const TestGlAbstraction::BufferDataCalls& bufferDataCalls =
application.GetGlAbstraction().GetBufferDataCalls();
- DALI_TEST_EQUALS(bufferDataCalls.size(), 1u, TEST_LOCATION);
+ DALI_TEST_EQUALS(bufferDataCalls.size(), 3u, TEST_LOCATION);
DALI_TEST_EQUALS(bufferDataCalls[0], 4 * sizeof(TexturedQuadVertex), TEST_LOCATION);
}
const TestGlAbstraction::BufferDataCalls& bufferDataCalls =
application.GetGlAbstraction().GetBufferDataCalls();
- DALI_TEST_EQUALS(bufferDataCalls.size(), 1u, TEST_LOCATION);
+ DALI_TEST_EQUALS(bufferDataCalls.size(), 3u, TEST_LOCATION);
DALI_TEST_EQUALS(bufferDataCalls[0], 4 * sizeof(TexturedQuadVertex), TEST_LOCATION);
}