Remove some public Setter/Getter APIs from Dali::Actor
[platform/core/uifw/dali-core.git] / automated-tests / src / dali / utc-Dali-TapGestureRecognizer.cpp
index 6afd4a2..ccdefa3 100644 (file)
@@ -117,7 +117,7 @@ int UtcDaliTapGestureRecognizerBasic(void)
 
   Actor actor = Actor::New();
   actor.SetSize(100.0f, 100.0f);
-  actor.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+  actor.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
   Stage::GetCurrent().Add(actor);
 
   // Render and notify
@@ -150,7 +150,7 @@ int UtcDaliTapGestureRecognizerGapTooLong(void)
 
   Actor actor = Actor::New();
   actor.SetSize(100.0f, 100.0f);
-  actor.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+  actor.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
   Stage::GetCurrent().Add(actor);
 
   // Render and notify
@@ -183,7 +183,7 @@ int UtcDaliTapGestureRecognizerInterrupted(void)
 
   Actor actor = Actor::New();
   actor.SetSize(100.0f, 100.0f);
-  actor.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+  actor.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
   Stage::GetCurrent().Add(actor);
 
   // Render and notify
@@ -218,7 +218,7 @@ int UtcDaliTapGestureRecognizerMoveTooFar(void)
 
   Actor actor = Actor::New();
   actor.SetSize(100.0f, 100.0f);
-  actor.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+  actor.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
   Stage::GetCurrent().Add(actor);
 
   // Render and notify
@@ -251,7 +251,7 @@ int UtcDaliTapGestureRecognizerStartDouble(void)
 
   Actor actor = Actor::New();
   actor.SetSize(100.0f, 100.0f);
-  actor.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+  actor.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
   Stage::GetCurrent().Add(actor);
 
   // Render and notify
@@ -284,7 +284,7 @@ int UtcDaliTapGestureRecognizerEndDouble(void)
 
   Actor actor = Actor::New();
   actor.SetSize(100.0f, 100.0f);
-  actor.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+  actor.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
   Stage::GetCurrent().Add(actor);
 
   // Render and notify
@@ -319,7 +319,7 @@ int UtcDaliTapGestureRecognizerDoubleTap(void)
 
   Actor actor = Actor::New();
   actor.SetSize(100.0f, 100.0f);
-  actor.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+  actor.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
   Stage::GetCurrent().Add(actor);
 
   // Render and notify
@@ -360,7 +360,7 @@ int UtcDaliTapGestureRecognizerDoubleTapMoveTooFar(void)
 
   Actor actor = Actor::New();
   actor.SetSize(100.0f, 100.0f);
-  actor.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+  actor.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
   Stage::GetCurrent().Add(actor);
 
   // Render and notify
@@ -413,7 +413,7 @@ int UtcDaliTapGestureRecognizerDoubleTapWaitTooLong(void)
 
   Actor actor = Actor::New();
   actor.SetSize(100.0f, 100.0f);
-  actor.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+  actor.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
   Stage::GetCurrent().Add(actor);
 
   // Render and notify
@@ -464,12 +464,12 @@ int UtcDaliTapGestureRecognizerMultipleDetectors(void)
 
   Actor actor = Actor::New();
   actor.SetSize(100.0f, 100.0f);
-  actor.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+  actor.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
   Stage::GetCurrent().Add(actor);
 
   Actor actor2 = Actor::New();
   actor2.SetSize(100.0f, 100.0f);
-  actor2.SetAnchorPoint(AnchorPoint::TOP_LEFT);
+  actor2.SetProperty( Actor::Property::ANCHOR_POINT,AnchorPoint::TOP_LEFT);
   actor2.SetX(100.0f);
   Stage::GetCurrent().Add(actor2);