#include <dali/public-api/dali-core.h>
#include <dali/devel-api/images/texture-set-image.h>
-#include <dali/integration-api/system-overlay.h>
#include <dali/integration-api/render-task-list-integ.h>
#include <cstdio>
#include <string>
DALI_TEST_CHECK( !( updateStatus & Integration::KeepUpdating::STAGE_KEEP_RENDERING ) );
- // For test coverage
- Dali::Integration::Core& core( application.GetCore() );
- Dali::Integration::SystemOverlay& systemOverlay( core.GetSystemOverlay() );
-
- Dali::RenderTaskList additionalRenderTaskList = Integration::RenderTaskList::New();
- Dali::Actor overlayRootActor = systemOverlay.GetDefaultRootActor();
- Dali::CameraActor overlayCameraActor = systemOverlay.GetDefaultCameraActor();
-
- // Render and check the update status
- application.SendNotification();
- application.Render();
-
END_TEST;
}