[Tizen] Add screen and client rotation itself function
[platform/core/uifw/dali-core.git] / automated-tests / src / dali / utc-Dali-Scene.cpp
index 6e44ca7..11d55a6 100644 (file)
@@ -25,6 +25,7 @@
 #include <dali/integration-api/events/wheel-event-integ.h>
 
 #include <dali-test-suite-utils.h>
+#include <mesh-builder.h>
 
 // Internal headers are allowed here
 
@@ -189,6 +190,50 @@ struct WheelEventReceivedFunctor
   WheelEventSignalData& signalData;
 };
 
+// Stores data that is populated in the KeyEventGeneratedSignal callback and will be read by the TET cases
+struct KeyEventGeneratedSignalData
+{
+  KeyEventGeneratedSignalData()
+  : functorCalled(false)
+  {}
+
+  void Reset()
+  {
+    functorCalled = false;
+
+    receivedKeyEvent.keyModifier = 0;
+    receivedKeyEvent.keyPressedName.clear();
+    receivedKeyEvent.keyPressed.clear();
+  }
+
+  bool functorCalled;
+  KeyEvent receivedKeyEvent;
+};
+
+// Functor that sets the data when called
+struct KeyEventGeneratedReceivedFunctor
+{
+  KeyEventGeneratedReceivedFunctor( KeyEventGeneratedSignalData& data )
+  : signalData( data )
+  {}
+
+  bool operator()( const KeyEvent& keyEvent )
+  {
+    signalData.functorCalled = true;
+    signalData.receivedKeyEvent = keyEvent;
+
+    return true;
+  }
+
+  bool operator()()
+  {
+    signalData.functorCalled = true;
+    return true;
+  }
+
+  KeyEventGeneratedSignalData& signalData;
+};
+
 void GenerateTouch( TestApplication& application, PointState::Type state, const Vector2& screenPosition )
 {
   Integration::TouchEvent touchEvent;
@@ -937,11 +982,143 @@ int UtcDaliSceneSurfaceResizedDefaultScene(void)
   Vector2 newSize( 1000.0f, 2000.0f );
   DALI_TEST_CHECK( stage.GetSize() != newSize );
   defaultSurface->MoveResize( PositionSize( 0, 0, newSize.width, newSize.height ) );
+  defaultScene.SurfaceResized( false );
+
+  DALI_TEST_EQUALS( stage.GetSize(), newSize, TEST_LOCATION );
+  DALI_TEST_EQUALS( defaultScene.GetSize(), newSize, TEST_LOCATION );
+
+  END_TEST;
+}
+
+int UtcDaliSceneSurfaceResizedDefaultSceneViewport(void)
+{
+  tet_infoline( "Ensure resizing of the surface & viewport is handled properly" );
+
+  TestApplication application;
+  TestGlAbstraction& glAbstraction = application.GetGlAbstraction();
+  TraceCallStack& callStack = glAbstraction.GetViewportTrace();
+  glAbstraction.EnableViewportCallTrace( true );
+
+  // Initial scene setup
+  Geometry geometry = CreateQuadGeometry();
+  Shader shader = CreateShader();
+  Renderer renderer = Renderer::New( geometry, shader );
+
+  Actor actor = Actor::New();
+  actor.AddRenderer(renderer);
+  actor.SetSize(400, 400);
+  Stage::GetCurrent().Add(actor);
+
+  // Render before resizing surface
+  application.SendNotification();
+  application.Render(0);
+  glAbstraction.ResetViewportCallStack();
+
+  auto defaultScene = application.GetScene();
+  Integration::RenderSurface* defaultSurface = defaultScene.GetSurface();
+  DALI_TEST_CHECK( defaultSurface );
+
+  // Ensure stage size matches the surface size
+  auto stage = Stage::GetCurrent();
+  DALI_TEST_EQUALS( stage.GetSize(), Vector2( defaultSurface->GetPositionSize().width, defaultSurface->GetPositionSize().height ), TEST_LOCATION );
+
+  // Resize the surface and inform the scene accordingly
+  Vector2 newSize( 1000.0f, 2000.0f );
+  std::string viewportParams( "0, 0, 1000, 2000" ); // to match newSize
+  DALI_TEST_CHECK( stage.GetSize() != newSize );
+  defaultSurface->MoveResize( PositionSize( 0, 0, newSize.width, newSize.height ) );
   defaultScene.SurfaceResized();
 
   DALI_TEST_EQUALS( stage.GetSize(), newSize, TEST_LOCATION );
   DALI_TEST_EQUALS( defaultScene.GetSize(), newSize, TEST_LOCATION );
 
+  // Render after resizing surface
+  application.SendNotification();
+  application.Render(0);
+
+  // Check that the viewport is handled properly
+  DALI_TEST_CHECK( callStack.FindMethodAndGetParameters("Viewport", viewportParams ) );
+
+  END_TEST;
+}
+
+int UtcDaliSceneSurfaceResizedMultipleRenderTasks(void)
+{
+  tet_infoline( "Ensure resizing of the surface & viewport is handled properly" );
+
+  TestApplication application;
+  TestGlAbstraction& glAbstraction = application.GetGlAbstraction();
+  TraceCallStack& callStack = glAbstraction.GetViewportTrace();
+  glAbstraction.EnableViewportCallTrace( true );
+
+  // Initial scene setup
+  auto stage = Stage::GetCurrent();
+
+  Geometry geometry = CreateQuadGeometry();
+  Shader shader = CreateShader();
+  Renderer renderer = Renderer::New( geometry, shader );
+
+  Actor actor = Actor::New();
+  actor.AddRenderer(renderer);
+  int testWidth = 400;
+  int testHeight = 400;
+  actor.SetSize(testWidth, testHeight);
+  stage.Add(actor);
+
+  CameraActor offscreenCameraActor = CameraActor::New( Size( testWidth, testHeight ) );
+  Stage::GetCurrent().Add( offscreenCameraActor );
+
+  FrameBuffer newFrameBuffer = FrameBuffer::New( testWidth, testHeight, FrameBuffer::Attachment::NONE );
+
+  RenderTask newTask = stage.GetRenderTaskList().CreateTask();
+  newTask.SetCameraActor( offscreenCameraActor );
+  newTask.SetSourceActor( actor );
+  newTask.SetFrameBuffer( newFrameBuffer );
+  newTask.SetViewportPosition( Vector2(0, 0) );
+  newTask.SetViewportSize( Vector2(testWidth, testHeight) );
+
+  // Render before resizing surface
+  application.SendNotification();
+  application.Render(0);
+  glAbstraction.ResetViewportCallStack();
+
+  Rect<int32_t> initialViewport = newTask.GetViewport();
+  int initialWidth = initialViewport.width;
+  int initialHeight = initialViewport.height;
+  DALI_TEST_EQUALS( initialWidth, testWidth, TEST_LOCATION );
+  DALI_TEST_EQUALS( initialHeight, testHeight, TEST_LOCATION );
+
+  auto defaultScene = application.GetScene();
+  Integration::RenderSurface* defaultSurface = defaultScene.GetSurface();
+  DALI_TEST_CHECK( defaultSurface );
+
+  // Ensure stage size matches the surface size
+  DALI_TEST_EQUALS( stage.GetSize(), Vector2( defaultSurface->GetPositionSize().width, defaultSurface->GetPositionSize().height ), TEST_LOCATION );
+
+  // Resize the surface and inform the scene accordingly
+  Vector2 newSize( 800.0f, 480.0f );
+  std::string viewportParams( "0, 0, 800, 480" ); // to match newSize
+  DALI_TEST_CHECK( stage.GetSize() != newSize );
+  defaultSurface->MoveResize( PositionSize( 0, 0, newSize.width, newSize.height ) );
+  defaultScene.SurfaceResized();
+
+  DALI_TEST_EQUALS( stage.GetSize(), newSize, TEST_LOCATION );
+  DALI_TEST_EQUALS( defaultScene.GetSize(), newSize, TEST_LOCATION );
+
+  // Render after resizing surface
+  application.SendNotification();
+  application.Render(0);
+
+  // Check that the viewport is handled properly
+  DALI_TEST_CHECK( callStack.FindMethodAndGetParameters("Viewport", viewportParams ) );
+
+  // Second render-task should not be affected
+  Rect<int32_t> viewport = newTask.GetViewport();
+  int width = viewport.width;
+  int height = viewport.height;
+  DALI_TEST_EQUALS( width, testWidth, TEST_LOCATION );
+  DALI_TEST_EQUALS( height, testHeight, TEST_LOCATION );
+
   END_TEST;
 }
 
@@ -953,6 +1130,7 @@ int UtcDaliSceneSurfaceResizedAdditionalScene(void)
   Vector2 originalSurfaceSize( 500.0f, 1000.0f );
 
   TestRenderSurface surface( PositionSize( 0.0f, 0.0f, originalSurfaceSize.width, originalSurfaceSize.height ) );
+
   auto scene = Integration::Scene::New( surface );
 
   // Ensure stage size does NOT match the surface size
@@ -965,7 +1143,7 @@ int UtcDaliSceneSurfaceResizedAdditionalScene(void)
   Vector2 newSize( 1000.0f, 2000.0f );
   DALI_TEST_CHECK( stage.GetSize() != newSize );
   surface.MoveResize( PositionSize( 0, 0, newSize.width, newSize.height ) );
-  scene.SurfaceResized();
+  scene.SurfaceResized( false );
 
   // Ensure the stage hasn't been resized
   DALI_TEST_EQUALS( stage.GetSize(), stageSize, TEST_LOCATION );
@@ -1001,3 +1179,56 @@ int UtcDaliSceneSetSurface(void)
 
   END_TEST;
 }
+
+int UtcDaliSceneKeyEventGeneratedSignalP(void)
+{
+  TestApplication application;
+  Dali::Integration::Scene scene = application.GetScene();
+
+  KeyEventGeneratedSignalData data;
+  KeyEventGeneratedReceivedFunctor functor( data );
+  scene.KeyEventGeneratedSignal().Connect( &application, functor );
+
+  Integration::KeyEvent event( "a", "", "a", 0, 0, 0, Integration::KeyEvent::Up, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE );
+  application.ProcessEvent( event );
+
+  DALI_TEST_EQUALS( true, data.functorCalled, TEST_LOCATION );
+  DALI_TEST_CHECK( event.keyModifier == data.receivedKeyEvent.keyModifier );
+  DALI_TEST_CHECK( event.keyName == data.receivedKeyEvent.keyPressedName );
+  DALI_TEST_CHECK( event.keyString == data.receivedKeyEvent.keyPressed );
+  DALI_TEST_CHECK( event.state == static_cast<Integration::KeyEvent::State>( data.receivedKeyEvent.state ) );
+
+  data.Reset();
+
+  Integration::KeyEvent event2( "i", "", "i", 0, 0, 0, Integration::KeyEvent::Up, "i", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE );
+  application.ProcessEvent( event2 );
+
+  DALI_TEST_EQUALS( true, data.functorCalled, TEST_LOCATION );
+  DALI_TEST_CHECK( event2.keyModifier == data.receivedKeyEvent.keyModifier );
+  DALI_TEST_CHECK( event2.keyName == data.receivedKeyEvent.keyPressedName );
+  DALI_TEST_CHECK( event2.keyString == data.receivedKeyEvent.keyPressed );
+  DALI_TEST_CHECK( event2.state == static_cast<Integration::KeyEvent::State>( data.receivedKeyEvent.state ) );
+
+  data.Reset();
+
+  Integration::KeyEvent event3( "a", "", "a", 0, 0, 0, Integration::KeyEvent::Down, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE );
+  application.ProcessEvent( event3 );
+
+  DALI_TEST_EQUALS( true, data.functorCalled, TEST_LOCATION );
+  DALI_TEST_CHECK( event3.keyModifier == data.receivedKeyEvent.keyModifier );
+  DALI_TEST_CHECK( event3.keyName == data.receivedKeyEvent.keyPressedName );
+  DALI_TEST_CHECK( event3.keyString == data.receivedKeyEvent.keyPressed );
+  DALI_TEST_CHECK( event3.state == static_cast<Integration::KeyEvent::State>( data.receivedKeyEvent.state ) );
+
+  data.Reset();
+
+  Integration::KeyEvent event4( "a", "", "a", 0, 0, 0, Integration::KeyEvent::Up, "a", DEFAULT_DEVICE_NAME, Device::Class::NONE, Device::Subclass::NONE );
+  application.ProcessEvent( event4 );
+
+  DALI_TEST_EQUALS( true, data.functorCalled, TEST_LOCATION );
+  DALI_TEST_CHECK( event4.keyModifier == data.receivedKeyEvent.keyModifier );
+  DALI_TEST_CHECK( event4.keyName == data.receivedKeyEvent.keyPressedName );
+  DALI_TEST_CHECK( event4.keyString == data.receivedKeyEvent.keyPressed );
+  DALI_TEST_CHECK( event4.state == static_cast<Integration::KeyEvent::State>( data.receivedKeyEvent.state ) );
+  END_TEST;
+}