// Positive test case for a method
-int UtcDaliLongPressGestureDetectorConstructor(void)
+int UtcDaliLongPressGestureDetectorConstructorP(void)
{
TestApplication application;
END_TEST;
}
+int UtcDaliLongPressGestureDetectorCopyConstructorP(void)
+{
+ TestApplication application;
+
+ LongPressGestureDetector detector = LongPressGestureDetector::New();;
+
+ LongPressGestureDetector copy( detector );
+ DALI_TEST_CHECK( detector );
+ END_TEST;
+}
+
+int UtcDaliLongPressGestureDetectorAssignmentOperatorP(void)
+{
+ TestApplication application;
+
+ LongPressGestureDetector detector;
+ detector = LongPressGestureDetector::New();;
+
+ LongPressGestureDetector copy;
+ copy = detector;
+ DALI_TEST_CHECK( detector );
+
+ DALI_TEST_CHECK( detector == copy );
+ END_TEST;
+}
int UtcDaliLongPressGestureDetectorNew(void)
{
actor.TouchedSignal().Connect(&application, touchFunctor);
Integration::TouchEvent touchEvent(1);
- TouchPoint point(1, TouchPoint::Down, 20.0f, 20.0f);
+ Integration::Point point;
+ point.SetDeviceId( 1 );
+ point.SetState( PointState::DOWN );
+ point.SetScreenPosition( Vector2( 20.0f, 20.0f ) );
touchEvent.AddPoint(point);
application.ProcessEvent(touchEvent);
Actor actor = Actor::New();
actor.SetSize(100.0f, 100.0f);
- actor.SetRotation(Dali::Degree(90.0f), Vector3::ZAXIS);
+ actor.SetOrientation(Dali::Degree(90.0f), Vector3::ZAXIS);
Stage::GetCurrent().Add(actor);
// Render and notify
DALI_TEST_EQUALS( Vector2(5.0f, 5.0f), data.receivedGesture.screenPoint, 0.1, TEST_LOCATION);
// Rotate actor again and render
- actor.SetRotation(Dali::Degree(180.0f), Vector3::ZAXIS);
+ actor.SetOrientation(Dali::Degree(180.0f), Vector3::ZAXIS);
application.SendNotification();
application.Render();
DALI_TEST_EQUALS( Vector2(5.0f, 5.0f), data.receivedGesture.screenPoint, 0.1, TEST_LOCATION);
// Rotate actor again and render
- actor.SetRotation(Dali::Degree(90.0f), Vector3::YAXIS);
+ actor.SetOrientation(Dali::Degree(90.0f), Vector3::YAXIS);
application.SendNotification();
application.Render();
child.SetSize(100.0f, 100.0f);
child.SetAnchorPoint(AnchorPoint::CENTER);
child.SetParentOrigin(ParentOrigin::CENTER);
- child.SetRotation(Dali::Degree(90.0f), Vector3::ZAXIS);
+ child.SetOrientation(Dali::Degree(90.0f), Vector3::ZAXIS);
parent.Add(child);
TouchEventFunctor touchFunctor;
}
catch ( Dali::DaliException& e )
{
- DALI_TEST_ASSERT( e, "false", TEST_LOCATION );
+ DALI_TEST_ASSERT( e, "Incorrect state", TEST_LOCATION );
}
END_TEST;
}
}
catch ( Dali::DaliException& e )
{
- DALI_TEST_ASSERT( e, "false", TEST_LOCATION );
+ DALI_TEST_ASSERT( e, "Incorrect state", TEST_LOCATION );
}
END_TEST;
}
touchData.Reset();
// Do touch in the same area
- application.ProcessEvent( touchFunctor.GenerateSingleTouch( TouchPoint::Down, screenCoords ) );
+ application.ProcessEvent( touchFunctor.GenerateSingleTouch( PointState::DOWN, screenCoords ) );
DALI_TEST_EQUALS( false, data.functorCalled, TEST_LOCATION );
DALI_TEST_EQUALS( true, touchData.functorCalled, TEST_LOCATION );
touchData.Reset();
// Do touch in the same area
- application.ProcessEvent( touchFunctor.GenerateSingleTouch( TouchPoint::Down, screenCoords ) );
+ application.ProcessEvent( touchFunctor.GenerateSingleTouch( PointState::DOWN, screenCoords ) );
DALI_TEST_EQUALS( false, data.functorCalled, TEST_LOCATION );
DALI_TEST_EQUALS( true, touchData.functorCalled, TEST_LOCATION );