Moving CullFace mode and Blending modes to Pipeline
[platform/core/uifw/dali-core.git] / automated-tests / src / dali / utc-Dali-ObjectRegistry.cpp
index fa110dc..9b77c8b 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2020 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
  *
  */
 
-#include <iostream>
-
-#include <stdlib.h>
 #include <dali-test-suite-utils.h>
 #include <dali/public-api/dali-core.h>
+#include <stdlib.h>
+
+#include <iostream>
 
 using namespace Dali;
 
 namespace
 {
-
 // Functors to test whether Object created/destroyed signal is emitted for different types of Objects
 
 struct TestObjectDestroyedCallback
@@ -46,7 +45,7 @@ struct TestObjectDestroyedCallback
     }
   }
 
-  bool& mSignalVerified;
+  bool&             mSignalVerified;
   Dali::RefObject*& mObjectPointer;
 };
 
@@ -124,49 +123,64 @@ struct TestAnimationCallback
   bool& mSignalVerified;
 };
 
-struct TestShaderEffectCallback
+} // anonymous namespace
+
+int UtcDaliObjectRegistryGet(void)
 {
-  TestShaderEffectCallback(bool& signalReceived)
-  : mSignalVerified(signalReceived)
-  {
-  }
-  void operator()(BaseHandle object)
-  {
-    tet_infoline("Verifying TestShaderEffectCallback()");
-    ShaderEffect actor = ShaderEffect::DownCast(object);
-    if(actor)
-    {
-      mSignalVerified = true;
-    }
-  }
-  bool& mSignalVerified;
-};
+  TestApplication application;
 
+  ObjectRegistry registry; //  like this for ctor code coverage
+  registry = application.GetCore().GetObjectRegistry();
 
-} // anonymous namespace
+  DALI_TEST_CHECK(registry);
+  END_TEST;
+}
 
+int UtcDaliObjectRegistryCopyConstructor(void)
+{
+  TestApplication application;
 
+  ObjectRegistry myRegistry;
+  ObjectRegistry anotherRegistry(myRegistry);
 
+  DALI_TEST_EQUALS(myRegistry, anotherRegistry, TEST_LOCATION);
+  END_TEST;
+}
 
-int UtcDaliObjectRegistryGet(void)
+int UtcDaliObjectRegistryMoveConstructor(void)
 {
   TestApplication application;
 
-  ObjectRegistry registry; //  like this for ctor code coverage
-  registry= Stage::GetCurrent().GetObjectRegistry();
+  ObjectRegistry registry = application.GetCore().GetObjectRegistry();
+  DALI_TEST_CHECK(registry);
+  DALI_TEST_EQUALS(2, registry.GetBaseObject().ReferenceCount(), TEST_LOCATION);
+
+  ObjectRegistry move = std::move(registry);
+  DALI_TEST_CHECK(move);
+
+  // Check that object is moved (not copied, so ref count keeps the same)
+  DALI_TEST_EQUALS(2, move.GetBaseObject().ReferenceCount(), TEST_LOCATION);
+  DALI_TEST_CHECK(!registry);
 
-  DALI_TEST_CHECK( registry );
   END_TEST;
 }
 
-int UtcDaliObjectRegistryCopyConstructor(void)
+int UtcDaliObjectRegistryMoveAssignment(void)
 {
   TestApplication application;
 
-  ObjectRegistry myRegistry;
-  ObjectRegistry anotherRegistry( myRegistry );
+  ObjectRegistry registry = application.GetCore().GetObjectRegistry();
+  DALI_TEST_CHECK(registry);
+  DALI_TEST_EQUALS(2, registry.GetBaseObject().ReferenceCount(), TEST_LOCATION);
+
+  ObjectRegistry move;
+  move = std::move(registry);
+  DALI_TEST_CHECK(move);
+
+  // Check that object is moved (not copied, so ref count keeps the same)
+  DALI_TEST_EQUALS(2, move.GetBaseObject().ReferenceCount(), TEST_LOCATION);
+  DALI_TEST_CHECK(!registry);
 
-  DALI_TEST_EQUALS( myRegistry, anotherRegistry, TEST_LOCATION );
   END_TEST;
 }
 
@@ -174,13 +188,13 @@ int UtcDaliObjectRegistrySignalActorCreated(void)
 {
   tet_infoline("Testing GetObjectRegistry()");
   TestApplication application;
-  ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
-  DALI_TEST_CHECK( registry );
+  ObjectRegistry  registry = application.GetCore().GetObjectRegistry();
+  DALI_TEST_CHECK(registry);
 
-  bool verified = false;
+  bool              verified = false;
   TestActorCallback test(verified);
 
-  Dali::RefObject* objectPointer = NULL;
+  Dali::RefObject*            objectPointer = NULL;
   TestObjectDestroyedCallback test2(verified, objectPointer);
 
   registry.ObjectCreatedSignal().Connect(&application, test);
@@ -188,12 +202,12 @@ int UtcDaliObjectRegistrySignalActorCreated(void)
 
   {
     Actor actor = Actor::New();
-    DALI_TEST_CHECK( test.mSignalVerified );
+    DALI_TEST_CHECK(test.mSignalVerified);
 
-    verified = false;
+    verified      = false;
     objectPointer = actor.GetObjectPtr();
   }
-  DALI_TEST_CHECK( test.mSignalVerified );
+  DALI_TEST_CHECK(test.mSignalVerified);
   END_TEST;
 }
 
@@ -201,12 +215,12 @@ int UtcDaliObjectRegistrySignalCameraCreated(void)
 {
   TestApplication application;
 
-  ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
+  ObjectRegistry registry = application.GetCore().GetObjectRegistry();
 
-  bool verified = false;
+  bool                    verified = false;
   TestCameraActorCallback test(verified);
 
-  Dali::RefObject* objectPointer = NULL;
+  Dali::RefObject*            objectPointer = NULL;
   TestObjectDestroyedCallback test2(verified, objectPointer);
 
   registry.ObjectCreatedSignal().Connect(&application, test);
@@ -214,24 +228,24 @@ int UtcDaliObjectRegistrySignalCameraCreated(void)
 
   {
     CameraActor actor = CameraActor::New();
-    DALI_TEST_CHECK( test.mSignalVerified );
+    DALI_TEST_CHECK(test.mSignalVerified);
 
-    verified = false;
+    verified      = false;
     objectPointer = actor.GetObjectPtr();
   }
-  DALI_TEST_CHECK( test.mSignalVerified );
+  DALI_TEST_CHECK(test.mSignalVerified);
   END_TEST;
 }
 
 int UtcDaliObjectRegistrySignalLayerCreated(void)
 {
   TestApplication application;
-  ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
+  ObjectRegistry  registry = application.GetCore().GetObjectRegistry();
 
-  bool verified = false;
+  bool              verified = false;
   TestLayerCallback test(verified);
 
-  Dali::RefObject* objectPointer = NULL;
+  Dali::RefObject*            objectPointer = NULL;
   TestObjectDestroyedCallback test2(verified, objectPointer);
 
   registry.ObjectCreatedSignal().Connect(&application, test);
@@ -239,24 +253,24 @@ int UtcDaliObjectRegistrySignalLayerCreated(void)
 
   {
     Layer actor = Layer::New();
-    DALI_TEST_CHECK( test.mSignalVerified );
+    DALI_TEST_CHECK(test.mSignalVerified);
 
-    verified = false;
+    verified      = false;
     objectPointer = actor.GetObjectPtr();
   }
-  DALI_TEST_CHECK( test.mSignalVerified );
+  DALI_TEST_CHECK(test.mSignalVerified);
   END_TEST;
 }
 
 int UtcDaliObjectRegistrySignalAnimationCreated(void)
 {
   TestApplication application;
-  ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
+  ObjectRegistry  registry = application.GetCore().GetObjectRegistry();
 
-  bool verified = false;
+  bool                  verified = false;
   TestAnimationCallback test(verified);
 
-  Dali::RefObject* objectPointer = NULL;
+  Dali::RefObject*            objectPointer = NULL;
   TestObjectDestroyedCallback test2(verified, objectPointer);
 
   registry.ObjectCreatedSignal().Connect(&application, test);
@@ -264,49 +278,43 @@ int UtcDaliObjectRegistrySignalAnimationCreated(void)
 
   {
     Animation animation = Animation::New(1.0f);
-    DALI_TEST_CHECK( test.mSignalVerified );
+    DALI_TEST_CHECK(test.mSignalVerified);
 
-    verified = false;
+    verified      = false;
     objectPointer = animation.GetObjectPtr();
   }
-  DALI_TEST_CHECK( test.mSignalVerified );
+  DALI_TEST_CHECK(test.mSignalVerified);
   END_TEST;
 }
 
-int UtcDaliObjectRegistrySignalShaderEffectCreated(void)
+int UtcDaliObjectRegistryObjectCreatedSignalNegative(void)
 {
-  TestApplication application;
-  ObjectRegistry registry = Stage::GetCurrent().GetObjectRegistry();
-
-  static const char* VertexSource =
-  "void main()\n"
-  "{\n"
-  "  gl_Position = uProjection * uModelView * vec4(aPosition, 1.0);\n"
-  "  vTexCoord = aTexCoord;\n"
-  "}\n";
-
-  static const char* FragmentSource =
-  "void main()\n"
-  "{\n"
-  "  gl_FragColor = texture2D( sTexture, vTexCoord ) * uColor;\n"
-  "}\n";
-
-  bool verified = false;
-  TestShaderEffectCallback test(verified);
-
-  Dali::RefObject* objectPointer = NULL;
-  TestObjectDestroyedCallback test2(verified, objectPointer);
-
-  registry.ObjectCreatedSignal().Connect(&application, test);
-  registry.ObjectDestroyedSignal().Connect(&application, test2);
-
+  TestApplication      application;
+  Dali::ObjectRegistry instance;
+  try
+  {
+    instance.ObjectCreatedSignal();
+    DALI_TEST_CHECK(false); // Should not get here
+  }
+  catch(...)
   {
-    ShaderEffect effect = ShaderEffect::New( VertexSource, FragmentSource );
-    DALI_TEST_CHECK( test.mSignalVerified );
+    DALI_TEST_CHECK(true); // We expect an assert
+  }
+  END_TEST;
+}
 
-    verified = false;
-    objectPointer = effect.GetObjectPtr();
+int UtcDaliObjectRegistryObjectDestroyedSignalNegative(void)
+{
+  TestApplication      application;
+  Dali::ObjectRegistry instance;
+  try
+  {
+    instance.ObjectDestroyedSignal();
+    DALI_TEST_CHECK(false); // Should not get here
+  }
+  catch(...)
+  {
+    DALI_TEST_CHECK(true); // We expect an assert
   }
-  DALI_TEST_CHECK( test.mSignalVerified );
   END_TEST;
 }