RenderTask task = taskList.GetTask( 0u );
- FrameBuffer newFrameBuffer = FrameBuffer::New( 128u, 128u, FrameBuffer::COLOR );
+ FrameBuffer newFrameBuffer = FrameBuffer::New( 128u, 128u, FrameBuffer::Attachment::NONE );
task.SetFrameBuffer( newFrameBuffer );
DALI_TEST_CHECK( task.GetFrameBuffer() == newFrameBuffer );
END_TEST;
RenderTask task = taskList.GetTask( 0u );
- FrameBuffer newFrameBuffer = FrameBuffer::New( 1u, 1u, FrameBuffer::COLOR );
+ FrameBuffer newFrameBuffer = FrameBuffer::New( 1u, 1u, FrameBuffer::Attachment::NONE );
task.SetFrameBuffer( newFrameBuffer );
DALI_TEST_CHECK( task.GetFrameBuffer() == newFrameBuffer );
END_TEST;