#include <stdlib.h>
#include <dali/public-api/dali-core.h>
-#include <dali/devel-api/object/handle-devel.h>
#include <dali-test-suite-utils.h>
using namespace Dali;
application.Render(static_cast<unsigned int>(durationSeconds*200.0f)/* 20% progress */);
application.SendNotification();
float epsilon(0.01f);
- DALI_TEST_EQUALS( DevelHandle::GetCurrentProperty< float >( actor, index ), 0.271964f, epsilon, TEST_LOCATION );
+ DALI_TEST_EQUALS( actor.GetCurrentProperty< float >( index ), 0.271964f, epsilon, TEST_LOCATION );
application.SendNotification();
application.Render(static_cast<unsigned int>(durationSeconds*200.0f) + 1u/*40% progress*/);
application.SendNotification();
- DALI_TEST_EQUALS( DevelHandle::GetCurrentProperty< float >( actor, index ), 0.432387f, epsilon, TEST_LOCATION );
+ DALI_TEST_EQUALS( actor.GetCurrentProperty< float >( index ), 0.432387f, epsilon, TEST_LOCATION );
application.SendNotification();
application.Render(static_cast<unsigned int>(durationSeconds*200.0f) + 1u/*60% progress*/);
application.SendNotification();
- DALI_TEST_EQUALS( DevelHandle::GetCurrentProperty< float >( actor, index ), 0.567613f, epsilon, TEST_LOCATION );
+ DALI_TEST_EQUALS( actor.GetCurrentProperty< float >( index ), 0.567613f, epsilon, TEST_LOCATION );
application.SendNotification();
application.Render(static_cast<unsigned int>(durationSeconds*200.0f) + 1u/*80% progress*/);
application.SendNotification();
- DALI_TEST_EQUALS( DevelHandle::GetCurrentProperty< float >( actor, index ), 0.728037f, epsilon, TEST_LOCATION );
+ DALI_TEST_EQUALS( actor.GetCurrentProperty< float >( index ), 0.728037f, epsilon, TEST_LOCATION );
application.SendNotification();
application.Render(static_cast<unsigned int>(durationSeconds*200.0f) + 1u/*just beyond the animation duration*/);
application.SendNotification();
- DALI_TEST_EQUALS( DevelHandle::GetCurrentProperty< float >( actor, index ), targetValue, TEST_LOCATION );
+ DALI_TEST_EQUALS( actor.GetCurrentProperty< float >( index ), targetValue, TEST_LOCATION );
END_TEST;
}