#include <stdlib.h>
#include <dali/public-api/dali-core.h>
+#include <dali/devel-api/events/hit-test-algorithm.h>
#include <dali-test-suite-utils.h>
#include <dali/integration-api/debug.h>
#include <test-native-image.h>
Vector2 newPosition3(64.0f, 0.0f);
Animation animation = Animation::New(1.0f);
- animation.AnimateTo( Property( task, RenderTask::Property::VIEWPORT_POSITION ), newPosition3, AlphaFunctions::Linear );
+ animation.AnimateTo( Property( task, RenderTask::Property::VIEWPORT_POSITION ), newPosition3, AlphaFunction::LINEAR );
animation.Play();
// Perform 1000ms worth of updates at which point animation should have completed.
Vector2 newSize3(10.0f, 10.0f);
Animation animation = Animation::New(1.0f);
- animation.AnimateTo( Property( task, RenderTask::Property::VIEWPORT_SIZE ), newSize3, AlphaFunctions::Linear );
+ animation.AnimateTo( Property( task, RenderTask::Property::VIEWPORT_SIZE ), newSize3, AlphaFunction::LINEAR );
animation.Play();
// Perform 1000ms worth of updates at which point animation should have completed.