Property::Value behavior = actor.GetProperty(Layer::Property::BEHAVIOR);
- DALI_TEST_CHECK( std::strcmp( behavior.Get<std::string>().c_str(), "LAYER_2D") );
+ DALI_TEST_EQUALS(behavior.Get<std::string>().c_str(), "LAYER_2D", TEST_LOCATION );
END_TEST;
}
DALI_TEST_CHECK( actor.IsDepthTestDisabled() );
actor.SetBehavior( Layer::LAYER_3D );
+
+ Property::Value behavior = actor.GetProperty(Layer::Property::BEHAVIOR);
+ DALI_TEST_EQUALS(behavior.Get<std::string>().c_str(), "LAYER_3D", TEST_LOCATION );
DALI_TEST_CHECK( !actor.IsDepthTestDisabled() );
actor.SetDepthTestDisabled( true );