::New( buffer, bufferSize, width, height, Pixel::RGB888, PixelData::FREE );
+ texture.Upload( pixelData );
+ application.SendNotification();
+ application.Render();
+
+ tet_infoline( "TexImage2D should be called to upload the data" );
+ {
+ std::stringstream out;
+ out << GL_TEXTURE_2D <<", "<< 0u << ", " << width <<", "<< height;
+ DALI_TEST_CHECK( callStack.FindMethodAndParams("TexImage2D", out.str().c_str() ) );
+ }
+
+ END_TEST;
+}
+
+int UtcDaliTextureUploadSmallerThanSize(void)
+{
+ TestApplication application;
+
+ //Create the texture
+ unsigned int width(64);
+ unsigned int height(64);
+ Texture texture = Texture::New( TextureType::TEXTURE_2D, Pixel::RGBA8888, width, height );
+
+ application.GetGlAbstraction().EnableTextureCallTrace(true);
+
+ application.SendNotification();
+ application.Render();
+
+ TraceCallStack& callStack = application.GetGlAbstraction().GetTextureTrace();
+
+ //TexImage2D should be called with a null pointer to reserve storage for the texture in the gpu
+ {
+ std::stringstream out;
+ out << GL_TEXTURE_2D <<", "<< 0u << ", " << width <<", "<< height;
+ std::string params;
+ DALI_TEST_CHECK( callStack.FindMethodAndGetParameters("TexImage2D", params ) );
+ DALI_TEST_EQUALS( out.str(), params, TEST_LOCATION );
+ }
+
+ //Upload data to the texture
+ callStack.Reset();
+
+ unsigned int bufferSize( width * height * 4 );
+ unsigned char* buffer= reinterpret_cast<unsigned char*>( malloc( bufferSize ) );
+ PixelData pixelData = PixelData::New( buffer, bufferSize, width/2, height/2, Pixel::RGBA8888, PixelData::FREE );
+ texture.Upload( pixelData );
+ application.SendNotification();
+ application.Render();
+
+ //TexImage2D should be called to upload the data
+ {
+ std::stringstream out;
+ out << GL_TEXTURE_2D <<", "<< 0u << ", " << 0u << ", " << 0u << ", " << width/2 << ", " << height/2;
+ std::string params;
+ DALI_TEST_CHECK( callStack.FindMethodAndGetParameters("TexSubImage2D", params ) );
+ DALI_TEST_EQUALS( out.str(), params, TEST_LOCATION );
+ }
+
+ END_TEST;
+}
+
int UtcDaliTextureGenerateMipmaps(void)
{
TestApplication application;
END_TEST;
}
+int UtcDaliTextureContextLoss(void)
+{
+ tet_infoline("UtcDaliTextureContextLoss\n");
+ TestApplication application; // Default config: DALI_DISCARDS_ALL_DATA
+
+ //Create the texture
+ unsigned int width(64);
+ unsigned int height(64);
+ Texture texture = Texture::New( TextureType::TEXTURE_2D, Pixel::RGBA8888, width, height );
+ DALI_TEST_CHECK( texture );
+
+ application.SendNotification();
+ application.Render(16);
+
+ // Lose & regain context (in render 'thread')
+ application.ResetContext();
+ DALI_TEST_CHECK( texture );
+
+ END_TEST;
+}
+
+int UtcDaliNativeImageTexture(void)
+{
+ TestApplication application;
+ tet_infoline( "UtcDaliNativeImageTexture" );
+
+ TestNativeImagePointer imageInterface = TestNativeImage::New( 16, 16 );
+ Texture texture = Texture::New( *(imageInterface.Get()) );
+ DALI_TEST_CHECK( texture );
+
+ application.SendNotification();
+ application.Render(16);
+
+ DALI_TEST_CHECK( texture );
+
+ END_TEST;
+}
+