/*
- * Copyright (c) 2014 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2016 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/integration-api/events/touch-event-integ.h>
#include <dali/integration-api/events/hover-event-integ.h>
-#include <dali/integration-api/events/mouse-wheel-event-integ.h>
+#include <dali/integration-api/events/wheel-event-integ.h>
#include <dali/integration-api/events/key-event-integ.h>
#include "dali-test-suite-utils/dali-test-suite-utils.h"
* Constructor
*/
TestCustomActor()
- : CustomActorImpl( ActorFlags( REQUIRES_TOUCH_EVENTS | REQUIRES_MOUSE_WHEEL_EVENTS | REQUIRES_HOVER_EVENTS | DISABLE_SIZE_NEGOTIATION ) ),
+ : CustomActorImpl( ActorFlags( REQUIRES_TOUCH_EVENTS | REQUIRES_WHEEL_EVENTS | REQUIRES_HOVER_EVENTS | DISABLE_SIZE_NEGOTIATION ) ),
mDaliProperty( Property::INVALID_INDEX ),
mSizeSet( Vector3::ZERO ),
mTargetSize( Vector3::ZERO ),
- mNego( false )
+ mNego( false ),
+ mDepth(0u)
{
}
TestCustomActor(bool nego)
- : CustomActorImpl( ActorFlags( REQUIRES_TOUCH_EVENTS | REQUIRES_MOUSE_WHEEL_EVENTS | REQUIRES_HOVER_EVENTS ) ),
+ : CustomActorImpl( ActorFlags( REQUIRES_TOUCH_EVENTS | REQUIRES_WHEEL_EVENTS | REQUIRES_HOVER_EVENTS ) ),
mDaliProperty( Property::INVALID_INDEX ),
mSizeSet( Vector3::ZERO ),
mTargetSize( Vector3::ZERO ),
}
// From CustomActorImpl
- virtual void OnStageConnection()
+ virtual void OnStageConnection( int depth )
{
AddToCallStacks("OnStageConnection");
+ mDepth = depth;
}
virtual void OnStageDisconnection()
{
AddToCallStacks("OnHoverEvent");
return true;
}
- virtual bool OnMouseWheelEvent(const MouseWheelEvent& event)
+ virtual bool OnWheelEvent(const WheelEvent& event)
{
- AddToCallStacks("OnMouseWheelEvent");
+ AddToCallStacks("OnWheelEvent");
return true;
}
virtual bool OnKeyEvent(const KeyEvent& event)
void SetDaliProperty(std::string s)
{
- Self().SetProperty(mDaliProperty, s) ;
+ Self().SetProperty(mDaliProperty, s);
}
void TestRelayoutRequest()
{
Vector3 mSizeSet;
Vector3 mTargetSize;
bool mNego;
+ unsigned int mDepth;
};
/**
}
// From CustomActorImpl
- virtual void OnStageConnection()
+ virtual void OnStageConnection( int depth )
{
// Chain up first
- TestCustomActor::OnStageConnection();
+ TestCustomActor::OnStageConnection( depth );
// Add the child
Self().Add( mChildToAdd );
}
// From CustomActorImpl
- virtual void OnStageConnection()
+ virtual void OnStageConnection( int depth )
{
// Chain up first
- TestCustomActor::OnStageConnection();
+ TestCustomActor::OnStageConnection( depth );
// Remove all the children
for( unsigned int i=0, num=Self().GetChildCount(); i<num; ++i )
}
// From CustomActorImpl
- virtual void OnStageConnection()
+ virtual void OnStageConnection( int depth )
{
// Chain up first
- TestCustomActor::OnStageConnection();
+ TestCustomActor::OnStageConnection( depth );
// Take parent off-stage
Actor parent = Self().GetParent();
}
// From CustomActorImpl
- virtual void OnStageConnection()
+ virtual void OnStageConnection( int depth )
{
}
virtual void OnStageDisconnection()
{
return true;
}
- virtual bool OnMouseWheelEvent(const MouseWheelEvent& event)
+ virtual bool OnWheelEvent(const WheelEvent& event)
{
return true;
}
{
Impl::TestCustomActor* impl = new Impl::TestCustomActor( true );
TestCustomActor custom( *impl ); // takes ownership
+ custom.SetName( "SizeNegotiationActor" );
impl->Initialize();
return GetImpl().TestRelayoutDependentOnChildrenBase( dimension );
}
+ unsigned int GetDepth()
+ {
+ return GetImpl().mDepth;
+ }
private:
TestCustomActor( Impl::TestCustomActor& impl ) : CustomActor( impl )
{
TestApplication application;
CustomActorImpl* actor = new Impl::TestCustomActor();
- delete actor;
+ CustomActor customActor( *actor ); // Will automatically unref at the end of this function
DALI_TEST_CHECK( true );
END_TEST;
DALI_TEST_EQUALS( "OnChildRemove", actorA.GetMethodsCalled()[ 2 ], TEST_LOCATION ); // The actorB added to actorA
// mContainer will then receive OnChildAdd
- DALI_TEST_EQUALS( 2, (int)(actorB.GetMethodsCalled().size()), TEST_LOCATION );
+ DALI_TEST_EQUALS( 3, (int)(actorB.GetMethodsCalled().size()), TEST_LOCATION );
DALI_TEST_EQUALS( "OnStageConnection", actorB.GetMethodsCalled()[ 0 ], TEST_LOCATION );
- DALI_TEST_EQUALS( "OnChildAdd", actorB.GetMethodsCalled()[ 1 ], TEST_LOCATION );
+ // The derived class are always notified, no matter the child is successfully removed or not
+ DALI_TEST_EQUALS( "OnChildRemove", actorB.GetMethodsCalled()[ 1 ], TEST_LOCATION );
+ DALI_TEST_EQUALS( "OnChildAdd", actorB.GetMethodsCalled()[ 2 ], TEST_LOCATION );
- DALI_TEST_EQUALS( 5, (int)(MasterCallStack.size()), TEST_LOCATION );
+ DALI_TEST_EQUALS( 6, (int)(MasterCallStack.size()), TEST_LOCATION );
DALI_TEST_EQUALS( "ActorB: OnStageConnection", MasterCallStack[ 0 ], TEST_LOCATION );
DALI_TEST_EQUALS( "ActorA: OnStageConnection", MasterCallStack[ 1 ], TEST_LOCATION );
DALI_TEST_EQUALS( "ActorA: OnChildAdd", MasterCallStack[ 2 ], TEST_LOCATION );
DALI_TEST_EQUALS( "ActorA: OnChildRemove", MasterCallStack[ 3 ], TEST_LOCATION );
- DALI_TEST_EQUALS( "ActorB: OnChildAdd", MasterCallStack[ 4 ], TEST_LOCATION );
+ // The derived class are always notified, no matter the child is successfully removed or not
+ DALI_TEST_EQUALS( "ActorB: OnChildRemove", MasterCallStack[ 4 ], TEST_LOCATION );
+ DALI_TEST_EQUALS( "ActorB: OnChildAdd", MasterCallStack[ 5 ], TEST_LOCATION );
// Excercise the message passing to Update thread
TestCustomActor custom = TestCustomActor::New();
DALI_TEST_EQUALS( 0, (int)(custom.GetMethodsCalled().size()), TEST_LOCATION );
- custom.SetDaliProperty("yes") ;
+ custom.SetDaliProperty("yes");
DALI_TEST_EQUALS( 1, (int)(custom.GetMethodsCalled().size()), TEST_LOCATION );
DALI_TEST_EQUALS( "OnPropertySet", custom.GetMethodsCalled()[ 0 ], TEST_LOCATION );
application.Render();
// simulate a touch event
- Dali::TouchPoint point( 0, TouchPoint::Down, 1, 1 );
+ Dali::Integration::Point point;
+ point.SetState( PointState::DOWN );
+ point.SetScreenPosition( Vector2( 1, 1 ) );
Dali::Integration::TouchEvent event;
event.AddPoint( point );
application.ProcessEvent( event );
application.Render();
// simulate a hover event
- Dali::TouchPoint point( 0, TouchPoint::Motion, 1, 1 );
+ Dali::Integration::Point point;
+ point.SetState( PointState::MOTION );
+ point.SetScreenPosition( Vector2( 1, 1 ) );
Dali::Integration::HoverEvent event;
event.AddPoint( point );
application.ProcessEvent( event );
END_TEST;
}
-int UtcDaliCustomActorOnMouseWheelEvent(void)
+int UtcDaliCustomActorOnWheelEvent(void)
{
TestApplication application;
- tet_infoline("Testing Dali::CustomActor::OnMouseWheelEvent()");
+ tet_infoline("Testing Dali::CustomActor::OnWheelEvent()");
TestCustomActor custom = TestCustomActor::New();
DALI_TEST_EQUALS( 0, (int)(custom.GetMethodsCalled().size()), TEST_LOCATION );
application.SendNotification();
application.Render();
- // simulate a mouse wheel event
+ // simulate a wheel event
Vector2 screenCoordinates( 10.0f, 10.0f );
- Integration::MouseWheelEvent event(0, 0u, screenCoordinates, 1, 1000u);
+ Integration::WheelEvent event( Integration::WheelEvent::MOUSE_WHEEL, 0, 0u, screenCoordinates, 1, 1000u );
application.ProcessEvent( event );
DALI_TEST_EQUALS( 1, (int)(custom.GetMethodsCalled().size()), TEST_LOCATION );
- DALI_TEST_EQUALS( "OnMouseWheelEvent", custom.GetMethodsCalled()[ 0 ], TEST_LOCATION );
+ DALI_TEST_EQUALS( "OnWheelEvent", custom.GetMethodsCalled()[ 0 ], TEST_LOCATION );
END_TEST;
}
{
TestApplication application;
CustomActorImpl* impl = new Impl::SimpleTestCustomActor();
+ CustomActor customActor( *impl ); // Will automatically unref at the end of this function
impl->OnPropertySet( 0, 0 );
DALI_TEST_CHECK( true );
- delete impl;
END_TEST;
}
DALI_TEST_CHECK(customActorObject);
- std::vector<Property::Value> attributes;
+ Property::Map attributes;
// Check that an invalid command is not performed
DALI_TEST_CHECK(customActorObject.DoAction("invalidCommand", attributes) == false);
catch( DaliException& e )
{
exception = e.condition;
- DALI_TEST_EQUALS( exception, "handle && \"BaseObject handle is empty\"", NULL );
+ DALI_TEST_EQUALS( exception, "handle && \"BaseObject handle is empty\"", TEST_LOCATION );
}
END_TEST;
}
+
+
+int UtcDaliCustomActorGetExtensionP(void)
+{
+ TestApplication application;
+
+ TestCustomActor custom = TestCustomActor::NewVariant5();
+
+ DALI_TEST_CHECK( NULL == custom.GetImplementation().GetExtension() );
+
+ END_TEST;
+}
+
+int UtcDaliCustomActorOnConnectionDepth(void)
+{
+ TestApplication application;
+ tet_infoline("Testing Dali::CustomActor::OnStageConnection() hierarchy depth");
+
+ Stage stage = Stage::GetCurrent();
+
+ /* Build tree of actors:
+ *
+ * Depth
+ *
+ * A (parent) 1
+ * / \
+ * B C 2
+ * / \ \
+ * D E F 3
+ *
+ * OnStageConnection should return 1 for A, 2 for B and C, and 3 for D, E and F.
+ */
+
+ TestCustomActor actorA = TestCustomActor::New();
+ stage.Add( actorA );
+
+ TestCustomActor actorB = TestCustomActor::New();
+ actorA.Add( actorB );
+
+ TestCustomActor actorC = TestCustomActor::New();
+ actorA.Add( actorC );
+
+ TestCustomActor actorD = TestCustomActor::New();
+ actorB.Add( actorD );
+
+ TestCustomActor actorE = TestCustomActor::New();
+ actorB.Add( actorE );
+
+ TestCustomActor actorF = TestCustomActor::New();
+ actorC.Add( actorF );
+
+ // Excercise the message passing to Update thread
+ application.SendNotification();
+ application.Render();
+ application.Render();
+
+ DALI_TEST_EQUALS( 1u, actorA.GetDepth(), TEST_LOCATION );
+ DALI_TEST_EQUALS( 2u, actorB.GetDepth(), TEST_LOCATION );
+ DALI_TEST_EQUALS( 2u, actorC.GetDepth(), TEST_LOCATION );
+ DALI_TEST_EQUALS( 3u, actorD.GetDepth(), TEST_LOCATION );
+ DALI_TEST_EQUALS( 3u, actorE.GetDepth(), TEST_LOCATION );
+ DALI_TEST_EQUALS( 3u, actorF.GetDepth(), TEST_LOCATION );
+
+ END_TEST;
+}